Thats exactly my point.
No arguing there, but i think Relic nerfed it in a wrong way. Air supremacy should have something like 10 minutes cd, but worth it cost.
So, mines and demos, eh? There is thin line between company of this and company of that, but i think more options to counter static play and AT guns walls would only improve game. Ofc, as said before, air supremacy should be nerfed in some way, currently it too spammable and too powerful. But at the end, it should worth it, and not turn into garbage of majority of another off-maps, which need buffs.
Its a bad gameplay while one side get all doomsday device abilities, but, as i said, if both get them as viable and balanced option to reliably to some extend counter camping and pak walls, it would be for the best, at least from my perspective.
From my experience, playing statically isn't very rewarding at this point in the game. Off map artillery strikes don't really counter pak walls as much as say on map mortars and isgs/pack howies do. Cost comparitively atleast.
The most static factions are ostheer and brits. Ostheer can't help it because they are super reliant on weapon crews, indirect fire spam already does very well against them because without weapon crews grenadiers just get fucked by allied infantry. And brits with mortar pits and hunkering down in green cover.
So currently, I agree with carpet bombing nerf and want a hawker thphoon nerf so it is in line with other skill planes. But other than those 2 abilities nothing else rings a bell as being OP. If those abilties are nerfed, and relic just goes through the list of artillery strikes and reasonably increases the effectiveness of the ones that are bad that would be better option. Because as a whole every faction would have more reliable and useful off maps. Not just one faction doesn't have shit and the other faction has lots of useful ones. Its better if everyone has their arty strikes at point where you think "oh I'll probably use that it will come in handy" instead of what we have now where we never touch almost every artillery ability because they are trash.
Its hard to balance artillery because go too far and its just no skill wipe anything anywhere for X price or never be used ever.
But since relic doesn't really play or know the game well enough I doubt that would happen unless the community makes a big deal out of it. And that would be better off as a community patch if that ever becomes a thing.