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Panzergrenadiers underperforming (with video proof)

7 Apr 2015, 16:20 PM
#1
avatar of ofield

Posts: 420



Relic pls buff Panzergrenadiers, they are too weak.

7 Apr 2015, 16:27 PM
#2
avatar of BlackKorp

Posts: 974 | Subs: 2

green cover plus vet 3 vs. non equiped riflemen, ofc they win. Relic please buff (im serious) o_O
7 Apr 2015, 16:32 PM
#3
avatar of spajn
Donator 11

Posts: 927

Unless you shrek your pgrens they are not cost efficient.
7 Apr 2015, 16:34 PM
#4
avatar of Burts

Posts: 1702

green cover plus vet 3 vs. non equiped riflemen, ofc they win. Relic please buff (im serious) o_O



Seriously? Literally any squad would of just gotten raped in that situation. LMG grens would of gottne raped, obers would of gotten raped, sturmpios, ass grens, any infantry in the game (except shock troops, would of gotten destroyed by that 3 rifle attack.

PGs is the only axis squad in the game that can do that. Maybe vet 4 obers as well.
7 Apr 2015, 16:39 PM
#5
avatar of BlackKorp

Posts: 974 | Subs: 2

jump backJump back to quoted post7 Apr 2015, 16:34 PMBurts



Seriously? Literally any squad would of just gotten raped in that situation. LMG grens would of gottne raped, obers would of gotten raped, sturmpios, ass grens, any infantry in the game (except shock troops, would of gotten destroyed by that 3 rifle attack.

PGs is the only axis squad in the game that can do that. Maybe vet 4 obers as well.


did i sayed that im serious? oh i did, but it´s a troll thread, so please move to PTRS Ultra OP thread (renamed by admin to PTRS now OP?) :guyokay:
7 Apr 2015, 16:42 PM
#6
avatar of Gdot

Posts: 1166 | Subs: 1

Its always a good idea to run your cons up as close as possible to the end of their stg-44s. Make sure you stay out of cover, upgrade your cons with nothing, then quickly upload a video to the forums.
7 Apr 2015, 16:43 PM
#7
avatar of turbotortoise

Posts: 1283 | Subs: 4

7 Apr 2015, 16:44 PM
#8
avatar of BlackKorp

Posts: 974 | Subs: 2

jump backJump back to quoted post7 Apr 2015, 16:42 PMGdot
Its always a good idea to run your cons up as close as possible to the end of their stg-44s. Make sure you stay out of cover, upgrade your cons with nothing, then quickly upload a video to the forums.


Rifleman :drool:
7 Apr 2015, 16:57 PM
#9
avatar of AchtAchter

Posts: 1604 | Subs: 3

Every time I see ofield using Pzgrens they perform extremely well, thus I conclude ofield is OP.
7 Apr 2015, 17:09 PM
#10
avatar of NinjaWJ

Posts: 2070

just close this thread, op said it was for trolling purposes
7 Apr 2015, 17:48 PM
#11
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

This is the reason you learn weapon profiles. Stay on range.
7 Apr 2015, 17:58 PM
#12
avatar of Pedro_Jedi

Posts: 543

Every time I see ofield using Pzgrens they perform extremely well, thus I conclude ofield is OP.


Relic, ban ofield. He's overperforming. Same thing with the top200 of every faction... They all overperform
7 Apr 2015, 18:29 PM
#13
avatar of Butcher

Posts: 1217

Personally I think their reinforcement cost is annoying. Iirc its 45mp per model. Even in favoring engagements the PGs will lose one or two models. Could aswell go down to 40mp.
7 Apr 2015, 18:41 PM
#14
avatar of gokkel

Posts: 542

Really poor control of the Riflemen.
7 Apr 2015, 18:42 PM
#15
avatar of JHeartless

Posts: 1637

LOL and this is every game against a good Ost player I face. Double BARs? HA! Come at me Bro!

Pgrens in good hands well used at good range and in cover are fucking beast mode.

I wouldnt say OP and I would say UP. They can really restrict Movement of rifles especially if you didnt upgrade them.

Cool video thanks for sharing.
7 Apr 2015, 18:42 PM
#16
avatar of Losira420

Posts: 44

Well in this engagement Allied rifles are in close range not in mid range which favors them. Dunno why but they lack BARs or M1919s but this is putting them into really tough spot as they move in to the closest range where Stg-44 shine. Nothing wrong but still Pgrens are really inefective in lategame due to high reinforce costs and the fact most fights are at taking place at long ranges and rifles or cons/guards are equiped with more efective weapons that destroy Pgrens before they can close in. My personal use of them is as defenders of points mostly waiting hidden in fog of war and after the time comes just let them destroy anybody in cap circle.
7 Apr 2015, 18:45 PM
#17
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

id say a reinforce cost something around 35-38 Is FAIR.40+ is ridiculous and you'd think they'd have addressed that this last patch.
7 Apr 2015, 18:45 PM
#18
avatar of Jadame!

Posts: 1122

And then in real game 1 flamethrower burst will wipe whole squad in fiery hell.
7 Apr 2015, 18:46 PM
#19
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

Nothing special in this video TBH.

Allied player moves in with 3 Rifles. 2 squads get rekt by small arms fire because they stayed in yellow cover at close range vs PGrens in green cover.

3rd squads eats a nade...

Allied player failed.
7 Apr 2015, 19:20 PM
#20
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Amusing as that was...yeah, the USF player would have done fine from pressing stop after contact considering how poor PG DPS at far range is.
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