British Anvil Churchill, and my thoughts.
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Permanently BannedM10, su76, churchills, vet 3 cons, etc.
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It does a poor job against p4-level tanks and higher due to bad pen. It's also counetered by 2+ Stugs. A bunch of Churchills also mean that the brit has no way of dealing with heavy armor like the Tiger and the Panther due to high MP cost.
Now 1-2 Churchills supported by at guns and Fireflies is another story, but you only meet things like this in team games, and they're supposed to be unbalanced
(churchill wins against a panther)
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Command panther mark vehicle + teammate and your own AT support seems to insta rape churchills in everything but 1v1, surprised no ones mentioned it, why?
they dont know how to handle big fat tanks like we do
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Permanently BannedStugs work really well against Churchill. I don't see the need to adjust the unit at all. I think the price is fair for the unit as well. Remember guys, Brits bleed man power like a "stuffed pig". If you opponent has 2-3 Church hills, he/she probably has limited infantry than.Ya dude it only takes around 13 shots to kill a churchill. #balance.
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Ya dude it only takes around 13 shots to kill a churchill. #balance.
one stug + one pack is devastating to a Churchill you should try. It's not about the number of hit , it's about Rate of fire.
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Permanently BannedNot devestating, more like the bare minimum to keep a churchill at bay.
one stug + one pack is devastating to a Churchill you should try. It's not about the number of hit , it's about Rate of fire.
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you dont need T4, it can spot for itself and other anti tank which means infinite free shots and kiting, +50% damage.....assuming theres 1-2 shreks and a raketen or two in there the ttk is even lower....all for 35 munitions.
Am I missing something here. STG Obers in this doc also rape commandos because they have a 25 range camo detection ability....and infil nades are always good vs stationary sections along with the flare being amazing too...sooooo
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one stug + one pack is devastating to a Churchill you should try. It's not about the number of hit , it's about Rate of fire.
Problem is no one builds a StuG or a PaK in 4v4.
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More facts on command panther as a counter...
you dont need T4, it can spot for itself and other anti tank which means infinite free shots and kiting, +50% damage.....assuming theres 1-2 shreks and a raketen or two in there the ttk is even lower....all for 35 munitions.
Am I missing something here. STG Obers in this doc also rape commandos because they have a 25 range camo detection ability....and infil nades are always good vs stationary sections along with the flare being amazing too...sooooo
This assumes the Shreks and Rackten penetrate (they normally won't at max range), and that they don't die to the Churchill's support or it's satchel charges.
Also "You don't need T4" --> "StG Obers" ???, And the detection radius for IR StG's is 10 (or 15 Relic has changed it once or twice) not 25.
When playing OKW this patch it's mandatory to go for JPIV for a reason you know.
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the detection radius for IR StG's is 10 (or 15 Relic has changed it once or twice) not 25.
http://i.imgur.com/2hbUk9F.png
are you so busy making t70 killed my jagdtiger posts that you can't check the files for yourself?
More facts on command panther as a counter...
you dont need T4, it can spot for itself and other anti tank which means infinite free shots and kiting, +50% damage.....assuming theres 1-2 shreks and a raketen or two in there the ttk is even lower....all for 35 munitions.
Am I missing something here. STG Obers in this doc also rape commandos because they have a 25 range camo detection ability....and infil nades are always good vs stationary sections along with the flare being amazing too...sooooo
That would require you to actually think about choosing a commander, which is really
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http://i.imgur.com/2hbUk9F.png
are you so busy making t70 killed my jagdtiger posts that you can't check the files for yourself?
What? Iv never posted that T70's have killed my Jadgtiger. But your modding tools are probably out of date;
Regardless my point is the same, the Churchill is objectively broken and people should not defend it~
Posts: 1930
What? Iv never posted that T70's have killed my Jadgtiger. But your modding tools are probably out of date;
Regardless my point is the same, the Churchill is objectively broken and people should not defend it~
Kubelecer's image comes from relic's official mod tool, which get updated pretty regularly. unless that screenshot is old, he should be correct.
I'm also seeing the +25 detection bonus as well.
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What? Iv never posted that T70's have killed my Jadgtiger. But your modding tools are probably out of date;
Regardless my point is the same, the Churchill is objectively broken and people should not defend it~
Your lack of objective viewpoints regarding balance was my point, especially skewed for the axis side
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TLDR: Churchill current performance is fine,its cost for its performance is not.
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