Community Patch to Relic
Posts: 7
This would be a community patch, not one person's work. A shared work. We would have people test it and post bugs. We could brainstorm solutions to issues within the game. We would have a main patch. Different programmers could try community brainstormed solutions with the main patch. They would upload it and the community could give feed back to his/her solution and then we could decide as a whole if we wanted to add it to be part of the main patch.
It is very common for a community patch/mod to be made into official patches by the developers, I.E. Relic.
What do you guys think?
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Kappatch. People are stupid, Cruzz is smart.
+1
Posts: 7
Posts: 60
The main thing stopping it from that at the moment is the lack of a match search function for mods.
But maybe theres someone in the community that can put together a Lobby that can bring together willing Kappatchplayers?
That would allow Kappatchto grow to the size it earns.
Greetz
Posts: 13
Kappapatch would be a short term hot fix. Adjusting Balance with Good Players would help more long term.
EDIT: ANd Relic FIX SPAM with a Blobauro, that increases Received Accuracy of Blbbed up units. Thanks.
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This type of patch would be something that would take some time to put something together and would involve the whole community.
Cruzz proves you wrong. I'm 100% sure that his patch is better than what we have atm even though it's far from perfect.
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We could even seperate diffrent topics like bugs, balance, factions and assign it to diffrent groups with members leading them that know what they talk about. Lots of good ideas. We are simply suggesting Relic what we would like to change.
Would be nice to know if Relic would be interested in that offer. I would definitely be up for it.
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Ultimately, this won't happen unless Relic initiates it, and given Relic's current priorities I doubt it's something they're willing to do.
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Posts: 7
Cruzz proves you wrong. I'm 100% sure that his patch is better than what we have atm even though it's far from perfect.
Cruzz is one person in the community. Why would Relic take one person's work seriously? We need the community as a whole to put something together and bring it to Relic after all the work has been done.
Posts: 1166 | Subs: 1
Cruzz is one person in the community. Why would Relic take one person's work seriously? We need the community as a whole to put something together and bring it to Relic after all the work has been done.
No. Just...no.
Posts: 7
Developers taking patches/mods from community and making them official is actually quite common in the modern games Industry, no reason why Relic shouldn't do it. Although I do think the Kappatch needs some more testing and refinement.
This is completely true. It is VERY common that community patches/mods have been made official patches. This would have brainstorming to make solutions to issues that arise within the game. Yes, some people have no idea how to fix problems. Some people here would have great ideas and they could be tried, tested, and approved by the community to then be added to the patch as a whole.
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Im 100% sure that a balance patch is in the works and that they might stall it for march to release it with new commanders. But i wouldnt expect too much.
Posts: 713 | Subs: 2
Cruzz is one person in the community. Why would Relic take one person's work seriously? We need the community as a whole to put something together and bring it to Relic after all the work has been done.
As Inverse said, most people in this community have no idea about balance. If they involved the whole community there would never be an agreement on anything because of cluelessness, fanboyism, trolling etc
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