Was wondering what the community had to say about the performance of AA units. Personally i think they could use some love. I find their performance a little lackluster at the moment. When was the last time anyone was able to wipe an aerial call in before it delivered? Also as a small side note i was wondering what people thought about having a chance to cause a plane to crumble in the air from AA fire. This could help negate the kamikaze effect they have by having smaller pieces of the plane falling to the ground and doing less damage than the entire plane hitting all at once.
let me know what you think, and if you have your own suggestions i'd like to read them. Thanks.
AA units
13 Aug 2015, 20:00 PM
#1
Posts: 114
13 Aug 2015, 20:05 PM
#2
Posts: 2053
AA units can only effectively take out LOITERING PLANES.
One use planes such as in CAS, Advanced Warfare, etc, can simply not be shot down because they drop one quick payload right before/when an AA unit starts shooting.
So you have to dodge the strikes. Otherwise, i dont see loitering plane offmaps used too often...
One use planes such as in CAS, Advanced Warfare, etc, can simply not be shot down because they drop one quick payload right before/when an AA unit starts shooting.
So you have to dodge the strikes. Otherwise, i dont see loitering plane offmaps used too often...
13 Aug 2015, 20:10 PM
#3
Posts: 2561
single strike planes should be taken out. It destroys the whole point of AA.
13 Aug 2015, 20:21 PM
#4
Posts: 114
single strike planes should be taken out. It destroys the whole point of AA.
^ +1
13 Aug 2015, 21:20 PM
#5
Posts: 1802 | Subs: 1
I think they all need HUGE range increase, and one use planes need huge HP nerf.
13 Aug 2015, 21:50 PM
#6
3
Posts: 658
I think they all need HUGE range increase, and one use planes need huge HP nerf.
Shooting down planes has nothing to do with HP. AA units simply have a certain chance to shoot down planes.
14 Aug 2015, 09:56 AM
#7
Posts: 1802 | Subs: 1
Shooting down planes has nothing to do with HP. AA units simply have a certain chance to shoot down planes.
Seriously? Didn't know that, thanks. But anyway range increase would help them fire more, and we probably need some tweaks for the shot-down chance you mentioned.
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