Ostheer: What is to be done?
Posts: 1130
PG are a bit to expensive reduce cost to 300 MP
A major issue is the lack of a good early mobile unit for the ost especially when dealing with maxim and sniper spam . the 222 really needs a major overhaul. make it cost 320/50 320 hp main gun and mg (remember usf track has 2 mg's)is on par with the usf track
Jacksons eat tier 3 for breakfast. a problem that has emerged since coh 2 rolled of the beta. the lack of a tank destroyer is really killing tier 3
The tier 4 brumbar. in my personal experience the p4 does its job significantly better. not worth the cost either decrease the cost or buff it someway.
Posts: 1637
Lower tech cost of BPs.
Increase Gren base DPS, lower damage of LMG42 upgrade to compensate making them equal to how they are today. Giving better early firepower vs Rifles and the same when the LMG is unlocked. Alternativley more damage in their weapon profiles may accomplish the same thing. So that they arent SO bad vs Rifles up close.
Of course remove the negative cover from Scripts to keep them up to par.
Posts: 2053
Nerf Jackson damage to 160 and not compensate for nerf. Itll still be miles better than the su-85 simply because of the turret (and teching). It is better to change one unit to improve other units than to buff multiple units to stand a chance against one unit.
Though most importantly... USF and OKW teching is dirt cheap compared to Ostheer and Soviet teching (even more so since teching for WFA rewards you in turn for teching) - and Ostheer has the most mp intensive teching overall.
I still fear Ostheer being able to fast tech to T4 and put out a panther fast enough to deal with enemy armor... OKW can do it, but they have no other battle tank (good job, design team), but Ostheer has T3. T3 is not a thing vs. USF, but then the nerf should make things somewhat better...
Brummbar should definitely be cheaper, since its AI performance is nothing special. Panzerwerfer definitely should perform better... But T4 is the final stock tier for the late game. I do not want to ever see it as a option over T3; but only as an upgrade of T3.
Posts: 4951 | Subs: 1
The Brummbar is actually a very awesome unit as far as squad wipes go, but it's so bloody expensive I only find myself getting them If I'm floating a shitload of fuel or my OKW friends already have AT covered.
Posts: 551
Posts: 369
Reduce costs to get to T4, increase costs of teching for USF and OKW.
Units themselves are mostly fine, but relic slowed down teching for vanila armies for a reason and that reason certainly wasn't so we could get new armies with ultra fast teching.
Old armies need to invest a hefty amount of time, menpower and fuel on their teching, new armies do not even notice any strain on the resources when teching not to mention the time saved because of no need to retreat builder unit and use it to get the tier building up and runnig. That is the problem here.
Tbh Ostheers biggest problems are the early and mid game, not the end game (because Tigers). I feel like speeding up teching to T4 isn't going to help much with that.
Posts: 369
Posts: 4951 | Subs: 1
Posts: 449
The problem isn't that they're not competitive but that in order to be competitive you have to follow a restrictive formula. Learn that formula and get creative outside of it.
That applies to the other factions as well, arguably to a lesser extent.
Posts: 4951 | Subs: 1
4-5 grens, 2-pac into Tigers still works very well.
The problem isn't that they're not competitive but that in order to be competitive you have to follow a restrictive formula. Learn that formula and get creative outside of it.
That applies to the other factions as well, arguably to a lesser extent.
Grens at the moment suffer from the same issues that Pgrens do, small squad size means it's very easy to wipe a squad in a single shot. In the late game were indirect fire and heavy tanks rule the battlefield it's a extremely unfriendly place a 4 man squad of any type.
Ostheer obviously does have strategies that work, but what they do have that works is still very easy to counter.
Posts: 551
Posts: 1225
4-5 grens, 2-pac into Tigers still works very well.
The problem isn't that they're not competitive but that in order to be competitive you have to follow a restrictive formula. Learn that formula and get creative outside of it.
That applies to the other factions as well, arguably to a lesser extent.
This is pretty reliably countered by Conspam into t2 ZiS with Shocks to IS-2. Played on both sides of that equation alot recently, and given similar skill level Soviets will come out ahead with reliability. Shocks plus flames work very well at killing the German pak line or at least forcing it out of position, and then the IS-2 will do its thing.
Ele performs alot better against it.
"Pussyking", do you have a single OH 1v1 under your belt, in all honesty?
Posts: 4951 | Subs: 1
For comedy hull down a Command PIV, and watch it turn Rifle Blobs into hamburger, I killed a Easy Eight with it (with a little help from a Pak40 and faust of course).
Posts: 1217
Ostheer is fineJoke of the day.
When was the last time you did see Panzerwerfers, Flame-HTs, 105mm Haubitze and to some extend StuGs being used in competitive gaming? There are too many useless units for Ostheer.
The same applies to Soviets (SU-76, lategame Conscripts).
The old factions are lackluster.
Running into MG42s is standard gameplay.
USA hard counter Ostheer. Run into their MGs with infantry and kill off the gunners. Finish their tanks with Jacksons before the Ost-player can react. I win button P47s to top it off. Totally l2p.
Posts: 10665 | Subs: 9
Posts: 551
This is pretty reliably countered by Conspam into t2 ZiS with Shocks to IS-2. Played on both sides of that equation alot recently, and given similar skill level Soviets will come out ahead with reliability. Shocks plus flames work very well at killing the German pak line or at least forcing it out of position, and then the IS-2 will do its thing.
Ele performs alot better against it.
"Pussyking", do you have a single OH 1v1 under your belt, in all honesty?
I was playing ost until WFA. I remember the glorious days of Tiger "GG" Ace.
Posts: 1225
I was playing ost until WFA. I remember the glorious days of Tiger "GG" Ace.
So did I, so what? There have been alot of crass imbalances throughout the history of the game, one way or another, and now OH has the short end of the stick. Alot has changed since WFA release... OH has been nerfed considerably across the board, it is extremely unforgiving to play - not only against US by the way - and on certain maps this is strongly exarcerbated, Semois, Kholodny Winter, La Gleize etc.. You can pretty easily lose the game through not much fault of your own already once the M20 hits the field. Play 15-20 games of OH 1s in this patch, and I will assure you you'll be tempted to rip your hair out afterwards. Conspam, Vet 2 rifles straight off the bat, etc. etc..
Posts: 551
So did I, so what? There have been alot of crass imbalances throughout the history of the game, one way or another, and now OH has the short end of the stick. Alot has changed since WFA release... OH has been nerfed considerably across the board, it is extremely unforgiving to play - not only against US by the way - and on certain maps this is strongly exarcerbated, Semois, Kholodny Winter, La Gleize etc.. You can pretty easily lose the game through not much fault of your own already once the M20 hits the field. Play 15-20 games of OH 1s in this patch, and I will assure you you'll be tempted to rip your hair out afterwards. Conspam, Vet 2 rifles straight off the bat, etc. etc..
The old ost strats still deliver a punch: assgrens on stalingrad, agressive halftrack + grens with lmgs combo VS usf, relief inf strats, onfield howi and double pak40 wins games vs USF.
Posts: 959
This faction could use one for the balance with other factions.
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