Wow, Just Wow
Posts: 20
Soviet MG buff has gone wayyyyyyy to far. Virtually instant suppression behind sandbags. Radius for suppressing adjacent squads is ridiculous too.
I'm getting beaten by people who don't even move their squads when I throw grenades.
The cheaper infantry support gun this patch is nice, but it still costs 50% more then an mg, and takes a good minute to clear one away unless RNG jesus loves you.
I had a guy go 5 mgs into t70s last night and the complete domination early game means no fuel, no munitions on top of the already heavy resource penalty.
WTF. Yes I'm mad, I hate this crap!
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Someone will come by and give you good advice instead of trolling you OP. Personally im a shit OKW player and I cant help you much
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Posts: 64
I remember when green cover was actually worth something....
MG buff has gone wayyyyyyy to far. Virtually instant suppression behind sandbags. Radius for suppressing adjacent squads is ridiculous too.
Yes, Lelic balance™
Have to play differently now.
Posts: 830
Yes I know, quite thrilling and atrocious at the same time
Posts: 1890 | Subs: 1
From experience you don't want to use the ISG or Pak Howie as a stationary support weapon counter due to their poor accuracy at range. I've found that they are more useful as a defensive counter where you park them where the main enemy thrust is and use the random suppression procs to turn engagements in your favor, but that's just me.
EDIT: Stuka is also a great support weapon counter if he's being lame and just parking Maxims in buildings.
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Posts: 1701
Why the heck are you guys saying Flaktrak AA vs SOVIET T2?
Alright 1 zis gun, there you go, your halftrack countered and useless
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All MG's will suppress you in green over. Perhaps not the OKW popcorn maker but the Kubel will. So edit might be an idea all MG's its not just Soviets.
Made me giggle
Posts: 238
Might be better if you linked your playercard.
hehe You're definitely on to something here my fellow comrade.
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Posts: 498
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ISG vs Infantry blobs
Stuka are viable in 1vs1 if you skip T4 and since ml20 commanders are getting popular that might not be a bad idea (ml20 hard counter your flak HQ).
With the stuka you need call-ins such as Panzerfüsilier spam with G43 or Jaeger Light Infantry + Ostwind. Panzerfüsilier work best on open maps because OKW need to rely on at guns and Puma/JP4 for AT where with Jaeger Light Infantry OKW have plenty of munitions for shreaks/mines.
With vet, JP4 are quite possible the most cost effecient tank destroyer axis has which can counter even IS2 1vs1. Remember if soviet spam mgs + T3 they have neither infantry nor armor to chase or flank puma/Jp4/Ostwind.
Also dont forget IR ht dont cost fuel, so use that to plan where to attack and arty.
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