US M21 Mortar Half-track white phosphorous not working
24 Sep 2015, 21:18 PM
#1
Posts: 344
Today I builded a US mortar half-track, after the crew exited the vehicle for repairs and re-entered back the halftrack was unable to fire white phosphorus. Tomorrow I will post the replay or video.
24 Sep 2015, 23:20 PM
#2
Posts: 559 | Subs: 17
Any more info on this one? I wasn't able to reproduce it. Thanks
25 Sep 2015, 00:25 AM
#3
10
Posts: 871
I was trying to use one on minsk yesterday, managed to fire off a few regular barrages and 1 phosphorous. After that it wouldn't do anything, not even auto attack / attack ground
25 Sep 2015, 10:33 AM
#4
Posts: 344
Here is the replay it dont work anymore for me because of patch:
http://speedy.sh/Dszfu/mortar-bug.rec
http://speedy.sh/Dszfu/mortar-bug.rec
29 Sep 2015, 11:45 AM
#5
Posts: 344
Here is the evidence M21 is broken it happended to me second time. It stoped after some time to auto attack and white phosphorous not work:
29 Sep 2015, 12:02 PM
#6
Posts: 167
Permanently BannedLol you would have thought this unit couldn't get any worse
Lelic plc
Lelic plc
29 Sep 2015, 12:31 PM
#7
Posts: 1653
I heard that the timed on mortars are like satchel charges for a period of time Kappa
Posts: 559 | Subs: 17
Here is the evidence M21 is broken it happended to me second time. It stoped after some time to auto attack and white phosphorous not work:
Do you have any video of the half-track before the issue started? What was the half-track doing before the issue started?
29 Sep 2015, 19:10 PM
#9
Posts: 179
I actually had something similar happen to the UKF mortar pit. I recrewed it and it was unable to fire at all!
I had to put on brace, after brace ended the pit began firing again.
I had to put on brace, after brace ended the pit began firing again.
29 Sep 2015, 19:19 PM
#10
Posts: 254
ive had similar issues, it can happen if you decrew and repair and then jump in again.
29 Sep 2015, 20:42 PM
#11
7
Posts: 1664
I've had similar issues with the Ostheer 250 mortar ht. I think it involves barraging at max range but moving right after giving the order. It will get stuck in place and be unresponsive. I have a really old replay of it:
Posts: 559 | Subs: 17
I was able to get the M21 into a state where the crew stopped animating, but the weapon was still firing (with Mo Muzzle Flash). When I fired the Regular Mortar Barrage it cam out of it. Are you able to get the Half-track to Fire again?
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