****
HINTS ABOUT THE FUTURE:
So we added a number of maps set in Germany, we wanted to aim for a more industrialised sort of feel, this destroyed landscape. Germany had been pulverised from the air for a number of years at this point, so we wanted a slightly post-apocalyptic feel with lots of scattered and broken machinery, so that was the focus there. There’s some really unique new areas to play in.
===========
So we’re continuing to roll out new abilities to mod the game, and I think at some point having a group of players or a clan take up those challenges, of modding in a far Eastern army, or the Italians, that kind of thing, that’s something we’d be excited to support.
=========
Every time we add a new faction we have to go back and take a look at the other ones, so there tends to be a balance update with any new expansion. We’re also looking at various kinds of content updates, we replaced all the sub-machine gun animations actually, we did a lot of new motion capture in England just to get a quality update to that animation set, which looked and felt a little under par compared to the new things we had added elsewhere. And that brings up the general quality and visual fidelity of the game. There’s a number of other features we’ll be launching en route; we added the leaderboards, there’s a big website update to coincide with the leaderboards, a big update to the store. So there’s lots of features that coincide with the launch of the new army.