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russian armor

Oct Balance Preview Patch Notes Gathered WIP

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19 Oct 2015, 13:33 PM
#141
avatar of Speculator

Posts: 157

*Updated main post with 10-16-15 changes.
19 Oct 2015, 13:42 PM
#142
avatar of WingZero

Posts: 1484

Finally, the pack howitzer and LEIG meta is OVER!
19 Oct 2015, 14:27 PM
#143
avatar of LordRahl86

Posts: 10

Maybe because packs and mgs are reliable whenever somethign gets in their arc? Meanwhile a isg of pak howitzer is RNG based?


so, you'd rather leave it at the state it's in? Park the LeIGs nextto the flak HQ and forget about them, while they rack up all the kills with their half map range and retarded accuracy? Give the pack howitzer that same range and the rage would be so intense.

The only time the accuracy argument can be made is if you're using barrage. The auto fire from both of these units is actually quite accurate, and the aoe suppression on them makes the thing a nightmare.

Use a unit to sight for it, and watch ad the enemy infantry forces either retreat or die in seconds.
19 Oct 2015, 15:37 PM
#144
avatar of 5trategos

Posts: 449

jump backJump back to quoted post16 Oct 2015, 20:51 PMbC_
Balance Preview Updated 10/16/2015
British Sniper
...
Added 0.5 accuracy to the cover table against garrison like other snipers


Can someone explain this?

From experience, the British sniper was already the least reliable in hitting garrisoned squads. If it didn't have this modifier before, how was it missing so much?
19 Oct 2015, 15:48 PM
#145
avatar of IJHicks_XI

Posts: 32



Can someone explain this?

From experience, the British sniper was already the least reliable in hitting garrisoned squads. If it didn't have this modifier before, how was it missing so much?


The brit sniper would hit 100% if you took off hold fire or A moved to an occupied building, if you manually target the building he would only shoot the building and not the squad hence the appearance of being a bit shit shooting garrisoned squads.
19 Oct 2015, 15:52 PM
#146
avatar of 5trategos

Posts: 449

Well, damn.

Thanks.
19 Oct 2015, 16:06 PM
#147
avatar of TaurusBully

Posts: 89


Im fine with armor buff but you cant say it ONLY tanks 1 more round than a kt. Thats something awesome for a 150 fuel unit.


True, but then again its a unit that has way lower DMG to both Tanks and Infantry compared to a KT.

I think its fair.
19 Oct 2015, 16:22 PM
#148
avatar of TaurusBully

Posts: 89

I think it might be more effective to make the LEIG and pack howitzer only suppress on the Barrage ability, but return auto facing

In that way they will not suppress without micro but you also don't have to overmicro to make them do anything


That could also work.

19 Oct 2015, 16:40 PM
#149
nee
21 Oct 2015, 04:50 AM
#150
avatar of nee

Posts: 1216

Is it me or was this preview patch removed from the game? No one's able to download it and in Workshop clicking on it gives an error page.
21 Oct 2015, 05:17 AM
#151
avatar of bingo12345

Posts: 304

jump backJump back to quoted post21 Oct 2015, 04:50 AMnee
Is it me or was this preview patch removed from the game? No one's able to download it and in Workshop clicking on it gives an error page.


yes it was removed. I don't know why. but I assume that it was mistake of relic or intended affair.
21 Oct 2015, 05:53 AM
#152
avatar of JohnnyB

Posts: 2396 | Subs: 1

Churchill still too much HP.


Agree, but who cares?
21 Oct 2015, 06:23 AM
#153
avatar of Iron Emperor

Posts: 1653

With less armour on the Churchill it's much easier to penetrate. 50 armor makes some real difference.
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