
Is it just me, or is the range of base defences too high? It just frustrates me how you can get supressed while capping a point next to the enemy his base...
Base defences shouldnt be able to supress units capping a point...
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This is a map design issue, not a Bunker issue. Except that USF Base, that's just USF's unnecessarily complex base design. I don't know if the mapper can actually do anything about that...
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