But every time you play against another person, you're competing against them. It doesn't matter if you're taking the game seriously or not, when you play against someone and try to win, you're competing. You don't have to be a tournament player to want to win. If you're playing a multiplayer game, you have to accept the fact that the vast majority of players are playing to win. For most people, winning in a boring way is a whole lot more fun than losing in a unique way. Nobody goes into a game of CoH2 and says "I'm going to try to lose". You're playing to win against an opponent who's also playing to win; that's the very definition of a competition.
Of course the meta can change without patches, but that requires a game that encourages variety. Unfortunately, CoH2 lacks a lot of the traditional RTS elements that encourage variety in other games. It's all about finding the optimal unit composition, which is a tough thing to do with so many units in the game, but once it's been found there's little incentive to introduce variety on the player's part because unit composition is really the only strategic outlet players have.
Thats the problem of the players (all the 10 year old boys or the ones who behave like them) and not the game's. People are stupid and that is a fact (you can see prove everyday everywhere around you).
There are so many players who choose to have fun with the game and experiment with the meta and i heard all of them saying that they enjoy the game even if they loose. I had soooo many wow games that i lost. They where 1000 times better then some wins i had.
I know that this is how the society thinks (winning with every cost) but as i said before, people are stupid...
First means everything, second means nothing, the biggest BS line of our time.
Participating and having fun, this is how it should be.