Bofors needs a nerf against infantry
Posts: 29
Would help if the faction were better balanced in 1's, bofors could be nerfed, but then, some other units have a better kind of balanceing.
Posts: 2819
You obviously havent touched brits. There is no way you could have enough MP for an early game bofors. Its not possible, unless you played bad.
Our conversation ends here. I have enjoyed talking to you.
Posts: 1944 | Subs: 2
Definitely playing a different game than I do. Only people who leave bofors undefended are trash.
Not really. I get away with leaving one undefended for a good portion of the game pretty often because it locks down that side of the map all by itself. If the guy resorts to barraging it over and over, which several people have, I just brace. Then by the time he has tanks out I move some AT units over in anticipation of another attempt to take it out, which they usually will do around this time.
Smoke and Flank
theory and craft
Static suppression structures are bad unless they deal a ton of suppression, moderate would be underpowered. When they actually do enough suppression to be worthwhile, its just turns the game very static, there isn't really much in between. If the Flak trucks were an emplacement and not a tech building, and were slightly cheaper, they would probably be placed more aggressively all the time since losing it would not remove T4 units and a change like that would not do anything to improve gameplay. Bofors needs to be less accurate so it isn't gibbing squads at the insane rate it currently is, and brace should be nerfed in some way. Ideally if you attack it with several AT units you should be able to kill it and save all the fodder squads by retreating if you are attentive enough, but it should retain enough killing power to actually drain mp.
Posts: 2280 | Subs: 2
Permanently Banned
theory and craft
hook line and sinker
Congrats on taking my bait
Posts: 8154 | Subs: 2
Never had the Puma wiping with aimed shot since I've never tried it, but surely will do that now Kappa
Actually it's guaranteed hit on infantry, so use it to kill last model on retreat. Been there, done that.
Posts: 4928
I only wish they have made it either have 100 range on default fire or 6 shells on barrage, one of these two and it would be a nice piece of gear to have with CLEAR role and use.
Personally I'd go with barrage option as it would be something different.
Agree, 3 shell barrage is pathetic. Should be 10. It is a tiny howitzer after all.
Posts: 155
They even take on medium tanks like the Ostwind, Pz. IV and StuGs. Can't kill it with Paks due to brace being infinite. I just don't know what the solution to it is right now.
Posts: 17914 | Subs: 8
Team games are nearly unplayable right now due to bofors locking down huge sections of the map and being indestructible.
They even take on medium tanks like the Ostwind, Pz. IV and StuGs. Can't kill it with Paks due to brace being infinite. I just don't know what the solution to it is right now.
And die to a single incendiary round from MHT.
You don't know the solution, because you didn't even tried to come up with one, instead proceeded like it was "just another allied unit" and failed.
Posts: 692
I'm just afraid that relic is going to smash it with like 3-4 nerfs all at once and it will be useless
Posts: 2470
And die to a single incendiary round from MHT.
You don't know the solution, because you didn't even tried to come up with one, instead proceeded like it was "just another allied unit" and failed.
the MHT is incredibly powerful but, speaking from experience, it's kind of boring always going MHT every game against brits. hopefully relic will insure that other counters work better. hopefully.
Posts: 2779
Our conversation ends here. I have enjoyed talking to you.
Just ignore the troll.
Posts: 915
Posts: 1248
Posts: 1802 | Subs: 1
the MHT is incredibly powerful but, speaking from experience, it's kind of boring always going MHT every game against brits. hopefully relic will insure that other counters work better. hopefully.
Exactly. I've been playing with MHT every single game, and in 2v2 games (which I play the most) if both of you don't go MHT or MHT/DoubleLeIG you pretty much lose because Brits can stall and stall and stall then rush with an ATG and a Croc.
Posts: 2396 | Subs: 1
hook line and sinker
Congrats on taking my bait
Could someone please re-BAN this nice person?
He is polluting my sight and everyone's else too. The ban hammer works like a little reminder for him: for a short while, he will behave again properly.
Posts: 2396 | Subs: 1
And die to a single incendiary round from MHT.
...And how many people noticed that....? I bet not to manny ....
Posts: 8154 | Subs: 2
...And how many people noticed that....? I bet not to manny ....
Adapt or perish. MHT every game.
Posts: 2396 | Subs: 1
Adapt or perish. MHT every game.
Amen. Long live the only 2 ost doctrines that have it!
Posts: 17914 | Subs: 8
the MHT is incredibly powerful but, speaking from experience, it's kind of boring always going MHT every game against brits. hopefully relic will insure that other counters work better. hopefully.
Welcome to meta, where you use single strat/bo/doctrine until you puke, because it brings you wins with much less effort by bringing cheeziest thing your faction have.
@JohnnyB
Everyone who actually looked for a counter instead of drowning himself in own tears.
Playing the faction yourself and seeing what people use against use helps immensely as well.
Posts: 2396 | Subs: 1
Playing the faction yourself and seeing what people use against use helps immensely as well.
I don't own it. If I am sick of something, I am sick of Relic's way to milk money from us. But that's another storry.
I was looking for counters and that is how I discovered that (again and again, in the past and these days also) MHT is one of the most usefull units in the game.
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