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russian armor

Sheman Emergency Hotfix required!!!

4 Oct 2015, 18:03 PM
#1
avatar of Francis

Posts: 61

https://www.youtube.com/watch?v=mxsxxXZk8CA&feature=youtu.be

don't ask me how, i'd rather this never saw the light of day!
4 Oct 2015, 18:34 PM
#2
avatar of What Doth Life?!
Patrion 27

Posts: 1664

de-crew and re-crew which has had more than one game-breaking bug related to it. Can't we just get rid of lame USF vehicle crews and make the Assault Engineer good or give USF self-repair or something at this point?
4 Oct 2015, 18:42 PM
#3
avatar of Katitof

Posts: 17914 | Subs: 8

Then I suppose its nice the USF doesn't have command panther to stack up the buff exactly the same way as any other buff was stacked before, because relic never learns.
4 Oct 2015, 18:45 PM
#4
avatar of rwiggom
Donator 11

Posts: 59

watched the video, so what triggered the machine gun effect on the main gun? If this bug is able to be replicated then it does deserve a hotfix.

Still a little confused as to why the one sherman was going crazy and the other was not.

If the experts could weigh in,
4 Oct 2015, 19:38 PM
#5
avatar of Sully

Posts: 390 | Subs: 2

Then I suppose its nice the USF doesn't have command panther to stack up the buff exactly the same way as any other buff was stacked before, because relic never learns.


You don't need a Command Panther to get this effect.
4 Oct 2015, 19:57 PM
#6
avatar of Antilles950
Donator 22

Posts: 168

If this doesn't happen in game, why waste time on this? It seems silly
4 Oct 2015, 20:37 PM
#7
avatar of Sully

Posts: 390 | Subs: 2

If this doesn't happen in game, why waste time on this? It seems silly


It happens in game.
4 Oct 2015, 20:50 PM
#8
avatar of AngryKitten465

Posts: 473

Permanently Banned
lol, one can only wonder what the game designers and coders at Relic actually do with their time :foreveralone:
4 Oct 2015, 21:38 PM
#9
avatar of Rollo

Posts: 738

My guess is

>get vet 1 on two shermans
>Get in and out and the radio net RoF increase stacks every time
>MG shermans

4 Oct 2015, 21:48 PM
#10
avatar of Iron Emperor

Posts: 1653

relic should indeed get rid of the verhicle crews. They're annoying, unfair for the other factions. Bad design
4 Oct 2015, 21:49 PM
#11
avatar of boc120

Posts: 245

Also, US players hopping out of their vehicle that's about to die, to try to mess up the targeting is stupid too.
4 Oct 2015, 22:00 PM
#12
avatar of Kreatiir

Posts: 2819

jump backJump back to quoted post4 Oct 2015, 21:49 PMboc120
Also, US players hopping out of their vehicle that's about to die, to try to mess up the targeting is stupid too.


+11111111
That's soooo annoying.. :)
4 Oct 2015, 22:24 PM
#13
avatar of eric4753
Donator 11

Posts: 62

He's stacking the buff from the panther, something you can do with vet 1 shermans. Try it out for yourself in command cheats
4 Oct 2015, 22:36 PM
#14
avatar of TheCrimsonSpire

Posts: 31

He's stacking the buff from the panther, something you can do with vet 1 shermans. Try it out for yourself in command cheats


This has nothing to do with the C-Panther. It's the vet 1 radio net ability stacking everytime you exit and re-enter a sherman. Very easy to replicate, so GOOD JOB LELIC!
4 Oct 2015, 22:38 PM
#15
avatar of Budwise
Admin Red  Badge
Donator 11

Posts: 2075 | Subs: 2

I'm guessing they stack it from the UKF command tanks.
4 Oct 2015, 23:05 PM
#16
avatar of eric4753
Donator 11

Posts: 62



This has nothing to do with the C-Panther. It's the vet 1 radio net ability stacking everytime you exit and re-enter a sherman. Very easy to replicate, so GOOD JOB LELIC!
you must of misread my post I am saying you can use either command panther or sherman.
4 Oct 2015, 23:06 PM
#17
avatar of eric4753
Donator 11

Posts: 62

I'm guessing they stack it from the UKF command tanks.
There are 2 viable methods you can use.
1. Get 2 shermans each vet 1 that have radio net and renter your tanks rapidly
2. Using a British tank and using the same method retering tanks to stack the buff
4 Oct 2015, 23:09 PM
#18
avatar of Illenia

Posts: 19

Moreover its not tied to the veterancy of the crew. stacking the fire rate to machine-gun levels and then popping in a non-vetted crew or squad doesn't reduce the fire rate back to normal.
5 Oct 2015, 00:01 AM
#19
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

it's tied to the vehicle. the same thing can be done with any buff that affects setup teams by wiping and then recrewing the weapon. slower but the result is the same.
5 Oct 2015, 00:17 AM
#20
avatar of SpaceHamster
Patrion 14

Posts: 474

Tested this and it works with easy eights as well. You can practically kill a King tiger in 3 seconds if you hop in and out enough times with 2 of them.

de-crew and re-crew which has had more than one game-breaking bug related to it. Can't we just get rid of lame USF vehicle crews and make the Assault Engineer good or give USF self-repair or something at this point?


How about we normalize their HP so they don't die to 4 panzershreck shots because 'vehicle crews make them stronk.'
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