Can Relics roadmap resurrect coh2?
Posts: 680
Here are som stats: http://steamcharts.com/app/231430
Do you guys think that something in Relics roadmap can resurrect this soon to be dead game? Or should Relic focus on something else? Or is it just natural that Coh2s time is over?
Here is the roadmap: http://www.coh2.org/topic/32944/relic-s-roadmap
Posts: 4785 | Subs: 3
I at least hope the Roadmap can improve something. There are some things I read about mod tools which make me have a boner of hope and personally I see the improvement in communication as a good sign!
Posts: 1042
I think the sheer lack of communication is the killer. I wasn't interested in WFA when it was announced, but I was still excited about new content.
I love CoH2, no strategy game out there does what it does. But a whole bunch of things are coming together make things worse, Lack of communication as above, the community, the rampant fanboyism (which I'm a part of admittedly), the sometimes ridiculous decisions made by the balance team on what they will and won't change. Silly game mechanics left untouched since launch. All of it is piling up and I think its too late to turn it around. Unless they actually show us meaningful footage/gameplay/information, soon and regularly, even just a unit preview or something, I doubt the community's interest will be reengaged. I'd like to think Relic will learn a lesson from this, but I'm not sure they will.
Posts: 710
So in my opinion nothing to worry. At one point when the peak players per month was like 5k, I was following that chart quite much but now I don't even look at that. As long as I can find games, I'm fine.
Posts: 344
Posts: 152
Until then i play every evening my one game coh2 (and on weekdays even 2-3 )
PS: Coh2 is never dead
Posts: 1534 | Subs: 1
I just started up the game to find 1800 players online, it may be the beginning of the end. I might be just a subjective opinion but the interest in the game is faultering. I dont think that the faultering interest in the game is related to balance this time. My guess its more related to the lack of new content.
Here are som stats: http://steamcharts.com/app/231430
Do you guys think that something in Relics roadmap can resurrect this soon to be dead game? Or should Relic focus on something else? Or is it just natural that Coh2s time is over?
Here is the roadmap: http://www.coh2.org/topic/32944/relic-s-roadmap
New content is not the issue, it is the current content that is the problem. The current content is not refined, it is buggy and the balance for units, commanders and maps isn't terrible but could be better.
The lack of a proper in game laddering and rank system is another reason.
Pumping endless new content into a game makes quick money but doesn't necessarily lead to long term profit.
Please read the spoiler about player numbers.
Posts: 1355
Posts: 1006
Mostly when I play there are 5000/6000 players online.
Posts: 1740
Usually the player count is about 4.500 - 6000 which is not bad for a game that's already two years out.
With upcoming releases and free weekends the playerbase will rise again.
Posts: 1802 | Subs: 1
Such a pointless, useless thread. I am so tired of this guys who can only contribute negativity to this game!
Just wanted to say this. Coh2 does not need resurrection.
Posts: 2561
Posts: 550 | Subs: 1
I just started up the game to find 1800 players online, it may be the beginning of the end. I might be just a subjective opinion but the interest in the game is faultering. I dont think that the faultering interest in the game is related to balance this time. My guess its more related to the lack of new content.
Here are som stats: http://steamcharts.com/app/231430
Do you guys think that something in Relics roadmap can resurrect this soon to be dead game? Or should Relic focus on something else? Or is it just natural that Coh2s time is over?
Here is the roadmap: http://www.coh2.org/topic/32944/relic-s-roadmap
One single datapoint is neither indicative nor adequate to make any sort of statement on how popular coh2 (the trend in this case) still is.
If one looks at the player numbers over time, it becomes evident that the player numbers slightly decreased since the last sale but it is still rather stable at above 5k peak and below 2k (both slightly higher for weekends).
Please find the source for these statements provided below.
https://steamdb.info/app/231430/graphs/
Posts: 680
Such a pointless, useless thread. I am so tired of this guys who can only contribute negativity to this game!
Sorry if its your life, but for most its just a game. You consume it. So I am not negativ, just wondering how much is left and if there will be more to consume.
Posts: 1963 | Subs: 1
boner of hope
On-topic: It's possible but the slow progress may mean it will take quite some time to reach there. Possibly in the 3rd-4th year.
Posts: 2635 | Subs: 4
Permanently BannedPosts: 207
Such a pointless, useless thread. I am so tired of this guys who can only contribute negativity to this game!
+1
Posts: 64
Such a pointless, useless thread. I am so tired of this guys who can only contribute negativity to this game!
This +1
Posts: 2470
do i think relic is going to turn the game around and generate a phenomenon? no for a lot of reasons, some having to due with relic, some having to do with the way trends work.
Posts: 927
Yeah its true that the truly competative esport players are a tiny part of the playerbase but even casuals enjoy a competative, fair and responsive game even if they themselves are not competing...but i guess Relic will never learn that lesson.
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