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Asymmetrical Balance is good but...

23 Sep 2015, 14:50 PM
#1
avatar of The amazing Chandler

Posts: 1355

... please Relic, give the USF (Rear echelons) a normal mine as all the other factions have and please give UKF a snare.

I like the asymmetrical balance but dont do it on this things, imo this is just :loco:
23 Sep 2015, 14:52 PM
#2
avatar of Omega_Warrior

Posts: 2561

I wish they had the light AT mine back, but buildable in a field like an S-mine.
23 Sep 2015, 14:56 PM
#3
avatar of The amazing Chandler

Posts: 1355

I wish they had the light AT mine back, but buildable in a field like an S-mine.


Niiiice!
23 Sep 2015, 14:58 PM
#4
avatar of Ace of Swords

Posts: 219

I don't think brits need an AT nade, but I would like to see some buffs on the AT side of the sniper to be more reliable in damage engines etc.
23 Sep 2015, 14:59 PM
#5
avatar of AchtAchter

Posts: 1604 | Subs: 3

Problem is where do you stop?

Give OKW & Soviets stock AI upgrades on their mainline infantry.
Give UKF & OKW snares on their mainline infantry
Give OKW a stock HMG.
Give OKW smoke and flamers.
Give USF heavy tank.
Give UKF mobile stock indirect fire unit.
Give USF & OKW snipers.
Give Sov & USF stock units with at least 800 hp.
Vehicle crews for everyone
...

anyone wants to continue?

The point is, factions are designed with certain strength and weaknesses. Instead of asking to fill those weaknesses with units other factions have you should learn to play around those and use the tools given to you.
23 Sep 2015, 16:45 PM
#6
avatar of hannibalbarcajr

Posts: 503

Problem is where do you stop?

Give OKW & Soviets stock AI upgrades on their mainline infantry.
Give UKF & OKW snares on their mainline infantry
Give OKW a stock HMG.
Give OKW smoke and flamers.
Give USF heavy tank.
Give UKF mobile stock indirect fire unit.
Give USF & OKW snipers.
Give Sov & USF stock units with at least 800 hp.
Vehicle crews for everyone
...

anyone wants to continue?

The point is, factions are designed with certain strength and weaknesses. Instead of asking to fill those weaknesses with units other factions have you should learn to play around those and use the tools given to you.

Agree. I hate all the balance threads that amount to nothing more than faction X doesn't have feature A and faction Y and Z do so give faction A that feature. The best way IMHO is to make sure than any tactic or unit has a feasible non-doctrinal counter available to every opposing faction. COH2 does pretty good job of this the problem is often the available counters are ridiculously OP, UP or simply not feasible due to timing, resource constraints, etc.
23 Sep 2015, 17:00 PM
#7
avatar of RMMLz

Posts: 1802 | Subs: 1

Problem is where do you stop?

Give OKW & Soviets stock AI upgrades on their mainline infantry.
Give UKF & OKW snares on their mainline infantry
Give OKW a stock HMG.
Give OKW smoke and flamers.
Give USF heavy tank.
Give UKF mobile stock indirect fire unit.
Give USF & OKW snipers.
Give Sov & USF stock units with at least 800 hp.
Vehicle crews for everyone
...

anyone wants to continue?

The point is, factions are designed with certain strength and weaknesses. Instead of asking to fill those weaknesses with units other factions have you should learn to play around those and use the tools given to you.


/Thread


I have to add that the current crap we are all in (Both bugs and balance issues) is Relic's fault, not the core mechanics and the presence and absence of features and mechanics for factions (At least most of them).

Fix the stupid bugs ( :foreveralone::foreveralone::foreveralone::foreveralone: ) then balance the game gently, not with the Doom Hammer of Nerf and Epic Armour of Legendary Buff.
23 Sep 2015, 17:13 PM
#8
avatar of Katitof

Posts: 17914 | Subs: 8

Problem is where do you stop?

Give OKW & Soviets stock AI upgrades on their mainline infantry.
Give UKF & OKW snares on their mainline infantry
Give OKW a stock HMG.
Give OKW smoke and flamers.
Give USF heavy tank.
Give UKF mobile stock indirect fire unit.
Give USF & OKW snipers.
Give Sov & USF stock units with at least 800 hp.
Vehicle crews for everyone
...

anyone wants to continue?

The point is, factions are designed with certain strength and weaknesses. Instead of asking to fill those weaknesses with units other factions have you should learn to play around those and use the tools given to you.

+1 to it.

And if someone is really feeling like he can't play without that other armies advantage, well, you aren't married or chained to the faction you play, you can switch it.
23 Sep 2015, 17:24 PM
#9
avatar of Corsin

Posts: 600

... please Relic, give the USF (Rear echelons) a normal mine as all the other factions have and please give UKF a snare.

I like the asymmetrical balance but dont do it on this things, imo this is just :loco:


If thats the case, Pio's should get demo's too.


Problem is where do you stop?

Give OKW & Soviets stock AI upgrades on their mainline infantry.
Give UKF & OKW snares on their mainline infantry
Give OKW a stock HMG.
Give OKW smoke and flamers.
Give USF heavy tank.
Give UKF mobile stock indirect fire unit.
Give USF & OKW snipers.
Give Sov & USF stock units with at least 800 hp.
Vehicle crews for everyone
...

anyone wants to continue?

The point is, factions are designed with certain strength and weaknesses. Instead of asking to fill those weaknesses with units other factions have you should learn to play around those and use the tools given to you.


+1
23 Sep 2015, 18:01 PM
#10
avatar of cr4wler

Posts: 1164

jump backJump back to quoted post23 Sep 2015, 17:13 PMKatitof

+1 to it.

And if someone is really feeling like he can't play without that other armies advantage, well, you aren't married or chained to the faction you play, you can switch it.


trololo, but uk ofc needs mobile mortars and non doctrinal arty? :-D
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
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dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
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