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russian armor

Supply - in-game currency

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28 Nov 2015, 04:41 AM
#281
avatar of The Big Red 1

Posts: 758

lol wtf is with micro-transactions these days?
28 Nov 2015, 05:25 AM
#282
avatar of INFIEL

Posts: 31



Nigo 4 president !!

PS: he's also my RL friendsies


Nigo is TRUE LEGEND!!!

PS: You special too Showtaro kkkkk :thumbsup:
28 Nov 2015, 09:02 AM
#283
avatar of Diomedes

Posts: 103

jump backJump back to quoted post5 Feb 2015, 12:21 PMnigo




Icons_kickers_supply_32x32 maybe you will able to earn supply just by playing? (xp kickers)
i'm not fan about the 'item durability' either. i hope this is not the 'war spoils' fix.
28 Nov 2015, 18:05 PM
#285
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Lol lelic....


Supply, repair, durability....so retard.
28 Nov 2015, 18:15 PM
#286
avatar of F1sh

Posts: 521

This is either really, really good. Or it could be a disaster.

Either way, I don't know about you guys, but this looks pretty cool.
28 Nov 2015, 18:32 PM
#287
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

jump backJump back to quoted post28 Nov 2015, 18:15 PMF1sh
This is either really, really good. Or it could be a disaster.

Either way, I don't know about you guys, but this looks pretty cool.



The game will die after this supply in game currency goes live.

Make my words son.
28 Nov 2015, 18:36 PM
#288
avatar of F1sh

Posts: 521

jump backJump back to quoted post28 Nov 2015, 18:32 PMnigo

The game will die after this supply in game currency goes live.

Make my words son.


ok dad
Phy
28 Nov 2015, 18:36 PM
#289
avatar of Phy

Posts: 509 | Subs: 1

Dunno what's coming but if I paid for commanders they're not going to take them without giving my money back.
28 Nov 2015, 18:38 PM
#290
avatar of Bananenheld

Posts: 1593 | Subs: 1

I would laugh so hard if a Full price game implements such a F2P System, it's like taking the worst out of full price game and Mix it up with the worst out of F2P games
28 Nov 2015, 19:29 PM
#291
avatar of Stafkeh
Patrion 14

Posts: 1006

If they just remove the durability this would be a nice feature. Level system would make sense to, for each level you gain in-game money you can spend.

Better start questening Kyle out about this next stream!
28 Nov 2015, 23:33 PM
#292
avatar of Enkidu

Posts: 351

I'm not going to judge because we don't have the full picture yet, but please don't implement item durability, that instantly turns me off from a game, no matter how fun it is at its core
28 Nov 2015, 23:55 PM
#293
avatar of F1sh

Posts: 521

jump backJump back to quoted post28 Nov 2015, 23:33 PMEnkidu
I'm not going to judge because we don't have the full picture yet, but please don't implement item durability, that instantly turns me off from a game, no matter how fun it is at its core


By durability, do they mean you have to repair commanders and such?
29 Nov 2015, 00:05 AM
#294
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post28 Nov 2015, 23:55 PMF1sh


By durability, do they mean you have to repair commanders and such?


That is most probalby what they mean. And that is disastrous. I like the idea of getting currency and then buying mystery crates for it but I dont like to be punished for playing the game.
29 Nov 2015, 00:08 AM
#295
avatar of F1sh

Posts: 521



That is most probalby what they mean. And that is disastrous. I like the idea of getting currency and then buying mystery crates for it but I dont like to be punished for playing the game.


Yeah, that's a pretty bad idea. Maybe it wouldn't be so bad if it was cheap to repair, but we can only speculate about it.
29 Nov 2015, 00:12 AM
#296
avatar of Burts

Posts: 1702

If supply becomes an actual thing, im quitting this game for good.
29 Nov 2015, 00:17 AM
#297
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post29 Nov 2015, 00:08 AMF1sh


Yeah, that's a pretty bad idea. Maybe it wouldn't be so bad if it was cheap to repair, but we can only speculate about it.


Even if it is going to be cheap it will still categorise the game in the category many players don't want to be in and it will loose lots of current community without any hope of growing back. I must say the current warspoils system is much, much better option and I cant think of any other system that would both keep relics pocket full and players not thinking that game is P2W. They shouldnt change what is good.
29 Nov 2015, 00:27 AM
#298
avatar of Australian Magic

Posts: 4630 | Subs: 2

How can you disscus anyting without any knowledge about it?
I mean, disscussion is good, but I'm laughing when I see "This gonna destroy game" etc. How do you know that its gonna destroy the game if you dont have any idea how it will work?

Actually it might finally give some kind of rewards for playing the game, when you already have everything.
29 Nov 2015, 01:17 AM
#299
avatar of Enkidu

Posts: 351

How can you disscus anyting without any knowledge about it?
I mean, disscussion is good, but I'm laughing when I see "This gonna destroy game" etc. How do you know that its gonna destroy the game if you dont have any idea how it will work?

Actually it might finally give some kind of rewards for playing the game, when you already have everything.

Yes I agree, we don't know what any of this means yet. I was only voicing what I would not like to see though. If they add some form of in game currency which lets us buy specific bulletins with no down side, then awesome! I just don't want to see item durability or any such thing in a game like this.
29 Nov 2015, 01:18 AM
#300
avatar of mortiferum

Posts: 571

How can you disscus anyting without any knowledge about it?
I mean, disscussion is good, but I'm laughing when I see "This gonna destroy game" etc. How do you know that its gonna destroy the game if you dont have any idea how it will work?

Actually it might finally give some kind of rewards for playing the game, when you already have everything.


The "this will destroy game" argument is about if currency is used to repair commanders, because it now has "durability".
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