British Patch 3 Sep
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Why are you posting it again, it's already in the OP and with a spoiler. And for good reason, namely so it doesn't take up the entire screen.
Some people don't like to click a link or click away from the thread. And so they can quote certain parts of the patch notes if they want to.
EDIT: I didn't see the OP's spoiler when I posted that.
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Target Tables
To isolate relationships of certain weapons vs a unit type without affecting its relationship with all the other units, we felt we needed to use target tables.
Target tables have been added into the Attribute Editor. All extra damage towards certain unit types have been moved from damage penetration actions to the target table.
Finally.
Squad Formations
All infantry squads has had their squad formation updated to better spread out the units in open, and negative cover. Their formation in light or heavy cover remains the same.
New Squad Formation added to existing infantry to make them spread out more
Is this maybe the end of some squad wipes?
Road to Ligneuville
The territory point near the docks will no longer disappear when attacked
Noville Encirclement
Winter skins and winter portraits will now appear properly
Lierneux
Winter portraits will now appear properly
Trois-Ponts
Two buildings were wrecked due to entry points not properly set up on them
Pripyat
Train tracks will no longer float when playing in position 3 as USF
Pripyat Winter
Train tracks will no longer float when playing in position 3 as USF
Moscow Outskirts
Minor balance improvements
Faymonville Approach
Minor balance improvements
Langreskaya
Minor balance improvements
Knolodny Ferma
Minor balance improvements
Looking forward to this. I hope the other maps get addressed too. The maps are one of the biggest issues right now.
Map List Changes
Removed Sittard Summer from the Automatch map list
Removed Stalingrad from the Automatch map list
Removed Bystraya Voda from the Automatch map list
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With target tables in now, it opens up a lot of new options for future balancing.
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But what about QUAD?
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ML-20 nerfed yet CAS goes unchanged - meh.
Yeah, I wonder if maybe they over nerfed the ML-20. It needed adjustment but I guess we'll see. Meanwhile, the rest of the changes look good!
Slowly but surely we're getting the game we deserve but not the game we need.
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...
But what about QUAD?
More Balance updates to come with the Balance Preview early September.
Just had to read the patch notes again. So many annoying things gone... Please Relic, just release today
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Flamethrowers are not AI?!??! I never even knew that was Relic's intended purpose, will be interesting to see how that plays out. Hard to understand that when most squads with them have small sizes and require rapid kills to make up for the loss of models when attacking infantry in cover.
Nice to see a lot of bug fixes. Also two nice changes to US commander abilities.
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