Dear Relic,
The MG42 was the most superior MG in WW2. One MG can shoot 1200 to 1500 rpm. This is massive supression from ONE gun! COH2's current state of the MG42 has a horrible suppression rate, why is this, dont tell me to make 2 MG42s when the allies MGs the Maxim, the DShk and the 50-Caliber suppress almost immediately with a single MG. Please update the MG42 to a more realistic suppression MG like in WW2 and to shred infantry.
Few notes:
MG42 -
The MG 42 has a proven record of reliability, durability, simplicity, and ease of operation, but is most notable for its ability to produce a high volume of suppressive fire. The MG 42 had one of the highest average cyclic rate of any single-barreled man-portable machine gun: between 1,200 and 1,500 rpm, which results in a distinctive muzzle report.
Maxim - estimated 850 round/min
DShK - estimated 600 rounds/min
50 caliber - estimated 450–600 rpm
I appreciate your time.
Thank You,
ICE
I got bad news- horrible news- the MG42 wasn't that special.
Yes, to be blunt, it was good. It was inexpensive to produce and light, but that's about where it's perks end. It's fanatical rate of fire lead to issues where it would literally eat itself alive. There's fundamentally no good way to engineer a gun firing 1500 rounds a minute to properly seat each round. Sometimes it missfires and destroys the barrel, sometimes it missfires and it's junked. And that rate of fire? Irrelevant. 600 rounds per minute firing at you, 1500 rounds per minute firing at you. You know as well as I do that the difference is irrelevant, you're hitting the dirt regardless.
In COH2 the MG42 is fine. It doesn't have comparable suppression values to the Maxim or the M2 (I'd have to look up it's tables but what I've seen is that it's entirely forgettable and almost insulting to the real gun) because it's suppression area is much larger. Only the worst kind of blobber will be stopped dead by maxim crews.
The only real issue with the MG42 is the broken incendiary rounds ability. Why the fuck is it time based? Between that and the mandatory reload it triggers when activated, you're basically making a useless ability that fights against itself.