Login

russian armor

Howitzer play and counterplay

24 Aug 2015, 19:26 PM
#41
avatar of Esxile

Posts: 3602 | Subs: 1



How is a Stuka supposed to even hit them?



Last time I checked, stuka had wheels and tracks. So move it, I know that requires a bit of micro, a-move isn't an option for that, but you are the one who said you are not blobbing a-move anymore. Should be possible even for you.
26 Aug 2015, 18:28 PM
#42
avatar of RPhilMan1

Posts: 106

As of September 3rd patch, all howis won't be able to be built inside HQ territory. And the ML-20 will receive a damage nerf.

ALL Howitzers

We wanted to make it easier for players to counter Howitzers.

Howitzers can no longer be built in Command H.Q Territory

Soviets

The ML-20 was doing too much damage per shot for the number of shells it fired. We have decided to reduce the damage.

ML-20 Damage reduced from 300 to 160

26 Aug 2015, 19:06 PM
#43
avatar of Jonky

Posts: 118

As of September 3rd patch, all howis won't be able to be built inside HQ territory. And the ML-20 will receive a damage nerf.




Interesting that it should still be just as effective against infantry, or is there now a greater AoE drop off? Still has great range too.

Won't be quite as good at destroying OKW buildings and knocking out engine damaged heavy tanks.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

830 users are online: 830 guests
1 post in the last 24h
10 posts in the last week
27 posts in the last month
Registered members: 50004
Welcome our newest member, Abtik Services
Most online: 2043 users on 29 Oct 2023, 01:04 AM