Login

russian armor

Game crash almost every other game HELP!

29 Mar 2015, 22:57 PM
#1
avatar of Appleseed

Posts: 622

I recently start having COH2 crash in middle of game. like 2 out 3 games i play it will crash. i check my latest warning.log it ends "Application closed with error code 1129468744"

the rest of code is here please help me! thanks!
Code
RELICCOH2 started at 2015-03-29 10:27
OS NT 6.1 (sp1.0) x64, 16266MB Physical Memory, 11439 Physical Available, 4095 Virtual Total, 3892 Virtual Available, 16264 Page file.
RUN-OPTIONS []
WORKING-DIR [D:\SteamLibrary\steamapps\common\Company of Heroes 2]
USER [Jeff]
LOCALE [ENU]

10:27:04.45 GAME -- Current Steam name is [Appleseed(no sound)]
10:27:04.45 GAME -- steam returned language 'english'
10:27:04.46 Primary CPU is a 3501MHz [Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz]
10:27:04.46 Architecture [0], Level [6], Revision [14857].
10:27:04.46 8 logical processor(s) detected.
10:27:04.46 4 physical processor(s) detected.
10:27:04.46 1 processor(s) nodes detected.
10:27:04.46 MATHBOX -- Version=6, Mode=SSE
10:27:04.46 Using [C:\Users\Jeff\Documents\My Games\Company of Heroes 2\] as base writable folder
10:27:04.46 Game -- System temp path is [C:\Users\Jeff\AppData\Local\Temp\]
10:27:04.47 MOD -- Initializing mod 'RelicCoH2'.
10:27:04.56 ARC -- CoH2\Archives\UI.sga 57487332 B [ID:47fb8b4b68aeff3c0027dfd205b6ae66] [Ver:21e4f9bd5614f3cede07375f82f3e965] [Sig:11710835301533656694]
10:27:04.60 ARC -- CoH2\Archives\Data.sga 878684951 B [ID:3f9691c3371ee5335e5869d3a0d93406] [Ver:21f94778de00c3b259bda96114d550f3] [Sig:13381842003607496429]
10:27:04.63 ARC -- CoH2\Archives\Sound.sga 208779442 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:257e4f15d6fcb9f3c5c6cf43f86e1714] [Sig:4364605844963211122]
10:27:04.64 ARC -- CoH2\Archives\SoundXP1.sga 21672147 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:0ecd6589968858c26cdc8b9222e57f89] [Sig:17962391166287079659]
10:27:04.65 ARC -- CoH2\Archives\ArtArmies.sga 52733377 B [ID:d4ab83d0ba0afd4850bbc4c68b0de2be] [Ver:d0680f85657e3d95654f0a0b6f1fe37b] [Sig:3032892739452762936]
10:27:04.67 ARC -- CoH2\Archives\ArtEnvironment.sga 1109493273 B [ID:4f6a38d9c40d3e11956b769b00d6e689] [Ver:05bc3a7d069975217f92ddeab39f1bd7] [Sig:17782008658065069133]
10:27:04.68 ARC -- CoH2\Archives\ArtGermanEF.sga 1092859546 B [ID:fb66b7917c474a33e86456a40dbf2c3a] [Ver:fb0f34adc66df5d7b811c378ca1d2ff3] [Sig:9174687711936411346]
10:27:04.69 ARC -- CoH2\Archives\ArtSovietEF.sga 1232900391 B [ID:b0e52e8ac61727b4a5101571c7e7110f] [Ver:933f67cff8c1c1f36ba18d7a47ba8812] [Sig:2797331719434792796]
10:27:04.70 ARC -- CoH2\Archives\ArtAEF.sga 2061842220 B [ID:fd7aa5f8e53fa6a558246d44bedd4cfe] [Ver:773ae05b74b7dcf289e16344efd04dd1] [Sig:5755156122755483412]
10:27:04.71 ARC -- CoH2\Archives\ArtWestGerman.sga 1212589317 B [ID:9ff4d0503a24bdca4dbe1104f7ff37f2] [Ver:3947ec8bd1e1fccc9fa67d0e44639e67] [Sig:10322325610134385813]
10:27:04.71 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
10:27:04.73 ARC -- CoH2\Archives\MPScenarios.sga 717732100 B [ID:f361bb544d19f9ad0702abba3ec58d36] [Ver:2147ecedbdec0ce39724acd82a67245e] [Sig:15406447982134337146]
10:27:04.74 ARC -- CoH2\Archives\MPXP1Scenarios.sga 230344622 B [ID:8a2c949c3e230925cf294a12321e9211] [Ver:ebfbfa6a411a7f91970e8825801ff964] [Sig:430537646842740061]
10:27:04.75 ARC -- CoH2\Archives\SPScenariosEF.sga 340823059 B [ID:4a2cbc10218aac5e8be4aa494ef1f3ca] [Ver:a8fc5e20763aa128cab84116c0ba202d] [Sig:903858203898354771]
10:27:04.77 ARC -- CoH2\Archives\TOWScenarios.sga 203003108 B [ID:035c09486ef2563f69e781962b46c2e4] [Ver:c28503cfbffd639f4e76fe16656244ed] [Sig:15191895736679705050]
10:27:04.78 ARC -- CoH2\Archives\DLC1Scenarios.sga 57382893 B [ID:afbdc084e5c98c193cae218ca8e468c8] [Ver:11c3853635ad26e74d464f4e77194eb8] [Sig:9803130387465404836]
10:27:04.80 ARC -- CoH2\Archives\DLC2Scenarios.sga 77564695 B [ID:61eefbc53442d10441d77bbd23b1bc36] [Ver:c53e35298368a088fe2673fb868b7f00] [Sig:10476333368274987009]
10:27:04.81 ARC -- CoH2\Archives\DLC3Scenarios.sga 47253904 B [ID:48c74893c09599be2d61b911563bcab9] [Ver:60dda1259c834a49ad52d90ed6404a3a] [Sig:4966057484039379980]
10:27:04.83 ARC -- CoH2\Archives\SPScenariosAA.sga 251900302 B [ID:b0f7d461993c2d9d9969bbddca7fa3b9] [Ver:2d73b8f2c7706c20a85d50527efe8512] [Sig:17517788945472262400]
10:27:04.85 ARC -- CoH2\Archives\ArtHigh.sga 298357924 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:f1e3ea84bfb57bd6dbb3b5af90bc8be2] [Sig:14806231514102637101]
10:27:04.86 ARC -- CoH2\Archives\ArtHighXP1.sga 44385426 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:5ba376797a7e3bd1f8331b55639db563] [Sig:13699567982760658526]
10:27:04.87 ARC -- CoH2\Archives\SoundHigh.sga 1026441984 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:ca8c008dcd7fd82ccdbc7bb8c624dd0b] [Sig:7066214000866259307]
10:27:04.89 ARC -- CoH2\Archives\SoundHighXP1.sga 93924356 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:45a69c4c3c3cc55183a3934be3de4933] [Sig:12178640987063433987]
10:27:04.92 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 559803606 B [ID:527dd6c09d9403281e2886d358abf509] [Ver:12858bb97c9eebd9a7dff76c44d44805] [Sig:13255002536681672746]
10:27:04.93 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 156636969 B [ID:9347118f8eb48257082ac67d7e00c15b] [Ver:aac4e3b4f7c7b56536b37df23c3b6679] [Sig:3500606731398718750]
10:27:04.95 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 32966778 B [ID:d37d3bfe48368bcdb2c411ff42ef8710] [Ver:8a74092e49233a8bb8cf596e662b1cf2] [Sig:14617542534608054670]
10:27:04.97 ARC -- CoH2\Archives\SoundSpeechXP1English.sga 465765074 B [ID:a1f1b169de1b782d9d5b7311ab866728] [Ver:44133ecb02349f0c8e5642b329cec0cd] [Sig:8657538399936723075]
10:27:04.99 ARC -- CoH2\Archives\SoundSpeechAAEnglish.sga 286114351 B [ID:80056cec3ddc42c7fac9b22b70314534] [Ver:56c30281711be8961db28d0c97270810] [Sig:4875792545130612896]
10:27:05.02 ARC -- CoH2\Archives\AttribArchive.sga 23254421 B [ID:abe931d3adfbab4e871d2dacd29916d3] [Ver:c7879811cc2a6b76d9480e88d34b83b5] [Sig:3378279978426155989]
10:27:05.06 GAME -- Resetting fp control word.
10:27:07.13 WW2Mod -- PropertyBagManager Loaded in 2.077000s
10:27:07.14 ARC -- C:\Users\Jeff\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\202816057.sga 18213764 B [ID:bbaab48a1d694ee192a8cb2da1e468fc] [Ver:978ac47bec8c64d169c68cc222b83a57] [Sig:0]
10:27:07.14 ARC -- C:\Users\Jeff\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\202826637.sga 1510681 B [ID:9bf28046b7bfa070874b27f1ce83e681] [Ver:5702c47430c76f0242d970329524339d] [Sig:0]
10:27:07.15 ARC -- C:\Users\Jeff\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\202843134.sga 5463969 B [ID:730ae6a818da1a6ecd30defb8bb5f384] [Ver:6a188eb30d06093bc98a1e1f891cda94] [Sig:0]
10:27:07.15 ARC -- C:\Users\Jeff\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\203038248.sga 888841 B [ID:4c9545c2d03917db035a96ea29297f44] [Ver:053e82264eb3b96201ff706e3616021b] [Sig:0]
10:27:07.16 ARC -- C:\Users\Jeff\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\203101846.sga 8291397 B [ID:c728785d5bc5c68c1633073e0cf20852] [Ver:f723036692b370a43d212b7f3defdbdc] [Sig:0]
10:27:07.17 ARC -- D:\SteamLibrary\steamapps\common\Company of Heroes 2\mods\tuning\ArdennesAssault.sga 1731356 B [ID:40b39686283a4a2f9f8360ac27313a7e] [Ver:79a14d9c021e1bc057b7be7bc2548e6a] [Sig:324476521793466657]


Code

10:27:07.25 GameApp::InitSteam: steam already initialized
10:27:07.25 SteamApps->BGetDLCDataByIndex - failed, index: 1/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 42/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 44/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 45/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 46/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 47/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 48/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 49/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 50/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 51/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 52/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 57/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 58/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 59/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 60/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 62/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 63/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 67/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 72/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 74/259
10:27:07.26 SteamApps->BGetDLCDataByIndex - failed, index: 76/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 97/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 98/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 99/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 100/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 102/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 104/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 107/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 108/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 128/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 129/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 130/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 139/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 140/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 141/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 142/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 143/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 144/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 145/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 146/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 147/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 148/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 149/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 150/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 151/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 152/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 153/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 154/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 155/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 156/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 157/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 158/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 159/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 160/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 161/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 162/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 163/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 164/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 165/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 166/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 167/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 168/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 169/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 170/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 171/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 174/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 175/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 176/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 177/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 178/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 179/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 180/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 181/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 182/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 183/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 184/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 185/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 186/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 187/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 188/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 189/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 190/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 191/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 192/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 193/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 194/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 195/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 196/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 197/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 198/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 199/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 200/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 201/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 202/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 203/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 204/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 205/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 206/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 207/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 208/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 209/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 210/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 211/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 212/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 213/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 214/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 215/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 216/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 217/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 218/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 219/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 220/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 221/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 222/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 223/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 224/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 225/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 226/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 227/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 228/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 229/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 230/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 231/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 232/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 233/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 234/259
10:27:07.27 SteamApps->BGetDLCDataByIndex - failed, index: 235/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 236/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 237/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 238/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 239/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 240/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 241/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 242/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 243/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 244/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 245/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 246/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 247/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 248/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 249/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 250/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 251/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 252/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 253/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 254/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 255/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 256/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 257/259
10:27:07.28 SteamApps->BGetDLCDataByIndex - failed, index: 258/259
10:27:07.28 NetworkManager::Create - creating network manager
10:27:08.34 WorldwideLoginService::WorldwideLoginService - initializing
10:27:08.34 RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
10:27:08.34 WinTransport - CreateSocket exclusive broadcast socket was available.
10:27:08.34 WinTransport - CreateSocket listening for broadcasts on default port
10:27:08.34 WinTransport - Host Name: Jeff-PC, aliases: , type=AF_INET, len=4
10:27:08.34 WinTransport - Host IP Address #0: 192.168.1.102
10:27:08.34 WinTransport - Interface #0: ip:192.168.1.102, broadcast:192.168.1.102, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:27:08.34 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:27:08.34 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:27:08.34 SessionManager - Peer Header Size = 15 bytes
10:27:08.34 SessionManager - Game Data overhead = 4 bytes
10:27:08.34 SessionManager - Proxy overhead = 7 bytes
10:27:08.34 AutomatchInternal: Instantiating
10:27:08.34 MessageInternal::CreateChannel: Created channel fffffffe
10:27:08.34 MessageInternal::CreateChannel: Created channel fffffffb
10:27:08.34 MessageInternal::CreateChannel: Created channel fffffffd
10:27:08.34 RLink::ThreadFunction - Entering network thread function...
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000001
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000002
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000003
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000004
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000005
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000006
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000007
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000008
10:27:08.34 MessageInternal::CreateChannel: Created channel 00000009
10:27:08.49 GAME -- Company Of Heroes 2, Build [3.0.0.17132], Language [english]
10:27:08.49 Plat::Win32 -- Desktop PPI 96, DPI Scaling: 1.000000
10:27:08.66 SPDx11 -- Adapter [NVIDIA GeForce GTX 660 Ti]: 3008MB dedicated video memory, 0MB dedicated system memory and 1087MB shared system memory.
10:27:08.66 OPTION -- effectsdensity: 0
10:27:08.66 OPTION -- effectsfidelity: 0
10:27:08.66 OPTION -- modeldetail: 128
10:27:08.66 OPTION -- postprocessing: 0
10:27:08.66 OPTION -- raindetail: 1
10:27:08.66 OPTION -- reflections: 0
10:27:08.66 OPTION -- ambocclquality: 1
10:27:08.66 OPTION -- shadows: 1
10:27:08.66 OPTION -- shrubsdetail: 0
10:27:08.66 OPTION -- terraindetail: 1
10:27:08.66 OPTION -- snowdetail: 1
10:27:08.66 OPTION -- antialiasing: 0
10:27:08.66 OPTION -- verticalsync: 1
10:27:08.66 OPTION -- physics: 3
10:27:08.66 OPTION -- texturedetail: 0
10:27:08.66 OPTION -- worldviewquality: 2
10:27:08.67 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
10:27:08.67 GAME -- Desktop refresh rate is 59.000000Hz
10:27:08.67 GAME -- Configuration selected refresh rate is (59.953999Hz) 59954/1000
10:27:08.67 GAME -- Final selected refresh rate 59.953999Hz
10:27:08.67 GAME -- Resolution set to 1680x1050 @ (59.953999Hz) 59954/1000 (fullscreen).
10:27:09.02 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
10:27:09.02 SPDx11 -- Adapter Description = NVIDIA GeForce GTX 660 Ti
10:27:09.02 SPDx11 -- Driver Vendor = 0x000010de Device = 0x00001183 SubSys = 0x28241462 Rev = 0x000000a1
10:27:09.02 SPDx11 -- Driver Version Product = 9 Version = 18 SubVersion = 0 Build = 347.88
10:27:09.02 SPDx11 -- Driver LUID = 0x00000000-0x0000aa60
10:27:09.02 SPDx11 -- 3008MB dedicated video memory, 0MB dedicated system memory and 1087MB shared system memory available.
10:27:09.02 SPDx11 -- [1] GPUs found.
10:27:09.02 ShaderDatabase: using shader profile [ps50]
10:27:09.09 Unable to load shader [coh2_impostor_billboard] so replacing with [defaultshader]
10:27:09.25 SPDx11 -- CreateSwapChain: 1680x1050 @ 59954/1000Hz (59.953999Hz). Sample count/quality: 1/0. Back buffers: 2.
10:27:10.08 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:10.08 SPDx11 -- ResizeTarget: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:10.61 SPDx11 -- Setting SwapChain State to: FULLSCREEN
10:27:10.61 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:10.61 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
10:27:10.61 SPDx11 -- ResizeTarget: 1680x1050 @ 0/0Hz = Refresh Rate: 0.00
10:27:11.21 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:11.22 SPDx11 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:27:11.32 SPDx11 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:27:11.34 SPDx11 -- device requires no additional virtual address space textures.
10:27:11.34 SPDx11 -- Setting SwapChain State to: FULLSCREEN
10:27:11.34 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:11.34 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
10:27:11.34 SPDx11 -- ResizeTarget: 1680x1050 @ 0/0Hz = Refresh Rate: 0.00
10:27:11.89 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:12.01 SPDx11 -- GPU can do [9456] pixels per usecond. At [1680x1050x1] this is [5360] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [10.446080] ms, QueryWaitCPU time [11.000001] ms
10:27:12.56 SPDx11 -- GPU can do [88] pixels per usecond. At [1024x1024x1] this is [84] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [47.612926] ms, QueryWaitCPU time [48.000000] ms
10:27:12.56 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:27:12.73 SOUND -- Initializing ...
10:27:12.80 INNIMapDCA Key not found: tiger_radio_fuzz::objectdistance
10:27:12.80 INNIMapDCA Key not found: Reverb_Forest_Subtle::Distance
10:27:12.82 INNIMapDCA Key not found: metamap_result
10:27:13.09 SOUND -- Initialization completed!
10:27:13.65 GDS client init status 0
10:27:13.67 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\metamap\challenges\houffalize\houffalize_temp.info'
10:27:13.67 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\metamap\challenges\stoumont\alternate.info'
10:27:13.68 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\metamap\challenges\twin_villages\ardennes_bombardment.info'
10:27:13.68 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\metamap\challenges\twin_villages\ardennes_forest_2.info'
10:27:13.68 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\metamap\challenges\twin_villages\ardennes_forest_fix.info'
10:27:13.69 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\challenges\1942_airfield\allied_airfield.info'
10:27:13.70 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
10:27:13.71 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
10:27:13.72 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\mp\2p_cheneux\2p_cheneux_temp.info'
10:27:13.78 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\mp\outsourcing_winter\outsourcing_winter.info'
10:27:15.72 GameObjLoader 1532fdd8 - resetting counters
10:27:15.72 GameObjLoader 1532fdd8 - Created loader
10:27:15.73 GameObjLoader 1532ff78 - resetting counters
10:27:15.73 GameObjLoader 1532ff78 - Created loader
10:27:16.16 CRC & Version Info : exe 0x000042ec:data 0x58f39637
10:27:16.16 Initializing Scaleform D3D11 HAL
10:27:18.56 SFLoader -- UI DATA:UI\Bin\COH2UI.gfx loaded in 2.390000s
10:27:18.56 MUTING SOUNDS
10:27:23.74 NetworkManager::DispatchEvents() - Warning - Time between calls was 10087 ms
10:27:23.74 Requesting ticket
10:27:23.74 SteamAuthManager::GetAuthToken state ID : 1
10:27:23.86 SteamAuthManager::GetAuthToken state ID : 1
10:27:24.12 SPDx11 -- Setting SwapChain State to: FULLSCREEN
10:27:24.68 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:24.68 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
10:27:24.68 SPDx11 -- ResizeTarget: 1680x1050 @ 0/0Hz = Refresh Rate: 0.00
10:27:24.88 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:27:24.99 OnRequest app ticket returned N
10:27:24.99 SteamAuth received ticket at t=16644
10:27:24.99 SteamAuthManager::GetAuthToken state ID : 2
10:27:26.18 Found 1 profiles for account /steam/76561197978476638
10:27:26.18 Found profile: /steam/76561197978476638
10:27:26.18 RelicLinkListener::OnAccountEvent - AET_Login - Result [0]
10:27:26.58 GetAutomatchMaps: Got [300] maps
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:30.87 Invalid hostProfileID for ad name=SESSION_MATCH_KEY version=12
10:27:36.64 starting online hosting
10:27:36.71 SlotManager::GetStringFromSlots: compressed = 39 bytes / 446 bytes
10:27:36.93 BT! - SockInit: SOCK_FD_SET_SIZE = 64
10:27:36.93 DBG - SockConnect: 0/s->stHandle=2520
10:27:36.93 DBG - SockConnect: 0/2520 connect deferred (in progress)
10:27:36.99 DBG - SockAnimateAll: socket 0/2520 connection complete.
10:27:37.19 battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.1.102:64725, remote=54.209.64.161:27025, type=CONNECT, timeTookToConnectMS=267, silentTimeMS=0, lastSockError=0
10:27:37.26 Session::Initialize - info, initializing session object, using threads.
10:27:37.26 SessionManager::RegisterSession - Registering RL_NEW session 1f475580
10:27:37.26 Created Matchinfo for sessionID 43553739
10:27:37.26 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:27:37.26 starting local hosting
10:27:37.26 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:27:37.26 Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.102:6112;
10:27:37.26 Transport::OpenInternal request to WINaddr:192.168.1.102:6112;
10:27:37.26 Session::Host sid = 29893CB, hostURL = , local addresses = WINaddr:192.168.1.102:6112;
10:27:37.26 Session::GetState - info, session [43553739]'s state changed to [2:STATE_CONNECTING].
10:27:37.26 ValidateCustomData: called with 2445 bytes of custom data
10:27:37.26 Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.102:6112;, routes=WINaddr:192.168.1.102:6112;
10:27:37.26 WorldwideAdvertisementService::Process - EVENT_NEWPEER
10:27:37.29 Session::GetState - info, session [43553739]'s state changed to [3:STATE_CONNECTED].
10:27:37.29 Sending matchinfo change #2
10:27:37.29 Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
10:27:37.29 HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
10:27:37.30 local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.102:6112;), pending=0, dead=0, RS#=0/2
10:27:37.30 MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=1/0, actr=0/0
10:27:37.32 hosting - Session is connected
10:27:37.36 HostAsync - completed with HostResult = 0
10:27:37.36 Party::SetHostJoinResult - 0
10:27:37.36 Party::SetStatus - S_CONFIGURING
10:27:37.36 Can not find requested scenario map '', using default.
10:27:37.36 WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
10:27:37.36 SlotManager::GetStringFromSlots: compressed = 118 bytes / 669 bytes
10:27:37.44 Session - rcv'd Join request - address noaddr/relay/PID=AE92E3473802521F in use by existing peer (ignoring)
10:27:37.44 Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
10:27:37.44 Sending matchinfo change #14
10:27:37.62 Sending matchinfo change #20
10:27:37.62 Rejecting packet type 0 that claims to come from ourself
10:27:37.62 Rejecting packet type 0 that claims to come from ourself
10:27:37.84 Rejecting packet type 0 that claims to come from ourself
10:27:38.54 SlotManager::GetStringFromSlots: compressed = 114 bytes / 669 bytes
10:27:40.19 Sending matchinfo change #21
10:27:40.19 SlotManager::GetStringFromSlots: compressed = 169 bytes / 830 bytes
10:27:40.34 Sending matchinfo change #22
10:27:40.34 Rejecting packet type 0 that claims to come from ourself
10:27:40.59 Rejecting packet type 0 that claims to come from ourself
10:27:42.21 Sending matchinfo change #23
10:27:42.22 SlotManager::GetStringFromSlots: compressed = 169 bytes / 830 bytes
10:27:42.35 Sending matchinfo change #24
10:27:42.35 Rejecting packet type 0 that claims to come from ourself
10:27:42.58 Rejecting packet type 0 that claims to come from ourself
10:27:43.25 WorldwideAutomatchService::StartPolling - queued CreateAutomatch
10:27:43.51 Party::OnAutomatchEvent - AET_StartPolling - R_Success
10:27:43.51 AutomatchInternal - started automatch id = [00000000:029d126f]
10:27:44.51 Party::OnAutomatchEvent - AET_Polling - R_Success
10:27:54.90 Party::OnAutomatchEvent - AET_Polling - R_Success
10:28:05.39 Party::OnAutomatchEvent - AET_Polling - R_Success
10:28:09.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
10:28:16.38 Party::OnAutomatchEvent - AET_Polling - R_Success
10:28:21.80 AutomatchInternal - OnJoinAutomatch - Server told us join mid=[00000000:02989425], uid=[00000000:001b0148] - host url=wwautomatchurl
10:28:21.80 AutomatchInternal - join request validated, attempting
10:28:21.85 JoinAsync: Starting AsyncJob...
10:28:22.23 BT! - SockInit: SOCK_FD_SET_SIZE = 64
10:28:22.23 DBG - SockConnect: 1/s->stHandle=2144
10:28:22.23 DBG - SockConnect: 1/2144 connect deferred (in progress)
10:28:22.28 DBG - SockAnimateAll: socket 1/2144 connection complete.
10:28:22.43 battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.1.102:64973, remote=54.209.64.161:27027, type=CONNECT, timeTookToConnectMS=207, silentTimeMS=0, lastSockError=0
10:28:22.54 OnlineJoinAsync success
10:28:22.54 Session::Initialize - info, initializing session object, using threads.
10:28:22.54 SessionManager::RegisterSession - Registering RL_NEW session 412b6120
10:28:22.54 Created Matchinfo for sessionID 43553829
10:28:22.54 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:28:22.59 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:28:22.59 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:28:22.59 Allocated route ID=0 for PeerID 0 at WINaddr:192.168.1.102:6112;
10:28:22.59 Transport::OpenInternal request to WINaddr:192.168.1.102:6112;
10:28:22.59 Session::Connect sid = 2989425, hostURL = , local addresses = WINaddr:192.168.1.102:6112;
10:28:22.60 BattleServerRelay::Process - 166 ms between calls!
10:28:23.04 Session::PollTransportEvents AddPeerMessage from peer 0 recv'd for existing pending peer 0, the local peer
10:28:23.04 Session - highest peerID now : 2
10:28:23.04 Session::PollTransportEvents AddPeerMessage from peer 0 recv'd for existing pending peer 0, the host
10:28:23.05 ValidateCustomData: called with 2521 bytes of custom data
10:28:23.05 Client accepted Peer 2 into the match at address list = WINaddr:192.168.1.102:6112;, routes = WINaddr:192.168.1.102:6112;
10:28:23.05 Session::GetEvent - probing service provided NAT'd routes
10:28:23.05 WorldwideAdvertisementService::Process - EVENT_NEWPEER
10:28:23.05 ValidateCustomData: called with 1725 bytes of custom data
10:28:23.06 Client accepted Peer 1 into the match at address list = WINaddr:192.168.0.27:6112;, routes =
10:28:23.06 WorldwideAdvertisementService::Process - EVENT_NEWPEER
10:28:23.08 local PeerID 2 LOCL ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.102:6112;), pending=0, dead=0, RS#=0/0
10:28:23.08 host PeerID 1 RELY ack= 1 (191ms~0) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.0.27:6112;), pending=0, dead=0, RS#=0/0
10:28:23.08 MessageCounts: inval=0/0, seek=0/0, join=1/1, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/4, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=1/0, nudg=0/0, Thdr=0/0, Peer=1/5, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=1/2, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0
10:28:23.11 Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
10:28:23.11 JoinAsync - got operation info 0:SessionOperationInfo::SUCCESS
10:28:23.21 Accepted matchInfo updated 7 from host
10:28:23.21 Session::GetState - info, session [43553829]'s state changed to [3:STATE_CONNECTED].
10:28:23.26 JoinAsync - completed with JoinResult = 0
10:28:23.26 JoinAsync - completed with JoinResult = 0:AdvertisementJoinEvent::R_Success
10:28:23.26 WorldwideAutomatchService::OnJoinComplete - reporting success code to server
10:28:23.26 JoinAsync: AsyncJob Complete...
10:28:23.32 Accepted matchInfo updated 8 from host
10:28:23.92 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 74868, timeSinceLastTransmitMS 709 | Peer RS--- M#00000001 Sack00000004 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:18 data DestChannel:?]
10:28:24.02 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 74972, timeSinceLastTransmitMS 705 | Peer RS--- M#00000002 Sack00000004 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:18 data DestChannel:?]
10:28:24.28 [P#2] SrcP# 1 ignoring old retry: 1 expect: 5
10:28:24.28 [P#2] SrcP# 1 ignoring old retry: 2 expect: 5
10:28:24.28 Session::PollTransportEvents AddPeerMessage from peer 1 recv'd for unknown peer at address list WINaddr:192.168.0.102:6112;
10:28:24.28 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:28:24.28 Session::CheckAddress - initiating address check for WINaddr:192.168.0.102:6112;
10:28:24.28 Session - highest peerID now : 3
10:28:24.30 [P#2] SrcP# 1 ignoring old retry: 3 expect: 6
10:28:24.30 ValidateCustomData: called with 2777 bytes of custom data
10:28:24.30 Client accepted Peer 3 into the match at address list = WINaddr:192.168.0.102:6112;, routes =
10:28:24.30 WorldwideAdvertisementService::Process - EVENT_NEWPEER
10:28:24.40 [P#2] SrcP# 1 buffer out of seq: 7 expect: 6
10:28:24.42 SrcP# 1 deliver out of seq: 7 expect: 7
10:28:24.42 SrcP# 1 erase out of seq: 7 expect: 7
10:28:24.42 Session::PollTransportEvents AddPeerMessage from peer 1 recv'd for unknown peer at address list WINaddr:219.248.219.50:6112;
10:28:24.42 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:28:24.42 Session::CheckAddress - initiating address check for WINaddr:219.248.219.50:6112;
10:28:24.42 Session - highest peerID now : 4
10:28:24.46 Accepted matchInfo updated 9 from host
10:28:24.46 ValidateCustomData: called with 2938 bytes of custom data
10:28:24.46 Client accepted Peer 4 into the match at address list = WINaddr:219.248.219.50:6112;, routes =
10:28:24.46 WorldwideAdvertisementService::Process - EVENT_NEWPEER
10:28:24.71 Accepted matchInfo updated 12 from host
10:28:24.71 WorldwideAutomatchService::Process - Got into game successfully, 4 players present, got correct slot settings - setting metadata
10:28:24.90 [P#2] SrcP# 1 ignoring old retry: 5 expect: 9
10:28:24.92 [P#2] SrcP# 1 ignoring old retry: 6 expect: 9
10:28:25.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:25.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:25.01 Transport - Largest sent is now 36
10:28:25.16 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 76112, timeSinceLastTransmitMS 706 | Peer RS--- M#00000003 Sack00000008 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:18 data DestChannel:?]
10:28:25.26 Transport - Largest received is now 17
10:28:25.26 Transport::OpenInternal request to WINaddr:219.248.219.50:6112;
10:28:25.42 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 76370, timeSinceLastTransmitMS 708 | Peer RS--- M#00000004 Sack00000008 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:18 data DestChannel:?]
10:28:25.42 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 76370, timeSinceLastTransmitMS 708 | Peer RS--- M#00000005 Sack00000008 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:155 data DestChannel:?]
10:28:25.42 SENDING RETRY - Peer 2 to Peer 1 retryTimeMS 691 oneMsg.lastTransmitTime 76370, timeSinceLastTransmitMS 708 | Peer RS--- M#00000006 Sack00000008 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:15 data DestChannel:?]


Code
10:28:27.01 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:27.40 Party::OnAutomatchEvent - AET_Polling - R_Success
10:28:27.40 AutomatchInternal - OnJoinAutomatch - Server told us join mid=[00000000:02989425], uid=[00000000:001b0148] - host url=/10.0.7.100
10:28:27.40 AutomatchInternal - OnJoinAutomatch - already in that game and host user is correct nothing to do (hurray!)
10:28:27.45 Accepted matchInfo updated 18 from host
10:28:27.45 GetRequestInfoBySearchID - matchType 2
10:28:27.45 WorldwideAutomatchService::OnPollComplete - I am peer 2, ihost:0, islocal:1, option
10:28:27.45 WorldwideAutomatchService::OnPollComplete - All players in session and ready, automatch process complete
10:28:27.45 Party::SetStatus - S_PLAYING
10:28:27.50 Sending matchinfo change #25
10:28:27.50 SlotManager::GetStringFromSlots: compressed = 170 bytes / 830 bytes
10:28:27.65 Rejecting packet type 0 that claims to come from ourself
10:28:28.01 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:28.01 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:28.44 Accepted matchInfo updated 19 from host
10:28:28.44 WorldwideAutomatchService::OnStartComplete - detected successful game start
10:28:28.44 Match Started - [00000000:001b0148 /steam/76561198029264934], slot = 0, ranking = -1
10:28:28.44 Match Started - [00000000:0001e1fb /steam/76561197978476638], slot = 1, ranking = -1
10:28:28.44 Match Started - [00000000:000a60b5 /steam/76561198001264806], slot = 2, ranking = 4765
10:28:28.44 Match Started - [00000000:000d3477 /steam/76561198094027073], slot = 3, ranking = 19983
10:28:29.01 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:29.01 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:30.01 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:30.01 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:30.20 MOD - Setting player (0) race to: 0
10:28:30.20 MOD - Setting player (1) race to: 0
10:28:30.20 MOD - Setting player (2) race to: 0
10:28:30.20 MOD - Setting player (3) race to: 0
10:28:30.20 GAME -- Scenario: DATA:scenarios\mp\4p_moscow_outskirts_fall_frontline\4p_moscow_outskirts_fall_frontline
10:28:30.20 GAME -- Win Condition Qualified Name: 00000000000000000000000000000000:16123440
10:28:30.20 GAME -- Win Condition Name: victory_point
10:28:30.20 GAME -- Human Player: 0 Lord of The Piven 1769800 0 aef
10:28:30.20 GAME -- Human Player: 1 Appleseed(no sound) 123387 1 west_german
10:28:30.20 GAME -- Human Player: 2 simkawayee 680117 0 aef
10:28:30.20 GAME -- Human Player: 3 SirStanislav 865399 1 german
10:28:30.82 Accepted matchInfo updated 20 from host
10:28:31.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:31.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:31.29 GameObj::StartGameObj - info, network session GUID set to [{216245d9-b275-4db0-86c9-6440a80937b3}].
10:28:31.72 OBJECTSCAR -- Initialization failed - could not load scar type BP list.
10:28:31.80 SENDING RETRY - Peer 2 to Peer 4 retryTimeMS 500 oneMsg.lastTransmitTime 82946, timeSinceLastTransmitMS 505 | Peer RS--- M#00000001 Sack00000000 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:22 data DestChannel: ]
10:28:32.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:32.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:32.06 SENDING RETRY - Peer 2 to Peer 4 retryTimeMS 500 oneMsg.lastTransmitTime 83201, timeSinceLastTransmitMS 510 | Peer RS--- M#00000002 Sack00000000 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:22 data DestChannel: ]
10:28:32.55 INNIMapDCA Key not found: tinitus::time
10:28:32.80 PHYSICS -- Created node factory 'HVOK'
10:28:32.80 PHYSICS -- Created node factory 'DMMY'
10:28:32.82 GameObjLoader - upgrading load_count from 0 to 2618
10:28:33.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:33.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:34.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:34.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:35.00 Session::ProcessCheckAddressList - sending address check to WINaddr:192.168.0.102:6112;
10:28:35.00 Session::ProcessCheckAddressList - address WINaddr:192.168.0.102:6112; timed out
10:28:35.00 Session::ProcessCheckAddressList - sending address check to WINaddr:219.248.219.50:6112;
10:28:35.00 Session::ProcessCheckAddressList - address WINaddr:219.248.219.50:6112; timed out
10:28:38.01 local host PeerID 1 LOCL ack= 10 (386ms~17) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.102:6112;), pending=0, dead=0, RS#=9/9
10:28:38.01 MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/7, Pdel=0/0, drop=0/0, data=63/34, mdat=0/0, voip=0/0, rchk=24/0, nudg=0/4, Thdr=31/12, Peer=95/87, PPrx=45/142, ping=9/6, Pfrg=0/0, rely=0/7, lb_p=5/5, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0
10:28:38.07 [P#2] SrcP# 3 ignoring old retry: 1 expect: 3
10:28:38.43 [P#2] SrcP# 3 ignoring old retry: 2 expect: 4
10:28:38.69 [P#2] SrcP# 3 ignoring old retry: 3 expect: 5
10:28:39.07 [P#2] SrcP# 3 ignoring old retry: 4 expect: 6
10:28:41.51 SPDx11 -- Setting SwapChain State to: FULLSCREEN
10:28:42.18 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:28:42.18 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
10:28:42.18 SPDx11 -- ResizeTarget: 1680x1050 @ 0/0Hz = Refresh Rate: 0.00
10:28:42.39 SPDx11 -- Actual SwapChain buffer set by DXGI: 1680x1050 @ 59954/1000Hz = Refresh Rate: 59.95
10:28:45.48 Dx11Program : Unable to find shader script for 'max_alphablend' in the ShaderDatabase.
10:28:45.48 Unable to load shader [max_alphablend] so replacing with [defaultshader]
10:28:49.63 Dx11Program : Unable to find shader script for 'dx9_unit_team_tint_dirt_norm_oclu_spec_1bit' in the ShaderDatabase.
10:28:49.63 Unable to load shader [dx9_unit_team_tint_dirt_norm_oclu_spec_1bit] so replacing with [defaultshader]
10:28:54.02 GameObjLoader 1532fdd8 - resetting counters
10:28:54.02 GameObjLoader 1532fdd8 - LOAD_DONE
10:28:54.88 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:28:57.01 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:28:57.82 [P#2] SrcP# 4 ignoring old retry: 1 expect: 3
10:28:58.08 [P#2] SrcP# 4 ignoring old retry: 2 expect: 4
10:28:58.44 [P#2] SrcP# 4 ignoring old retry: 3 expect: 5
10:28:58.67 GAME - SessionSetup
10:28:58.67 MUTING SOUNDS
10:28:58.70 [P#2] SrcP# 4 ignoring old retry: 4 expect: 6
10:28:58.87 TChunkManagerIO::Load version 2001l
10:28:58.91 TERRAINTEXTURE -- compositor added RenderTarget of size 3780 x 2362
10:28:59.08 [P#2] SrcP# 4 ignoring old retry: 5 expect: 6
10:28:59.58 [P#2] SrcP# 4 ignoring old retry: 6 expect: 7
10:29:00.21 GAME - CreateGEWorld in 1543 ms
10:29:00.23 GAME - SessionSetup finished in 1560 ms
10:29:00.25 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:00.25 GAME - WaterReflectionManagerSetup
10:29:00.25 GAME - WaterReflectionManagerSetup finished in 0 ms
10:29:00.30 GAME -- Recording game
10:29:00.34 Regenerating ImpassMap data...
10:29:00.34 Impass Data was already valid, but regenerating...
10:29:00.40 ImpassRegen due to map with out of date data
10:29:00.40 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:29:00.40 Regenerating CanBuildMap data...
10:29:00.40 Pathfinder::Regenerate()...
10:29:00.44 Generating PathSectorMap...
10:29:00.84 Pathfinder::Regenerate() Done.
10:29:00.90 SimWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VictoryPointPlusAnnihilate.scar] succeeded.
10:29:01.58 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:29:01.58 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:29:01.58 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:29:01.58 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:29:01.79 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:01.84 SPEECHMANAGER -- Loaded in 0.018525 seconds
10:29:01.90 TwoPop sound file 'dev/440hz' not loaded
10:29:02.16 GameObjLoader - upgrading load_count from 0 to 2742
10:29:02.86 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:03.72 GameObjLoader 1532ff78 - resetting counters
10:29:03.72 GameObjLoader 1532ff78 - LOAD_DONE
10:29:03.89 Releasing [144]MB of Staging texture data
10:29:03.89 PreloadResources took 0ms.
10:29:03.99 SIM -- Setting SyncErrorChecking level to Low
10:29:04.00 LoadArbitrator::UpdateLoadProgress - info, player "[0:2]" finished loading with checksum [3120433106].
10:29:04.71 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:06.01 LoadArbitrator::UpdateLoadProgress - info, player "[0:2]" finished loading with checksum [3120433106].
10:29:06.84 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:08.00 LoadArbitrator::UpdateLoadProgress - info, player "[0:2]" finished loading with checksum [3120433106].
10:29:08.71 LoadArbitrator::UpdateLoadProgress - info, player "[0:1]" finished loading with checksum [3120433106].
10:29:09.16 SENDING RETRY - Peer 2 to Peer 4 retryTimeMS 1151 oneMsg.lastTransmitTime 119654, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000075 Sack00000030 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:22 data DestChannel: ]
10:29:09.70 [P#2] SrcP# 4 ignoring old retry: 31 expect: 35
10:29:10.00 LoadArbitrator::UpdateLoadProgress - info, player "[0:2]" finished loading with checksum [3120433106].


the code is too long keep on getting cutoff so i upload it to pastebin
http://pastebin.com/4u0D5z0v
29 Mar 2015, 23:35 PM
#2
avatar of gokkel

Posts: 542

Me and all my mates have frequently bugsplats since a while, it can happen at any point, mostly during the loading screen, rarely in the middle of a game, sometimes at the end of a game (when warspoils drop).

I think Relic just fucked something up, maybe with the last "bugfix" patch.
30 Mar 2015, 00:11 AM
#3
avatar of Appleseed

Posts: 622

some how i can't post everything so i upload it on first post

jump backJump back to quoted post29 Mar 2015, 23:35 PMgokkel
Me and all my mates have frequently bugsplats since a while, it can happen at any point, mostly during the loading screen, rarely in the middle of a game, sometimes at the end of a game (when warspoils drop).

I think Relic just fucked something up, maybe with the last "bugfix" patch.


i don't have bugsplats in loading screen, always happens in the middle of game it is like 2 out 3 game today i played it crashes.
30 Mar 2015, 00:41 AM
#4
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

same thing; seems to crash at the stats screen
30 Mar 2015, 02:38 AM
#5
avatar of turbotortoise

Posts: 1283 | Subs: 4

Like, a hard ctd without an error message? What does eventviewer have to say?
30 Mar 2015, 03:13 AM
#6
avatar of Appleseed

Posts: 622

Like, a hard ctd without an error message? What does eventviewer have to say?


just a bugsplit show up ask me to send the report or not afterwards when i try to lanuch the game it usually go in to check game integrity then it runs game, until next crash about 30-1hour later

how to check eventviewer for COH2? windows evenvierwer shows nothing about COH2
30 Mar 2015, 03:28 AM
#7
avatar of turbotortoise

Posts: 1283 | Subs: 4

Well, it's good that you can at least play a little bit.

Open your start menu, type in eventviewer, it'll appear before that. Open it. In the left hand pane go to custom views > administrative events, you'll see a variety of errors, it's been a while since I had to deal with anything serious, but I believe they'll be called critical errors, look for anything relating to reliccoh2.exe, the timestamps will give you a good indicator of where to look as well.

great sig btw, i especially like the last guy who tries to do a sick bboy handstand behind the panther xD
30 Mar 2015, 04:34 AM
#8
avatar of Appleseed

Posts: 622

Well, it's good that you can at least play a little bit.

Open your start menu, type in eventviewer, it'll appear before that. Open it. In the left hand pane go to custom views > administrative events, you'll see a variety of errors, it's been a while since I had to deal with anything serious, but I believe they'll be called critical errors, look for anything relating to reliccoh2.exe, the timestamps will give you a good indicator of where to look as well.

great sig btw, i especially like the last guy who tries to do a sick bboy handstand behind the panther xD


thanks for the help.. unfortunately there is no error message in my event viewer about the Reliccoh2, nothing about coh2 at all dont know why. in fact i just had 3 more crashes after two crashes in the morning, still nothing there. i will give try again next weekend when i got time.

yup that sig is 1 of my favor moment i played in COH2, my panther was try to circle a IS2 while those two squad of shocks just happen to be on the way :D
30 Mar 2015, 07:18 AM
#9
avatar of turbotortoise

Posts: 1283 | Subs: 4

i'm not sure if you poked around in there, but i was wrong about the location. you should be searching in Windows Logs > Applications. just a heads up.
30 Mar 2015, 08:19 AM
#10
avatar of Cyanara

Posts: 769 | Subs: 1

Depending on how tech-savvy you are, working through the first section in this guide might make your system a bit more stable.

System Performance Guide
6 Apr 2015, 13:10 PM
#11
avatar of Appleseed

Posts: 622

i'm not sure if you poked around in there, but i was wrong about the location. you should be searching in Windows Logs > Applications. just a heads up.


ya i poked around it didn't show up, however after the last patch i didn't get any crash since then, i guess is last patch broke some thing that is now fixed. Thanks!

jump backJump back to quoted post30 Mar 2015, 08:19 AMCyanara
Depending on how tech-savvy you are, working through the first section in this guide might make your system a bit more stable.

System Performance Guide


Thanks, i actually did those first no help. but after last patch it somehow fixed itself. so far I don't have the problem now.
6 Apr 2015, 14:40 PM
#12
avatar of turbotortoise

Posts: 1283 | Subs: 4

Awesome! Happy games!
0 user is browsing this thread:

Livestreams

United States 26
Russian Federation 6
Peru 2
unknown 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

868 users are online: 868 guests
1 post in the last 24h
9 posts in the last week
27 posts in the last month
Registered members: 50009
Welcome our newest member, qq801com
Most online: 2043 users on 29 Oct 2023, 01:04 AM