Dev Diary pt1: UKF - From History to Gameplay
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https://www.youtube.com/watch?v=fjmVaCN3ksw&feature=youtu.be
source: https://twitter.com/companyheroes/status/623145846624747521
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and SIM CITY 2015:
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and SIM CITY 2015:
Stuka is going to have a field day with Brits.
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The Voice acting is pretty good though.
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Too bad they are going to fuck this up in the German version.
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Fortunately for him the AI is stupid and decides to faust the halftrack.
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Dont worry coh2 brits will not be campy like coh1, and at least in alpha Bofors wasnt so meta.
Can't be any worse than OKW's lol-flak emplacements (I Hope)
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most maps are in Holland, and still brits have Comet that never fought there and barely had seen fight in Germany, makes sense, why don't Germans get Maus's or E-series tanks
Why even bring this up?
There were piddling few of many of the German vehicles ever produced but somehow they are all over the game.
And a lot of that limited Germnan tech somehow gets to 1941 and 1942 battlefields?
1100 Comets were produced and more were in production. That is a whole lot more than the 40 Ostwinds and 0 Maus'.
Likewise there were only 3 engagements ever recorded in which the US faced Tiger I's, so should they be banned from Ost when facing USF?
If the war had gone on the new Allied tech would have faced and overmatched the Germans. They just happened to defeat them pretty quickly without the advanced tech (of course in reality Allied late game was much more powerful than Axis late game).
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The voice acting seems to be awesome.
Too bad they are going to fuck this up in the German version.
Thats why I play in English/French. I mean, even the German voiceacting for the Germans is incredibly bad.
Barton, Avny, this is a videogame..."authenticity", to whatever degree this can be realised in the first place, should not exactly be at the forefront of priorities.
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