I have decided to remain silent about any unbalance issues because alpha was so different from closed beta and closed beta was far away from opened beta in closed beta axis was a bit OP in open beta soviets are ultimate OP army and very abusive. so i think everyone should wait and see what will we get in the base game and then come back to this forums again but there are a few things %99 of the community agrees about them such as very early and massive spam of conscripts and shocktroops and every single soviet unit having 1000 type of abilities or clown cars or t34 problem and 2 men sniper squad+ 6 men cruews vs 3 men crews. probably the team which designed USSR thought that this game is gonna be only vs AI as only in single player missions i have seen a single unit having 1000 different abilities such as ToV chapters.
So here is the good advice wait and see what we encounter in base game because we cant say all these things are gonna stay there.
Good opinion for everyone!
9 Jun 2013, 18:32 PM
#1
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Posts: 250
9 Jun 2013, 19:05 PM
#2
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Posts: 1708 | Subs: 2
here's another good opinion for everyone. paragraphs are awesome.
10 Jun 2013, 07:44 AM
#3
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Posts: 250
here's another good opinion for everyone. paragraphs are awesome.
i give you my password and you can handle that part cause i am pretty lazy at that
10 Jun 2013, 13:05 PM
#4
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Posts: 79
i give you my password and you can handle that part cause i am pretty lazy at that
So pressing "enter" key few times is so energy consuming?
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10 Jun 2013, 13:11 PM
#5
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Posts: 419
Basic design flaws were not erased in all those patches we have seen. Thats why i expect them to remain in the release version.
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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Yesterday, 19:22 PM
Yesterday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Yesterday, 10:23 AM
Yesterday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! 
Last Thursday, 19:23 PM
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Last Thursday, 19:23 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Last Wednesday, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
Last Wednesday, 10:24 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Last Tuesday, 20:57 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
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