Sovs == Brits
Posts: 194
Clown Car => Bren in Bren.
HTD => Trenches
Button => Button
Huge crew support weapons => (moveable) emplacements (extremely hard to kill / dislodge)
Oorah => Heroic Charge
SU76 + ZIS barrage => non doctrinal powerful artillery
Of course some stuff is fixed like stupid slow infantry movement and ultra linear teching, but most of the BS "magic" stuff is there. DID ANYONE THINK BUTTON WAS A GOOD IDEA IN COH1?!
Now I'm sad.
Posts: 928
Ooh, and you forgot
T-70 = Stuart
T-34 = Cromwell
SU85 - Hetzer (not brit, but still kinda is)
Posts: 881
* Techs like PE, but without the building upgrades.
* Builds main infantry from HQ.
* M3 = Inf-HT without reinforce.
* M5 is a better Inf-HT.
* SU-76 ~= Mortar-HT.
* Molotov = Incendiary Grenade.
* Healing upgrade in HQ.
* Sprint.
* T-70 = Hotchkiss.
* Shock Troops = Assault Grenadiers.
* Can use vehicles early-game to cap.
And the US:
* Infantry-focused.
* Barracks with Sniper & better Jeep.
* WSC + AT-gun.
* T-70 = M8 with M10 crush.
* T-34 = Faster better harder Sherman.
* Soviet M5 = US M3-HT with garrison.
* KV-8 = Crocodile Sherman.
* IS-2 = Pershing.
* Guards = Rangers.
They're inspired by everything from CoH1 of course.
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Posts: 12
I heard that Quinn Duffy was designer of British faction in OF and Soviets in CoH2, if that's really true, well OP, you nailed it
This is actually scary if it's true...
Posts: 480
Clown Car => Bren in Bren.
Not really. More like the PE IHT.
HTD => Trenches
Nah.
Button => Button
Yeah. I never really minded Button, though, tbh.
Huge crew support weapons => (moveable) emplacements (extremely hard to kill / dislodge)
Not even close.
Oorah => Heroic Charge
The main features of Heroic Charge including more damage, blobbing on account of the radius and suppression immunity, incentivising vetting an LT ASAP... so, not really.
SU76 + ZIS barrage => non doctrinal powerful artillery
Not even a bit like the Brit howitzer.
Shock troops are exactly the same as Brit Commandos. Highest MP cost for infantry ingame, has smoke bombs, grenades, 6 man squad size, all armed with SMGs, can lay demo charges. The parallels are striking.
Also the dropping from the sky in gliders, demo-laying and the invisibility...
Not that there aren't a few similarities but Qvazar's on the money here. There are a smattering of Brit abilities around but the Brits aren't really closer than anyone else to the end product.
Posts: 1
If you do not like the game then there are countless other games you may like.
I actually find this game excellent. The Brits were static army and the soviets are very mobile. Be reasonable when you criticize something if you want the people to listen.
Posts: 476
Either you like the game and play it ... or you do not like it and not play it. People like to cry a lot i guess.
If you do not like the game then there are countless other games you may like.
I actually find this game excellent. The Brits were static army and the soviets are very mobile. Be reasonable when you criticize something if you want the people to listen.
Or you like the game and play it, AND hope it gets even better.
If you do not like the game then there are countless other games you may like.
I actually find this game excellent.
This game is not excellent, and nope there are not many other games I like.
Posts: 250
Finally hit me today why I dislike the Sovs in this game so much. They're the CoH2 analogue to Brits in CoH1.
Clown Car => Bren in Bren.
HTD => Trenches
Button => Button
Huge crew support weapons => (moveable) emplacements (extremely hard to kill / dislodge)
Oorah => Heroic Charge
SU76 + ZIS barrage => non doctrinal powerful artillery
Of course some stuff is fixed like stupid slow infantry movement and ultra linear teching, but most of the BS "magic" stuff is there. DID ANYONE THINK BUTTON WAS A GOOD IDEA IN COH1?!
Now I'm sad.
Right to the point
Posts: 928
Either you like the game and play it ... or you do not like it and not play it. People like to cry a lot i guess.
If you do not like the game then there are countless other games you may like.
I actually find this game excellent. The Brits were static army and the soviets are very mobile. Be reasonable when you criticize something if you want the people to listen.
Sigh...
This game is great but... that doesn't mean that there aren't any problems.
Attitudes like this will not get anything fixed (Here and in the real world) and being critical about things helps solves problems.
BTW, this is not a bunch of noobs complaining about a faction - it's very decent, long time players complaining about it. That's most of the community on coh2.org anyway. I don't think there are too many of us here who don't think Russians atm are ridiculous. (some people even saying russians are easymode)
Posts: 194
Trenches = basically invulnerable to small arms fire, comes way too early = HTD.
Button is exactly the same. I have no idea how anyone doesn't have a problem with this magic ability. Apparently LMG bullets can stop a 30 ton tank in its tracks!
Barrage abilities = non doctrinal artillery piece that comes early and capable of doing big damage to infantry.
Clown Car = units firing with brilliant accuracy from vehicles. Nobody, NOBODY liked the bren carrier or the kangaroo.
Oorah I suppose is more like fireup except it has no drawback and is instantly available versus just on elite infantry later on, ie sort of like heroic charge. The core issue with it is that like a lot of abilities, it's a complete no brainer. I will always, 100% of the time use Oorah. Cheap as chips, no downside.
And while the support teams aren't exactly emplacements, they might as well be moveable ones. You cannot counter a 6man soviet mortar team, especially not the doc one, with the german one (just like the mortar pit) and the MAXIM cannot be flanked and basically cannot be dislodged from a building in the early / mid game.
TLDR: There will of course be similarities to everything, but I see a lot of the stuff that went wrong with Brits (and to a lesser extent PE) going on with Sovs right now. The Ost play much the same as the Wehr and that's fine in my book. An Ost/Ost mirror matchup is actually more fun right now than the Ost/Sov one.
For the record, I've played vCoH since day 1 and at some point or another have been level 16 in 1v1 and 2v2 with all factions. I'm by no stretch an all star, but I've been around the block.
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