Here's the code for the ability's showing it uses the Ostheer Tac Bombers (HE111's)
| | | | | | | aircraft_squad_name: "tactical_bombers";
| | | | | | | attack_info: {
| | | | | | | | attack_sway_frequency: 1f;
| | | | | | | | attack_sway_width: 1f;
| | | | | | | | attacks_per_aircraft: 1;
| | | | | | | | delay_between_attack: 1f;
| | | | | | | | initial_attack_delay: 0f;
| | | | | | | | target_attack_distance: 100f;
| | | | | | | | target_attack_time_sec: 2.125f;
| | | | | | | | target_lead_in_distance: 40f;
| | | | | | | | target_lead_out_distance: 40f;
| | | | | | | };
| | | | | | | loiter_info: {
| | | | | | | | 0x200C8104: 0f;
| | | | | | | | 0x5543314C: true;
| | | | | | | | 0x6651A0F5: false;
| | | | | | | | 0xB01F66E7: 0f;
| | | | | | | | follow_target: false;
| | | | | | | | loiter_area_radius: 50f;
| | | | | | | | loiter_time_sec: 0f;
| | | | | | | };
| | | | | | | number_aircraft: 3;
| | | | | | | random_direction: false;
| | | | | | | search_attack_target: false;
| | | | | | | source_offset_x: 1f;
| | | | | | | source_offset_y: 1f;
| | | | | | | source_offset_z: 1f;
| | | | | | | target_info: {
| | | | | | | | $REF: "type_ability_target_type\is_position.lua";
| | | | | | | };
| | | | | | | time_range_between_planes_maximum: 1f;
| | | | | | | time_range_between_planes_minimum: 1f;
| | | | | | | use_long_path: false;
| | | | | | | | | aircraft_squad_name: "tactical_bombers_accurate";
| | | | | | | | | attack_info: {
| | | | | | | | | | attack_sway_frequency: 1f;
| | | | | | | | | | attack_sway_width: 1f;
| | | | | | | | | | attacks_per_aircraft: 1;
| | | | | | | | | | delay_between_attack: 1f;
| | | | | | | | | | initial_attack_delay: 0f;
| | | | | | | | | | target_attack_distance: 100f;
| | | | | | | | | | target_attack_time_sec: 2.125f;
| | | | | | | | | | target_lead_in_distance: 40f;
| | | | | | | | | | target_lead_out_distance: 40f;
| | | | | | | | | };
| | | | | | | | | loiter_info: {
| | | | | | | | | | 0x200C8104: 0f;
| | | | | | | | | | 0x5543314C: true;
| | | | | | | | | | 0x6651A0F5: false;
| | | | | | | | | | 0xB01F66E7: 0f;
| | | | | | | | | | follow_target: false;
| | | | | | | | | | loiter_area_radius: 50f;
| | | | | | | | | | loiter_time_sec: 0f;
| | | | | | | | | };
| | | | | | | | | number_aircraft: 2;
| | | | | | | | | random_direction: false;
| | | | | | | | | search_attack_target: false;
| | | | | | | | | source_offset_x: 2f;
| | | | | | | | | source_offset_y: 2f;
| | | | | | | | | source_offset_z: 2f;
| | | | | | | | | target_info: {
| | | | | | | | | | $REF: "type_ability_target_type\is_position.lua";
| | | | | | | | | };
| | | | | | | | | time_range_between_planes_maximum: 1f;
| | | | | | | | | time_range_between_planes_minimum: 1f;
| | | | | | | | | use_long_path: false;
This results in the ability doing 6000 damage over a large area, to put this in perspective each one of those precision bomb strikes from the last 2 planes have a higher AoE than the IL-2 bomb strike.