Oct Balance Preview Patch Notes Gathered WIP
Posts: 102 | Subs: 22
LEIG / Pak Howitzer
Suppression further reduced from 0.23 to 0.215 to prevent small cases of pinning
Projectile lowest angle reduced from 40 to 35 to make it arc a little bit less
British Sniper
Added accuracy modifers penalty on retreating units like every other snipers
Added 0.5 accuracy to the cover table against garrison like other snipers
Posts: 758
Balance Preview Updated 10/16/2015
LEIG / Pak Howitzer
Suppression further reduced from 0.23 to 0.215 to prevent small cases of pinning
Projectile lowest angle reduced from 40 to 35 to make it arc a little bit less
British Sniper
Added accuracy modifers penalty on retreating units like every other snipers
Added 0.5 accuracy to the cover table against garrison like other snipers
finally some changes i really hate the OKW's insta-pin pew pew gun pinning and killing my guys so easily thank you dude u just made my day! =)
Posts: 1653
Balance Preview Updated 10/16/2015
LEIG / Pak Howitzer
Suppression further reduced from 0.23 to 0.215 to prevent small cases of pinning
Projectile lowest angle reduced from 40 to 35 to make it arc a little bit less
British Sniper
Added accuracy modifers penalty on retreating units like every other snipers
Added 0.5 accuracy to the cover table against garrison like other snipers
Auto face change reverted? Please say that it will be reverted. Good change with the decrease on supression
Posts: 640 | Subs: 1
Posts: 32
The only other change I think needs made with the Pak Howi is the minimum fire range as the firing within the arc is actually not that large and it takes no time to get into the minimum range even on a head on charge.
Posts: 521
Posts: 29
Balance Preview Updated 10/14/2015
LEIG / Pak Howitzer
Barrage Reload changes reverted
No Longer can auto face
Sten MK VI Silence
Burst duration increased from 0.325 / 0.425 to 0.6 / 0.4
Churhills
Armor increased from 200 to 240
Armor reduced from 280 to 240
now you say armor increased from 200 to 240? troll?
Posts: 2470
Armor reduced from 280 to 240
now you say armor increased from 200 to 240? troll?
no, you're just not keeping up. armour was reduced from 280 to 200 for the balance preview and then buffed from 200 to 240 for the balance preview. don't be a dick because you're not keeping track of things.
Posts: 1593 | Subs: 1
no, you're just not keeping up. armour was reduced from 280 to 200 for the balance preview and then buffed from 200 to 240 for the balance preview. don't be a dick because you're not keeping track of things.
Dont be a dick/vagina, we Need more Gender equality in this forum
Posts: 2470
Dont be a dick/vagina, we Need more Gender equality in this forum
but if i'm not a dick/vagina doesn't that decrease gender equality by reducing the number of genders? or does not-a-penis/vagina count as a separate gender?
Posts: 1593 | Subs: 1
but if i'm not a dick/vagina doesn't that decrease gender equality by reducing the number of genders? or does not-a-penis/vagina count as a separate gender?
If we reduce genders to 0 we would have finally true Gender equality!
Posts: 29
i saw first 280 to 240 didnt saw 280 to 200 ( maybe you can show me?) and how am i being à Dick actually?
no, you're just not keeping up. armour was reduced from 280 to 200 for the balance preview and then buffed from 200 to 240 for the balance preview. don't be a dick because you're not keeping track of things.
Posts: 2470
i saw first 280 to 240 didnt saw 280 to 200 ( maybe you can show me?) and how am i being à Dick actually?
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=221623#post221623
Churchills
Reducing the armor of the Churchill to allow reduce the amount of deflection while maintain the Churchill’s ability to soak up damage.
Default Churchill health reduced from 1600 to 1400
Armor reduced from 280 to 200 (All Variants)
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=223690#post223690
Churhills
Armor increased from 200 to 240
both are from the balance preview. the only thing wrong you said was the last part. if you hadn't put that in wouldn't have said anything. it's fine to wonder if you missed something, just don't be rude about it.
Posts: 166
relic, you've nerfed pack howitzer/leig enough. now add back autofacing
They're still overpowered. They pretty much prevent the use of infantry allowing OKW and USF to run wild with AT blobs.
Posts: 29
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=221623#post221623
Well i indeed missed that one. Thanks and sorry i didnt expected thé troll part to be à big deal.
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=223690#post223690
both are from the balance preview. the only thing wrong you said was the last part. if you hadn't put that in wouldn't have said anything. it's fine to wonder if you missed something, just don't be rude about it.
Posts: 818
In that way they will not suppress without micro but you also don't have to overmicro to make them do anything
Posts: 29
I think it might be more effective to make the LEIG and pack howitzer only suppress on the Barrage ability, but return auto facingyou may just put it in correct direction to make it work. If you call this "overmicro", there is always a lot of games for disabled people
In that way they will not suppress without micro but you also don't have to overmicro to make them do anything
Posts: 879
Still, agree with Ciez and others -Soviets generally too weak all around now. I still remember the days when you could close on an lmg gren and throw a Molotov without losing the squad lol. Conscripts as a utilitarian stalling mechanism is just shite gameplay. Especially since the Soviet late game isn't what it used to be. I feel like I'd rather see the call in meta come back, but with conscripts buffed for all non call-in dependent Soviet commanders, but still as weak as currently if you want a stronger Soviet late game with multiple IS2s or T34/85s or whatever. I really don't see another simple and efficient way out of Sov's current problems.
I'll have to see how the armor change to Churchills plays out, I think for their cost they will still over perform their role as damage sinks, especially in 2v2 and up.
Posts: 353
Posts: 2396 | Subs: 1
Balance Preview Updated 10/16/2015
LEIG / Pak Howitzer
Suppression further reduced from 0.23 to 0.215 to prevent small cases of pinning
Projectile lowest angle reduced from 40 to 35 to make it arc a little bit less
But still not autofacing? That would be a little odd...
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