RELIC - how about this war spoils idea...easy to implement
Posts: 226
or most units killed...or most vps held. you get the idea.
Posts: 1740
In addition most damage is no indicator of good play neither is most VP hold.
Posts: 1653
Then you could just set up a game with a friend, do a bit of damage and make your friend leave.
In addition most damage is no indicator of good play neither is most VP hold.
+1
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Posts: 412
Posts: 219
Then you could just set up a game with a friend, do a bit of damage and make your friend leave.
In addition most damage is no indicator of good play neither is most VP hold.
http://www.coh2.org/topic/25522/how-to-farm-war-spoils
The system is just dumb all around.
Posts: 1484
Posts: 2819
I don't even check my inventory if I have a warspoil.. I really can't care less about this very poorly set up system.
Posts: 1585 | Subs: 1
Without sounding cocky - is anyone actually caring about this system?
I don't even check my inventory if I have a warspoil.. I really can't care less about this very poorly set up system.
I do but because I don't own all the commanders. I would like to get a number that are still meta (Rifle Company pls) but instead I get 3% cheaper penal satchel cost, or now I get Brit ones (Relic trolling me since I don't own Brits).
The whole thing could be fixed by simply by adding drops more often or allowing me to turn in commanders for a commander of equal or lesser rarity, the same for bulletins, and so forth.
Posts: 2819
I do but because I don't own all the commanders. I would like to get a number that are still meta (Rifle Company pls) but instead I get 3% cheaper penal satchel cost, or now I get Brit ones (Relic trolling me since I don't own Brits).
The whole thing could be fixed by simply by adding drops more often or allowing me to turn in commanders for a commander of equal or lesser rarity, the same for bulletins, and so forth.
True man..
But I remember Relic saying there is no fix coming.
Posts: 2272 | Subs: 1
I do but because I don't own all the commanders. I would like to get a number that are still meta (Rifle Company pls) but instead I get 3% cheaper penal satchel cost, or now I get Brit ones (Relic trolling me since I don't own Brits).
The whole thing could be fixed by simply by adding drops more often or allowing me to turn in commanders for a commander of equal or lesser rarity, the same for bulletins, and so forth.
fun fact: trying to win with a less used commander makes you a better player
Posts: 8154 | Subs: 2
fun fact: trying to win with a less used commander makes you a better player
Breaking news: most people enjoying winning by going meta than losing trying different things.
Posts: 47
I do but because I don't own all the commanders. I would like to get a number that are still meta (Rifle Company pls) but instead I get 3% cheaper penal satchel cost, or now I get Brit ones (Relic trolling me since I don't own Brits).
I do own Brits and would love another Commander - now we just have to work out some sort of gifting mechanism so I don't have to pay additional money to actually have a bloody choice what commanders I can use.
It is really frustrating - I never felt the need to invest in Ostheer or Soviet commanders because even with only the basic (common) ones I can choose which to use and any additional ones I get with war spoils are just a bonus.
But the Brits only come with three commanders, so to have any choice at all you have to pay or get really lucky.
If Relic had provided even 5 basic commanders and then the three premium ones, that would have been fine by me.
Posts: 1593 | Subs: 1
Then you could just set up a game with a friend, do a bit of damage and make your friend leave.
In addition most damage is no indicator of good play neither is most VP hold.
Ye that would be so abusive. Atleast we Need to Run coh2 with farm Script for 8 hours to get 3x faster jagdtigercooldown bulletins now
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