Agreed. That is why Relic failed to properly balance OKW - again. Because they listened to crying babies that wanted balance for 4v4 where Axis was the most powerfull. Well now it's quite the opposite, and not only in 3v3 and 4v4. Anyway it seems that balance for many people translates in this sentence: "I can do whatever I chose with allied and I still win, so the game is balanced and fun".
I'm so disapointed with Relic balance that I'm afraid to say more (in favor of Axis' factions) because I fear they will overnerf / overbuff and mess up factions again. At least like this some of the allied exclusive whiners will finaly shut up with their borring tears. Or maybe is an ELO question and I have to reach place 5000 in the ladder where I'm supposed to be with OKW starting from my current 1700. . Oh well...
PROTIP : Relic listens absolutely 0 to anything that is said is said on these forums. And if they do, they take very little insight from it. And thats good.
They have a private alpha made out of some high level players + some okay players and they rely on their own system that pulls stats out of a game that shows how certain faction, units perform at different matchups, times in the game and size of the game.
In the end, balance generally is just a perspective. Balance has never been a huge problem in coh 2 because there are alot of units and generally there is always something you can do to counter an OP unit. I'd honestly say that unless you are top 50 or whatever arbitrary number, balance issues simply do not exist because you can always counter an "OP unit" by simply playing better. Hell, that is true for pretty much anyone, even top players. Now of course OP units need to get nerfed, but you cannot instantly say that one or another unit is OP, because it is impossible to say how the metagame will develop.
A clear example is how the metagame of OKW developed. Back in release of WFA, everyone thought OKW was horribly UP, completely useless. Then some nerfs to allied units (kv-8 and AA HT + m1919) happened. Everyone still thought that OKW was UP. Then volksgrenadier damage on the move + obersoldaten bonus againts retreatingunits got removed. Everyone thought OKW was even more UP. Then somewhere along the way, people figured out that what you need to do is spam out a ridiciluos amount of infantry and just overwhelm your allies opponent with ridiciluos human waves of infantry. And suddenly, everyone is complaining about OKW blobs being OP. And they obviously were. And so was born the OKW spam meta
which continues to this day
Another fairly good example was soviets during last years march deployment patch. Back then, the small arms rework made grens LMG 42 and G43 ridiciluosly overpowered. Even vannila grens would easily beat vanilla conscripts, with the grenadiers standing in yellow and conscripts in green.
Maxims would literally got oneshotted by riflenades, and most soviet tanks were pretty bad as well. But Cataclaw (top player at that time) did figure out a strat as soviets. What he did was spam massive amounts of M3s since they were so cheap and get gaurds after that. Of course, the strat was very risky and you needed to micro way more than your opponent, but it worked.
Also, the reason why alot of people think OKW is now UP is because relic said that the ELO of OKW players was inflated. So what that means is they were winning againts people of higher skill level than them. So in time it should even out.