General Mud (6-8) - The new map for team games
Posts: 2238 | Subs: 15
light mud, rain, night, open terrain (biggest map on coh2?) and fun.
Thanks again Quinn Duffy.
Relic,
lets bring more Theater of War maps to Automatch please
Posts: 640
Posts: 1122
Posts: 2181
Posts: 1122
does it still have those reinforcement points like in tow?
No.
Posts: 2238 | Subs: 15
does it still have those reinforcement points like in tow?
no again, but now with minimap:
Posts: 1276
This map is awesome, it has a line in the mud(sand) kind of feel.
Posts: 1604 | Subs: 3
Posts: 10
pls remove sittard from pool
Posts: 4301 | Subs: 2
Posts: 2470
Posts: 63
Posts: 318
light mud, rain, night, open terrain (biggest map on coh2?) and fun.
Actually City 17 is larger.
Posts: 2070
Posts: 521
factions without forward retreat
This should not be a thing anyway.
Posts: 2070
Posts: 4951 | Subs: 1
i think okw have a big advantage. map is big enough where you can put a truck halfway between the front lines and your base without being threatened
This is a large problem in hill 331 still, honestly big maps in this game aren't very fun because of the massive amount of time between engagements. I'm not saying we need more eddlefucked maps but some more maps like the new night fighting map and Pavels is good.
Posts: 2070
Posts: 3552 | Subs: 2
Posts: 1157 | Subs: 2
Livestreams
37 | |||||
17 | |||||
1 | |||||
145 | |||||
18 | |||||
2 | |||||
2 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
38 posts in the last month
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM