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Dev Diary pt1: UKF - From History to Gameplay

20 Jul 2015, 15:07 PM
#1
avatar of nigo
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Posts: 2238 | Subs: 15

In part one of our "From History To Gameplay" developer diary, Lead Game Designer Quinn Duffy talks about some of the historical context surrounding World War II, and the key role Britain played.





https://www.youtube.com/watch?v=fjmVaCN3ksw&feature=youtu.be

source: https://twitter.com/companyheroes/status/623145846624747521

20 Jul 2015, 15:13 PM
#2
avatar of AmiPolizeiFunk
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Quinn is a great spokesman when it comes to connecting the game to its historical references.
20 Jul 2015, 15:19 PM
#3
avatar of VonIvan

Posts: 2487 | Subs: 21

Quin Duffy pls. :foreveralone:
20 Jul 2015, 15:36 PM
#4
avatar of nigo
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Posts: 2238 | Subs: 15

20 Jul 2015, 15:44 PM
#5
avatar of VonIvan

Posts: 2487 | Subs: 21

jump backJump back to quoted post20 Jul 2015, 15:36 PMnigo


and SIM CITY 2015:



Stuka is going to have a field day with Brits. :foreveralone:
20 Jul 2015, 15:53 PM
#6
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
2 arty guns in base tech
20 Jul 2015, 16:01 PM
#7
avatar of l4hti

Posts: 476

1:03 main menu theme
20 Jul 2015, 16:05 PM
#8
avatar of Porygon

Posts: 2779

jump backJump back to quoted post20 Jul 2015, 15:44 PMVonIvan

Stuka is going to have a field day with Brits. :foreveralone:


20 Jul 2015, 16:06 PM
#9
avatar of luvnest
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Posts: 1094 | Subs: 20

Fricking Emplacements :rolleyes:

The Voice acting is pretty good though.
20 Jul 2015, 16:17 PM
#10
avatar of Butcher

Posts: 1217

The voice acting seems to be awesome.

Too bad they are going to fuck this up in the German version. :D
20 Jul 2015, 16:31 PM
#15
avatar of Jadame!

Posts: 1122

Cant wait to build some 17 pounders to feed axis with taste of their own paks 43.
20 Jul 2015, 17:04 PM
#16
avatar of Barrier
Patrion 28

Posts: 146

Did you see that sniper just lying in front of a gren squad with lmg?
Fortunately for him the AI is stupid and decides to faust the halftrack.
20 Jul 2015, 17:04 PM
#17
avatar of EtherealDragon

Posts: 1890 | Subs: 1

jump backJump back to quoted post20 Jul 2015, 16:17 PMl4hti
Dont worry coh2 brits will not be campy like coh1, and at least in alpha Bofors wasnt so meta.


Can't be any worse than OKW's lol-flak emplacements (I Hope)
20 Jul 2015, 17:13 PM
#18
avatar of BartonPL

Posts: 2807 | Subs: 6

most maps are in Holland, and still brits have Comet that never fought there and barely had seen fight in Germany, makes sense, why don't Germans get Maus's or E-series tanks :snfBarton:
20 Jul 2015, 17:38 PM
#19
avatar of AvNY

Posts: 862

most maps are in Holland, and still brits have Comet that never fought there and barely had seen fight in Germany, makes sense, why don't Germans get Maus's or E-series tanks :snfBarton:


Why even bring this up?

There were piddling few of many of the German vehicles ever produced but somehow they are all over the game.

And a lot of that limited Germnan tech somehow gets to 1941 and 1942 battlefields?

1100 Comets were produced and more were in production. That is a whole lot more than the 40 Ostwinds and 0 Maus'.

Likewise there were only 3 engagements ever recorded in which the US faced Tiger I's, so should they be banned from Ost when facing USF?

If the war had gone on the new Allied tech would have faced and overmatched the Germans. They just happened to defeat them pretty quickly without the advanced tech (of course in reality Allied late game was much more powerful than Axis late game).
20 Jul 2015, 17:51 PM
#20
avatar of __deleted__

Posts: 1225

jump backJump back to quoted post20 Jul 2015, 16:17 PMButcher
The voice acting seems to be awesome.

Too bad they are going to fuck this up in the German version. :D

Thats why I play in English/French. I mean, even the German voiceacting for the Germans is incredibly bad.

Barton, Avny, this is a videogame..."authenticity", to whatever degree this can be realised in the first place, should not exactly be at the forefront of priorities.
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