Patch July 21st preview with Dusty and Luvnest
Posts: 721
But some few nitpicking are required.
panzerwerfer still shit,thompson paratroopers still sucks,obers need some damage buff ( from 6 to 7 maybe instead of 8),still i don't think stuart will be viable,soviet mortar is still shit,priest will be meh after howie buff ( keep the howie buff,they are useful now ),sturmtiger needs 50 range not 45,Fallschimjager sucks bad( especially when a whole doctrine is dedicated to them),volks late game fighting power,some buff to heavies since they have been nerfed (indirectly),especially jadgtiger,cas delays by 1.5 is bit too much maybe maybe 1 second would have been fine (i think Cas had nothing wrong to begin with,it's a skill issue with players),bazooka....??...?? who need bazooka's when you have jacksons and m10...right...??.
Posts: 657
Posts: 879
Combined with OKW or T2 from a teammate, very hard to counter.
Posts: 1891
Pathfinders punish him for not going BHQ, so if he goes Puma I bleed his troops. Pathfinders also provide recon for my Stuarts, so they don't bumble into cloaked Rakrenwerfers.
Once I started losing Stuarts due to poor micro (it's hard microing 3 light tanks and a blob of scouts) everything went downhill though. I did manage to kill a Panther with a two Stuarts and a P47 strafe, losing one Stuart in the process. Good trade to me.
Posts: 2470
I get a Stuart at least 90% of the time that I play USF in 2v2. It's an amazing unit. Last night I played with Dusty and had a 32 kill Stuart by the end of the game.
It's great against Grens, Volks, MGs, 222, 251 HT, 251 Flak.
Even holds it's own against Puma, helps a lot against Pz4... dominated Luchs, etc.
It's a good unit.
did it even get vet 1? the vet on the stuart takes forever.
In before people realize Ostruppen + HQ MG42 is a bit overpowered, as it lets you field a PzIV super fast.yeah but you don't get fausts unless you build t1.
Combined with OKW or T2 from a teammate, very hard to counter.
Posts: 1487
"T3 (240/60) to (240/80"
wtf? T3 now cost 240/120 not 240/60
Maxim nearby suppression multiplier increased from 0.4 to 0.8
what is a nearby supressian? If Supression at close range it is useless
Posts: 2470
"T3 (240/60) to (240/80"
wtf? T3 now cost 240/120 not 240/60
probably cost 240/60 in the alpha
Posts: 1144 | Subs: 7
In before people realize Ostruppen + HQ MG42 is a bit overpowered, as it lets you field a PzIV super fast.
Combined with OKW or T2 from a teammate, very hard to counter.
you save like 10 fuel by not building t1, and in exchange you dont get faust, mortars, or one of the best scaling infantry in the game.
Posts: 66
I her dat!
Posts: 2115 | Subs: 1
Posts: 2838 | Subs: 3
Nice to see the howitzers get returned a little closer to where they had been before they were nerfed into oblivion. Time to (re)unleash the Terror Tactics troll strats!
Posts: 1604 | Subs: 3
Posts: 246
This patch notes look awesome, can't wait to play it!
Posts: 208
Posts: 1605 | Subs: 1
Posts: 1604 | Subs: 3
Does anyone else feel the smell of T-70 OPness in the air?
The real problem is the M5 Quad rush.
As ostheer you'll be forced to rush a pak and hope for a lucky teller.
As okw you need to get a puma ASAP or have 2 raketen in camo sitting somewhere, since one raketen will just get suppressed, decrewed & stolen.
Also they want to increase light vehicle play for every faction, but forgot somehow to buff the Ostheer light vehicles.
Posts: 4928
but panther and p4 are in same building feels werid
CoH1 called, it says you're weird.
Posts: 1702
USF AT guns are actually pretty good againts PIVs.
Now that ostheer also needs to tech, map control will be more important to them.
I still don't think CAS nerf will be enough, but we will see. The 25 munitions lost per exchange will make some difference over time if you spam the ability. Vet 2 riflenade nerf should finally make MGs somewhat viable for the allies.
LefH might finally be good, ML-20 will forever be shit because there are many meta ostheer commanders that one shot it without any counterplay.
VS OKW in 1v1s it might be good.
Protip how to counter ML-20 as OKW. Go scavenge doctrine, spawn jaegers and use scavenge arty on the howitzer.
Posts: 1605 | Subs: 1
Protip how to counter ML-20 as OKW. Go scavenge doctrine, spawn jaegers and use scavenge arty on the howitzer.
Spawn Jaegers where? Out of Soviet HQ?
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