Cons with Vickers LMG
Posts: 2779
Why can't USF do this too with their M1919 LMG so selfish
Posts: 440
Posts: 2561
Posts: 2053
It's funny how the nation most well known for sharing their resources and weapons, has zero ways to share their resources and weapons.
Well, technically vehicle crews allow you to give anyone your vehicles...
Not like youd do that often at all in this game, though. Much easier to give away 60 muni Lmgs and crappy 40 muni PIATs.
Posts: 208
It's funny how the nation most well known for sharing their resources and weapons, has zero ways to share their resources and weapons.
Ha! That's true! All the supporting work left for the British. In general, US lacks any commander that's really dedicated for ally support.
Posts: 1108
Cons with molotov+ATnade+Lmgs = heaven
Posts: 600
yeah I had a random 2vs2 and my mate dropped with the truck 6-7 of those LMGs infront of my HQ and I equipped every single con with them.
Cons with molotov+ATnade+Lmgs = heaven
I wonder how it would work on guards
Posts: 1604 | Subs: 3
I knew this thread would be made ever since Alpha
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Posts: 440
Only used them once, don't really know how effective they're. But with the durability of cons hell can break loose
Vickers aint that great, i am sure you saw this at alpha. Its not gonna be that bad.
It would be a bit iffy, if you can you get Brensfrom the UKF though
Posts: 4951 | Subs: 1
Vickers aint that great, i am sure you saw this at alpha. Its not gonna be that bad.
It would be a bit iffy, if you can you get Brensfrom the UKF though
Considering the profile used for the Vickers LMG you can supply from HT is the same as the Engineer one and it does more DPS than a Bren.....
sapper_vickers_k_machine_gun_mp: 5.512 / 6.906 / 7.912
Fun times.
This is the DPS of a Bren (on Tommies) in cover btw:
tommy_bren_light_machine_gun_mp: 5.476 / 6.863 / 7.863
Posts: 440
Considering the profile used for the Vickers LMG you can supply from HT is the same as the Engineer one and it does more DPS than a Bren.....
Fun times.
This is the DPS of a Bren (on Tommies) in cover btw:
Ah, i have only been playing OH these days and I have had no issues about the Vickers at all. I think UKF is kinda UP in 1v1 and 2v2, unless match making makes you play against people who are really better than you.
Posts: 270 | Subs: 1
If they can land their AT grenade and give engine damage to something, it's GG tanks, since they can actually hit stuff with the PIAT because of the snare.
Watching 4+ squads of cons gang up on a Panther is hilarious. Who needs the PTRS anyway?
Posts: 742 | Subs: 1
Conscripts are very effective with PIATs.
If they can land their AT grenade and give engine damage to something, it's GG tanks, since they can actually hit stuff with the PIAT because of the snare.
Watching 4+ squads of cons gang up on a Panther is hilarious. Who needs the PTRS anyway?
Brits can snare with a lot of range with the sniper, for the same price ( 30 ammo )
Posts: 270 | Subs: 1
Brits can snare with a lot of range with the sniper, for the same price ( 30 ammo )
I've never seen the sniper give engine damage though, mostly disables the turret like the Puma does.
And of course engine damage is what you want because of how PIATS work.
Posts: 742 | Subs: 1
I've never seen the sniper give engine damage though, mostly disables the turret like the Puma does.
And of course engine damage is what you want because of how PIATS work.
Sniper shot will give engine damage like Nades one, always against light vehicules, and need some damage on medium before applying the snare
Posts: 270 | Subs: 1
Sniper shot will give engine damage like Nades one, always against light vehicules, and need some damage on medium before applying the snare
Ah thank you.
Generally I don't buy him and just go for sappers and AT to defend myself as sniper is a bit pricey.
Posts: 2779
Sniper shot will give engine damage like Nades one, always against light vehicules, and need some damage on medium before applying the snare
Still never seen that, I tried snipe into half health P4 and it still just lock the turret.
Posts: 8154 | Subs: 2
I wonder how it would work on guards
IF you can drop the PTRS, you could have a 4 LMG squad
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