Maybe you've played on this map and noticed too many wrecked salvageable vehicles. А long time ago I fixed workshop version of this map and notify Cynthia.
Maybe we need something like "public discussion" for any changes?
Pavlov's House
27 Jun 2015, 15:16 PM
#1
Posts: 133
27 Jun 2015, 15:30 PM
#2
1
Posts: 1276
Same goes for sitard summer if I remember right
27 Jun 2015, 15:41 PM
#3
Posts: 1617
Same goes for Rails & Metals Summer
27 Jun 2015, 15:55 PM
#4
4
Posts: 4301 | Subs: 2
did you pt any hedgerows and then used height editor to make them look shorter? there are some weird shot/vision blockers and there are quite a lot of them. also, extra slim trenches make unit formation very uncomfortable.
but i think it is overall a great map. thx for not making a hybrid map.
but i think it is overall a great map. thx for not making a hybrid map.
27 Jun 2015, 20:54 PM
#5
Posts: 133
"Hybrid map"?
27 Jun 2015, 21:39 PM
#6
Posts: 4928
The wrecked vehicle problem is present in a lot of maps and stems from the fact that there's no distinction in WB between what's salvageable and what isn't, not to mention most vehicle wrecks do not have an un-salvageable version.
28 Jun 2015, 00:30 AM
#7
4
Posts: 4301 | Subs: 2
"Hybrid map"?
not 3v3/4v4 map. perfectly sized for 3v3.
28 Jun 2015, 01:30 AM
#8
7
Posts: 1664
not 3v3/4v4 map. perfectly sized for 3v3.
We could definitely use a few more dedicated 3v3 maps. 4 players with 3 victory points is over the top.
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