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russian armor

lets talk about medium tanks vs schrecks (AGAIN)

14 Oct 2015, 12:44 PM
#61
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post13 Oct 2015, 23:40 PMHat


The Mg34 and Mg42 suppress and kill infantry very well. Requiring 2 Hmgs to actually suppress a unit charging straight at you across open terrain is silly. By the time they actually get suppressed to a crawl they're already tossing a nade.


You must be joking -_-
14 Oct 2015, 14:18 PM
#62
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
I love how these trash threads get so many views and replies.
14 Oct 2015, 14:24 PM
#63
avatar of _GarbageMan_

Posts: 83



Bazooka accuracy = 0.025 long, 0.05 short
Schreck accuracy = 0.025 long, 0.05 short


Go try it in game and tell me the zooks are just as accurate. There are other factors such as being able to hit brush etc. that those numbers don't provide.I can't remember what patch notes in the past spoke about it.

I can guarantee you that schrecks shoot more accurate farther, and even curve around shit where zooks do not. They'll hit the smallest piece of garbage in front of them.
14 Oct 2015, 14:33 PM
#64
avatar of Iron Emperor

Posts: 1653



Go try it in game and tell me the zooks are just as accurate. There are other factors such as being able to hit brush etc. that those numbers don't provide.I can't remember what patch notes in the past spoke about it.

I can guarantee you that schrecks shoot more accurate farther, and even curve around shit where zooks do not. They'll hit the smallest piece of garbage in front of them.


It seems that the numbers say that they're the same. :hansRNG:?
14 Oct 2015, 15:20 PM
#65
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned


Go try it in game and tell me the zooks are just as accurate. There are other factors such as being able to hit brush etc. that those numbers don't provide.I can't remember what patch notes in the past spoke about it.

I can guarantee you that schrecks shoot more accurate farther, and even curve around shit where zooks do not. They'll hit the smallest piece of garbage in front of them.

Grass is always greener on the other side right?
14 Oct 2015, 16:23 PM
#66
avatar of zarok47

Posts: 587



Go try it in game and tell me the zooks are just as accurate. There are other factors such as being able to hit brush etc. that those numbers don't provide.I can't remember what patch notes in the past spoke about it.

I can guarantee you that schrecks shoot more accurate farther, and even curve around shit where zooks do not. They'll hit the smallest piece of garbage in front of them.


Prove it.
14 Oct 2015, 16:31 PM
#67
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

Scatter is what influences accuracy the most when vs vehicles . Which is why the zook misses vehicles more than shriek.
.t's scatter is worse. Way worse.
Basic accuracy is a percentage to hit INFANTRY.

what Strumming was saying is true, shrieks and zookas only hit INFANTRY 2-5% of the time. Even less so when received accuracy of the squad is taken into account.

14 Oct 2015, 16:32 PM
#68
avatar of _GarbageMan_

Posts: 83

jump backJump back to quoted post14 Oct 2015, 16:23 PMzarok47


Prove it.


Well there you go, read ZookiezNcreem's post above.
19 Oct 2015, 14:33 PM
#69
avatar of Blackart

Posts: 344

Schreck rockets just teleport and pass through stone walls, wrecks while t-70s or Stuarts can't shoot through them and will hit the wall or wreck instead of enemy units, it's crappy mechanic.

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