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Patch Analysis (Hidden Changes)

24 Jun 2015, 01:08 AM
#1
avatar of Razh

Posts: 166

Permanently Banned
Here is a list of data-mined changes since last patch.

Undocumented Gameplay Changes:
EDIT: Cruzz's list: http://pastebin.com/d3ST0xr8

  • All Anti-tank team weapon formations changed from Scattered (Default) to Triangle.
  • 2 new Victory Strikes (maybe I just didn't know about them): OKW Sturmtiger Saturation and USF Paratrooper Paradrop.
  • OKW flak emplacement deflection chance increased from 124 to 200.
  • Chance of "just die normally" vehicle critical decreased from 20% to 15%.
  • Chance of "out of control" vehicle critical increased from 15% to 20%.
  • Pathfinding timeout for squad holding reduced from 8 seconds to 0 (units teleport inside buildings and halftracks)
  • Might be intended from previous tuning pack, but Ostrupped have the same damage received penalty as weapon crews (via larger target_size).
  • alphatest_2 faceplate added.
  • "Follow Player Camera" feature added when observing / watching replay.
  • Guards variant of PPSH now have their own stats.
    Guards PPSH / Conscript PPSH
    near accuracy: 0.782 / 0.518
    mid accuracy: 0.115 / 0.115
    far accuracy: 0.265 / 0.23
    moving accuracy: 0.8 / 0.75
  • Blitz ability for Tiger and Panther (panther_tiger_blitzkrieg_mp) is applied incorrectly. It'll slow the vehicle, instead of speed it up. replay

That's all I found gameplay-wise. I just wanted to say, hats off to Relic for the vehicle and flame crit changes. It is absolutely crazy the amount of modifications that were required to attributes - every vehicle and every soldier had to be touched. Combine that with their effort to merge tuning values into ebps, add team weapon facing, AND balance changes makes this by far the largest patch they have ever released.

Here are non-gameplay changes:

Level rewards are returning:

levelRewardsTable
levelrewards
game/item/getLevelRewardsTableJson

In-game friend controls added:

FriendAccept
FriendClear
FriendReject
FriendRequest

Account management updated:

AccountManagementSetSpamAllowed

Store and Items have some new functions:

New string "The client received scheduled sale information"
STORE_ENABLED flag added to UI
ItemPurchase
ItemRecharge
ItemSell
ItemCurrencyBalance
ItemTrade

Leaderboard changes:

LeaderboardGetLeaderboard
LeaderboardGetLeaderboardForUsers
LeaderboardGetPartyStatsByProfileID
LeaderboardGetPartyStats
LeaderboardGetUserStats

Maps:

6p_wolfs_lair added
2p_angoville_farms has had significant updates. Also used to be built from E:\projects\coh2\BIA and is now built from D:\projects\coh2-xp1\BIA.

Clan functionality updated:

ClanAcceptApplicant
ClanAcceptOffer
ClanApplyForMembership
ClanCancelApplicationForMembership
ClanCancelOfferMembership
ClanChangeClanMessage
ClanChangeClanNotify
ClanChangeRank
ClanChatMessage
ClanCreate
ClanDeclineApplicant
ClanDeclineOffer
ClanDisband
ClanDisbandNotify
ClanFind
ClanGetClan
ClanGetDefaultPermissions
ClanInfo
ClanInfoFull
ClanKickMember
ClanLeave
ClanMembershipRequestInfo
ClanMembershipRequestUpdateMessage
ClanMembershipRequestUpdateNotify
ClanMemberUpdateMessage
ClanMemberUpdateNotify
ClanOfferMembership
ClanPermissionsUpdateMessage
ClanPermissionsUpdateNotify
ClanRemoveMessage
ClanSendText
ClanSetPermissions
ClanTextReceivedNotify
ClanUpdate
ClanUpdateMessage
ClanUpdateNotify

Credits update:

Sam Wanuch added, tools developer

Graphics:

All DX11 shaders recompiled to accept terrain hight ranges
All rgd textures re-exported, some with new decal position information

Scar:

fatalities.scar refactored so every Victory Strike is no longer hard-coded.
function UI_AddControl(control, path, rectLeft, rectTop, rectRight, rectBottom)
There's an FXEditor.exe comming to edit effects, but is not yet available.

Brits:

ui\\fe_music_british_forces
wrecked_horsa_glider added to some maps screens
24 Jun 2015, 01:18 AM
#2
avatar of Alexzandvar

Posts: 4951 | Subs: 1

The Guards PPsH change is interesting, because now they will have much better long range capability than shocks do!

The shock far accuracy modifier is .12 btw.
24 Jun 2015, 01:30 AM
#3
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

thx for this
24 Jun 2015, 01:35 AM
#4
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

Wow impressive! Thank you man :)

Although I expected Cruzz to be the creator of this :P
24 Jun 2015, 01:36 AM
#5
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
ASSUALT GUARDS OP

PARA DROP VICTORKY STRIKE

GOD BLESSSSSSSSSSSSSSSSSSSSSSSSSS
24 Jun 2015, 01:38 AM
#6
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

hmm. in game store doesn't look like it has all the stuffs. when i click commander tab, there is nothing. btw, some cool skin packs are on sale for 32 cent CAD now. they are normally 5.99 USD... dafufq!

including tight grey skins for ost and sov.
24 Jun 2015, 01:39 AM
#7
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

Didn't they say the store and hub will be fully operational during the day or the next one?
24 Jun 2015, 01:43 AM
#8
avatar of AchtAchter

Posts: 1604 | Subs: 3

OMG thank you
24 Jun 2015, 01:51 AM
#9
24 Jun 2015, 02:59 AM
#10
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
Thank you for this
24 Jun 2015, 03:52 AM
#11
avatar of Napalm

Posts: 1595 | Subs: 2

Thank you.

In game clan support makes me a very happy Bear.
m00
24 Jun 2015, 07:01 AM
#12
avatar of m00
Donator 11

Posts: 154

Panzergrenadiers and MG42s have sprint now O_O
24 Jun 2015, 07:04 AM
#13
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post24 Jun 2015, 01:08 AMRazh
OKW Sturmtiger Saturation

  • OKW flak emplacement deflection chance increased from 124 to 200


not new. don't know about paras

does this mean the armour was increased or something else?
24 Jun 2015, 07:10 AM
#14
avatar of wuff

Posts: 1534 | Subs: 1

24 Jun 2015, 07:37 AM
#15
avatar of Frost

Posts: 1024 | Subs: 1

jump backJump back to quoted post24 Jun 2015, 01:38 AMpigsoup
hmm. in game store doesn't look like it has all the stuffs. when i click commander tab, there is nothing. btw, some cool skin packs are on sale for 32 cent CAD now. they are normally 5.99 USD... dafufq!

including tight grey skins for ost and sov.


Could you make some screens, where you find it? Cause I couldn't find it
24 Jun 2015, 07:42 AM
#16
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post24 Jun 2015, 07:01 AMm00
Panzergrenadiers and MG42s have sprint now O_O

Have you picked encirclement doctrine by a chance?
24 Jun 2015, 07:47 AM
#17
avatar of EatMyFrag

Posts: 16

Am I the only one that noticed that American LMG's have a more metallic, realistic firing sound?!? Very subtle change but noticable!
24 Jun 2015, 08:16 AM
#18
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

The general chatter has returned for Ostheer and Soviets!
24 Jun 2015, 08:24 AM
#19
avatar of samich

Posts: 205

Thanks for taking the time Razh
24 Jun 2015, 08:42 AM
#20
avatar of Stafkeh
Patrion 14

Posts: 1006

I actually feel better after seeing the ninja changes to. Looks like a lot of work went into this patch :o Hats off indeed!
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