My dilemma is basically this guys: Why is it OK for the ostheer sniper to inflict a higher bleed than the Soviet sniper, when both shoot at 4-6 man squads and cost the same.
People say that not every unit is viable against all factions. (I would agree citing the usf LT tier, soviet sniper, 222, etc.). So why should the Ostheer sniper retain usability vs. 6 man squads while the soviet sniper is really only good for 4? Shouldn't having 6 models make you more resilient to snipers?
If the reasoning is that the ostheer sniper should be good vs. All factions, then shouldn't that logic lead directly to a ROF buff for the soviet sniper so it can fight okw large squads more easily?
The Soviet Sniper inflicts fairly huge bleed on OKW and Ostheer alike unless you use the only 2 6 men Axis squads in the game; Fuss and Ostruppen. The issue your dealing with is Relic's dumb idea to make USF and OKW a mix of 4-5 men squads rather than making them all 5 men.
Brits don't have this issue, they go from 4 men on all squads to 5 men on all squads without an inconsistencies or exceptions. Even being able to put out some 6 men squads in the commanders.
The Ostheer sniper isn't just rare against Soviets because of the squad size, it's rare because of the fact Soviet light vehicles hit the game insanely early and they can just negate your purchase through countersniping as well.
TLDR: Soviet sniper bleeds OKW and Ostheer.
Mg to counter a sniper? Link me a contact to your supplier.
Vickers when in buildings get a massive range and cone of fire bonus.
Dude, a normal, awake player would not lose a sniper, to a HMG.
A normal awake player won't normally lose snipers to anything, but you can still keep him away from your shit.