"Blobbing"
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Posts: 453
Posts: 453
Posts: 721
This is such a flame thread. Blobbing isn't supposed to be part of Coh and hopefully you caught all the sarcasm.
It's not a flame thread. Next time you write something derogatory about your enemy because he/she is moving a bunch of units around, hopefully you will stop and think "oh wait, what a scrub I'm being" and cease that. All thanks to this thread.
Posts: 1617
It's just lame to play with or against and extremly hard to counter thanks to the bad balance and maps...but the era of easy-wins by blobbing is here.
Posts: 1679 | Subs: 5
The best example I can give is Grenspam in CoH1. It was powerful because it was easy to do, but it was weak against American players who knew what they were doing. It was also stronger in the hands of a player who knew how to position properly rather than a player who just blobbed.
I can't speak to the situation in CoH2, but that's the sort of dynamic that should be targeted.
Posts: 10665 | Subs: 9
There's nothing inherently wrong with blobbing.......... Blobbing is fine, but it shouldn't be the best option; it's easy to do, so it should be weaker than using proper positioning, which is harder to do.
The best example I can give is Grenspam in CoH1. It was powerful because it was easy to do, but it was weak against American players who knew what they were doing. It was also stronger in the hands of a player who knew how to position properly rather than a player who just blobbed.
And Brit blobs? You forgot the Brit Blobs...
I can't speak to the situation in CoH2, but that's the sort of dynamic that should be targeted.
No Brit blobs in CoH2. No Bren-in-Bren in CoH2. No 'Roos in CoH2 - your loyal memory lapse about Roos is excusable on this point
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Posts: 551
Soviets have only two units which work: shocks and Stalin
Coh2 devs can basicly remove everything else in COH2. Make coh2 a funny f2p click-click blob blob game which suits everyone at a coffee break. Playable from an android phone. Click click a-move blob, done.
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Posts: 440
CoH: Tactics.
Play CoH everywhere you go with the new mobile RTS based on the highest rated strategy game of all time! Never a dull moment as each player starts with a 4 heavy tanks and a ball of infantry! Tilt your phone in the direction you want your
edit: marketing dept. addendum
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"Relic Entertainment and SEGA are excited to announce"
Posts: 551
Q4 2015, Relic Entertainment and SEGA are excited to announce....
CoH: Tactics.
Play CoH everywhere you go with the new mobile RTS based on the highest rated strategy game of all time! Never a dull moment as each player starts with a 4 heavy tanks and a ball of infantry! Tilt your phone in the direction you want yourblobarmy to move! Remember to use cover! Preorder now for the ~*exclusive*~ German V1 rocket Commander and the Allied Fat Man/Little Boy nuke pack!
edit: marketing dept. addendum
Yeah, its that direction coh2 is going.
COH2 could also became an animated card collectible as well with gameplay like this:
SU vs OKW 1 v 1:
play T1 card
play volks
play M3 card
play volks
play two penals cards
play volks
play flamer card
OKW surrenders
SU wins!
Posts: 2779
And Brit blobs? You forgot the Brit Blobs...
No Brit blobs in CoH2. No Bren-in-Bren in CoH2. No 'Roos in CoH2 - your loyal memory lapse about Roos is excusable on this point
Brit blob is easy to handle because MG42 and snipers did their job well, all you need to stalling 4 CP and drop a Firestorm at his truck when forcing them retreat.
Posts: 179
Posts: 1283 | Subs: 4
Brit blob is easy to handle because MG42 and snipers did their job well, all you need to stalling 4 CP and drop a Firestorm at his truck when forcing them retreat.
on the assumption that flamer pios a HT and a shreck didn't get your truck first.
Posts: 4630 | Subs: 2
I mean, mg here and there, 2 squads attack frontally, 2 flanking etc etc... We got rekt countless times by Axis blobs running around whole map from point to point.
There is no place for tactic here. Sad thing...
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