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Angoville Screenshots

31 Mar 2015, 23:54 PM
#1
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

31 Mar 2015, 23:55 PM
#2
avatar of juggernauth

Posts: 118

That looks weird.
31 Mar 2015, 23:59 PM
#3
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

i think it looks awesome
1 Apr 2015, 00:02 AM
#4
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

1 Apr 2015, 00:03 AM
#5
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

Definitely the best-looking CoH2 map. So clean and uncluttered.
1 Apr 2015, 00:12 AM
#6
avatar of Tatatala

Posts: 589

I don't seem to have picked up any of the new maps in my download...
1 Apr 2015, 00:22 AM
#7
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

I wanna play it right meow!!
1 Apr 2015, 00:24 AM
#8
avatar of skemshead

Posts: 611

Looking forward to this more than anything else from this patch.
1 Apr 2015, 00:24 AM
#9
avatar of Gdot

Posts: 1166 | Subs: 1

1 Apr 2015, 00:25 AM
#10
avatar of AchtAchter

Posts: 1604 | Subs: 3

patch please load quicker Kreygasm
1 Apr 2015, 01:05 AM
#11
avatar of Porygon

Posts: 2779

Few notes on this Angoville

South cutoff area, tank trap blocking at some specific spot, is as working as the first game.
Less muni point, lack of good COH1 mines, making it less strategic though, but it is a good map, so far so good.
1 Apr 2015, 01:14 AM
#12
avatar of Tea Maker Machine

Posts: 270

Pics please. I've hate-uninstalled the game a few weeks ago so I can't test it.
1 Apr 2015, 01:16 AM
#13
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

1 Apr 2015, 01:42 AM
#14
avatar of wandererraven

Posts: 353

easy to use close pocket full atk (if survive in late by horde of soldier )

ps what the **** avatar in AFD ha
1 Apr 2015, 06:17 AM
#15
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

How is the resource layout?
1 Apr 2015, 06:58 AM
#16
avatar of Highfiveeeee

Posts: 1740

I somehow had a dream about it the other night.
Literally my dream became true.

IT is 1v1 only, right?
1 Apr 2015, 07:12 AM
#17
avatar of wuff

Posts: 1534 | Subs: 1

Never played the original but this looks really nice (visually)
1 Apr 2015, 07:20 AM
#18
avatar of Luck und Leder
Donator 11

Posts: 5

Looks really nice! Can´t wait :D
1 Apr 2015, 07:56 AM
#19
avatar of Smirnoff
Patrion 14

Posts: 111

Damn, i want to play this map 24/7. Too bad i can't veto all other maps.
1 Apr 2015, 08:00 AM
#20
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

actually the map looks bad :/ is this a rip-off stahlhagels map?
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Today, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Today, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Today, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Today, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Today, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Today, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM

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