Haven't seen a single bofors or 17lber since patch
Posts: 692
You may as well remove emplacements and re-balance the faction without them.
Take a cue from blizzard and make small adjustments. ~5% buff or nerf to nudge units into balance. Multiple sweeping changes to a large portion of the games units is probably the worst way to do things.
Posts: 150
Posts: 2272 | Subs: 1
You may as well remove emplacements and re-balance the faction without them.
please yes
YES!!!!
Posts: 1890 | Subs: 1
17 Pounder is definitely overpriced Fuel and Popcap wise though IMO- that I don't expect to see often at all aside from Arranged Teams who have the Brit player use them specifically.
Posts: 412
It was used to guard the cutoff on Langres south and never fired
Posts: 1248
Posts: 101
Take a cue from blizzard and make small adjustments. ~5% buff or nerf to nudge units into balance. Multiple sweeping changes to a large portion of the games units is probably the worst way to do things.
In computer science there is something called a binary search. Essentially you find two extremes and take the mid point and keep dividing the search space by two with the direction depending on buff or nerf. Changing by 5% each time is the much slower and less efficient alternative. Smaller linear changes are fine once you've had years of testing and know almost precisely where the balance is. I believe the heavy-handedness lies somewhat in this; for example they changed T34 pop from 12->8 (note 8 is an extreme; less and infantry squads could cost more pop), then increased it to 10 (the midpoint) when they decided it needed to be increased.
Posts: 1217
Brace is a dumb concept to begin with and does not deserve a place in this game.
Posts: 4630 | Subs: 2
No need to say more
But yea, they are useless right now 8/10 cases.
Remember that emplacement is countered not when killed but when braced, that's why previous state was quite good. Constat fore from leig/mortar forced to constant brace which was perfect solution.
Your leig is not killing anything but on the other hand emplacement is on brace all the time so it's not killing as well.
Posts: 4928
I mean, maybe they could base the rate-of-fire on their health or something, and increase the risk of abandonment when health goes under 50%, and increase to 100% when health is under 20%. Then make Brace a toggle that disables abandonment. That might work.
Posts: 2470
In computer science there is something called a binary search. Essentially you find two extremes and take the mid point and keep dividing the search space by two with the direction depending on buff or nerf. Changing by 5% each time is the much slower and less efficient alternative. Smaller linear changes are fine once you've had years of testing and know almost precisely where the balance is. I believe the heavy-handedness lies somewhat in this; for example they changed T34 pop from 12->8 (note 8 is an extreme; less and infantry squads could cost more pop), then increased it to 10 (the midpoint) when they decided it needed to be increased.
relic's other issue is that they tend to go from one extreme to the other and then forget they were working on it and never touch it again.
Posts: 3103 | Subs: 1
I put bofors yesterday in 1v1 on the retreat path of my enemy
No need to say more
S-Mines took all of the performance-enhancing drugs.
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