Relic Should Push More Patches
Posts: 65
I feel like they have been incrementally setting the multiplayer up into a F2P system since shortly after release. Perhaps the patch that they are working on will do just that. One could hope that we could get weekly/monthly balance patches after that since there would be a revenue stream involved as an incentive to keep the player base happy.
Posts: 3293
Can I get clarification where why my post was defamation and Hale's was not please?
just as a explanation i work ass backwards. i typed this sentence starting from the middle and working my way outwards.
secondly bloodnok has called for a recount so either gonna revis everything and start over or revis stuff that is felt unjustfied.
Posts: 173
just as a explanation i work ass backwards. i typed this sentence starting from the middle and working my way outwards.
secondly bloodnok has called for a recount so either gonna revis everything and start over or revis stuff that is felt unjustfied.
I am sorry but I have no idea what you mean in regards to your first paragraph.
Posts: 10665 | Subs: 9
Can I get clarification where why my post was defamation and Hale's was not please?
EDIT: thread now more or less where it might need to be.
Please don't take liberties anybody, otherwise my old friend, the invis fairy, might need to dust down her wings and fly ((flutter, flutter))
Posts: 322
What could be the excuse for releasing WFA and then not having a balance patch for 6 months?
I feel like they have been incrementally setting the multiplayer up into a F2P system since shortly after release. Perhaps the patch that they are working on will do just that. One could hope that we could get weekly/monthly balance patches after that since there would be a revenue stream involved as an incentive to keep the player base happy.
While it may seem like this could be a logical conclusion, We have no hard evidence to back this up.
On a side note if relic dose do this you can be sure that they will screw it up.
We wont get a good F2P experience like LoL or Path of Exile.
(Despite how a lot of people feel about LoL it has a awesome F2P system)
They can't even fix the graphical bugs that plague the game along with performance issues.
If i were to hold my breath i would be doing so for a loong time.
Posts: 58
Posts: 10665 | Subs: 9
Looking hard at you, pussyking
Back to topic
Posts: 2561
What I do want to see is more announcements about future content and changes. I mean look at warthunder's dev blog for instance: http://warthunder.com/en/devblog/ , there's like 10 posts about upcoming content in 2 weeks. Relic hasn't talked about upcoming content for months.
Posts: 4928
I think that those kinds of expectations are a bit much. Relic gets out about 1 patch a month which is in line with a lot of competitive MMOs and stuff.
The last big gameplay update was the October 29th Update almost 4 months ago, everything since has been small hotfixes, a single-player patch, and a bug fix patch. Granted, those are still patches, but the community is begging for gameplay patches at this point. And for all we know, gameplay is finalised and they're not going to patch it again.
Posts: 2115 | Subs: 1
The last big gameplay update was the October 29th Update almost 4 months ago, everything since has been small hotfixes, a single-player patch, and a bug fix patch. Granted, those are still patches, but the community is begging for gameplay patches at this point. And for all we know, gameplay is finalised and they're not going to patch it again.
bold statement.
source pls
Posts: 10665 | Subs: 9
I think that those kinds of expectations are a bit much. Relic gets out about 1 patch a month which is in line with a lot of competitive MMOs and stuff. There is only a few that patch more frequently then that. And the ones that do are usually much bigger companies.
What I do want to see is more announcements about future content and changes. I mean look at warthunder's dev blog for instance: http://warthunder.com/en/devblog/ , there's like 10 posts about upcoming content in 2 weeks. Relic hasn't talked about upcoming content for months.
*Ahem*, on that subject..a FTP game...I have spent as much as on CoH2.. and guess what? Still no Lancaster.... still no Mosquito... keep your FTP
Posts: 4928
bold statement.
source pls
I said "for all we know". We know nothing, they tell us nothing. There is no source they are, there is no source they aren't, there's nothing. That was the point of that statement.
Posts: 927
Posts: 2561
I spent nothing and am flying b-17s and mustangs. You just have to invest more time then money.
*Ahem*, on that subject..a FTP game...I have spent as much as on CoH2.. and guess what? Still no Lancaster.... still no Mosquito... keep your FTP
Posts: 551
I think that those kinds of expectations are a bit much. Relic gets out about 1 patch a month which is in line with a lot of competitive MMOs and stuff. There is only a few that patch more frequently then that. And the ones that do are usually much bigger companies.
What I do want to see is more announcements about future content and changes. I mean look at warthunder's dev blog for instance: http://warthunder.com/en/devblog/ , there's like 10 posts about upcoming content in 2 weeks. Relic hasn't talked about upcoming content for months.
Men of War 2 have released 3 patches during the last week. One of them was a huge 1.9 gb patch
Posts: 3548 | Subs: 2
Posts: 1740
Probably another thing left on the road.
Posts: 542
It's kinda hard to push balance patches when you don't have a lead balance dev me thinks.
Why, surely they have other people who can work on balance patches or already do. Breaking Brad for example did apparently most of the patches in DoW2 Retribution, although I wasn't too fond of several of the changes in them.
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