Tommie scaling isn't really any stronger then other infantry.
I think I just better ignore reading your posts!
If that's your understanding of tommies vet bonus, you know nothing Kattitof!
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Tommie scaling isn't really any stronger then other infantry.
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light vehicle lack any durability outside of early game. Any sniper hunting attempt will inevitably be a one way trip. If you can't kill it on the first attempt you're already in the red in terms of resources.
What sniper needs is a nerf to their retreat bonus. Even a rifleman have problem killing them on retreat.
Also, the british sniper's rof over distance is almost flat, unlike the soviet and german sniper who fire faster as the enemy get closer.
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And the british sniper can fight armor. No wonder he s clearly weaker then other snipers in the game.
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I fully support a nerf for ost sniper, but RoF is not the way to go. Cause that makes him useless against soviets.
Better would be to adjust his Rof vs UKF/USF via a target table which increases aim time.
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Not every unit is valid against any faction.
Its not like soviet snipers inflict heavy bleed on volks either, so your argument is countered for over a year already.
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I'm not talking about soviets, I'm talking about mechanics.
Take of your bias against me for a moment and see arguments, not what you want to see.
Follow up on your logic, you must be pretty damn upset about ost turbomortar nerf.
Ost never relied on snipers vs sov and they never will, mortars and HMGs were always superior choices.
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Take of your bias against me for a moment and see arguments, not what you want to see
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Permanently Banned
I freely admit to being biased. I am biased against all fanboys. But you man, I expect better of you. You've been around since the release and are STILL the same. So I guess I just get, idk, disappointed. Not that you ought to care one whit (and I mean that sincerely) but since you raised it, I thought I ought to clarify.
OT
I'm actually quite happy about ost mortar nerf ty. I made several posts to that effect in the Wehrmacht mortar thread.
And I did see the argument. I think I gave you a valid counter. And as far as ost never relying on snipers vs soviets? Really? Its arguably the best early game unit vs sov tier 2 and shocks. But I digress. I'm not trying to hold a strategy discussion with you.
Here's the heart of the issue:
The only difference between what I proposed (Target table rof adjustments to ost/sov snipers vs rifles & tommies/volks instead of a general RoF adjustment) is that that way ost balance vs sov weapon crews and squads doesn't suffer, and UKF and Brits don't have to worry so much about ost sniper. Everyone wins. But you're still against it?
So really, what exactly is your problem with it?
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Better have a back up plan, because I don't think coh2 target table is going to work that way.
COH1 target table doesn't allow for different ROF against different target. The closest thing is Penetration and accuracy, but that's far too rng.
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Already do, and in two flavours:
1) The ideal (long term plan): Standardize the squad sizes across axis and allied factions. This includes weapon crews. Make it 6 man squads for allies. 4 man (or 5 -I've read that 4 man are vulnerable to AoE wipes a lot) for axis.Adjust DPS/RA values accordingly. I call this long-term because more dev time will be needed; but its ideal because then a lot of other imbalances can/will also be accounted for. Take the ost mortar for instance. The devs increased its RoF because otherwise we had 2 mortars but one was firing at 4 man squads, the other at 6 man squads. WFA obviously screwed a lot with that mechanic cause rifles were 5 man (not 6 like sovs) yet ost mortar performance went unattended. Its the release of the 4 man brits and the recent AoE changes that have made it way too much. Ost sniper RoF should be nerfed asap though, even as a stepping stone to this because clearly, the current situation is untenable.
2) The short term: nerf ost sniper RoF across the board but don't touch squad sizes. I must stress that this is pretty much a half baked solution because it (indirectly) is worse for the ost/sov balance. Particularly regarding ost sniper vs sov weapon crews which he's (arguably) supposed to hard counter. Its why I favour target table RoF adjustment, if it can happen.
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This thread going in a dumb direction. The main problem is not snipers but the 4 squad poor desing. Ost experiencing the same shit against soviet until 222 comes. Put the sniper T2 ? What a joke or give him anti-tank capacity like the brits one.
At this moment, the only way for brits to counter early sniper is flame carrier. However, keep in mind that snipers are allin start for soviet/ost. It can give you strong avantage vs inf but any lose is a 360 MP pain in the ass and compromising map control.
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the sniper needs a durability nerf not a RoF nerf,its durability is BETTER then that of a soviet sniper.
i think this would help ALOT to counter it cause i cant express how manytimes have i flanked Ost Snipers and gets away with half or full health from shock troop/consript/guard/penal flanks or riflemen flanks.
right now the Ost sniper outperforms in every way the soviet sniper
nerf that and its fixed
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Better have a back up plan, because I don't think coh2 target table is going to work that way.
COH1 target table doesn't allow for different ROF against different target. The closest thing is Penetration and accuracy, but that's far too rng.
Jason_RE
Its quite simple. Its a table that allows us to set specific accuracy/dmg/penetration/suppression multiplier towards either a specific unit or unit type. Its a much more flexible version of what we had in vCOH1.
-What about cooldown, reload or other type of stats ?
It is stats we can add if we need it but we didnt see any instance where we needed to tuned those values specifically for different unit or unit types.
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