Notes for 4/2/15
Posts: 551
Posts: 1276
And its a whole gig, there has to be some ninja changes yes? XD
Posts: 658
but I like the change to the paratroopers firing on the move. The only real impact I see so far
I'm pretty sure Paratroopers could always fire their LMGs on the move.
Posts: 1802 | Subs: 1
Posts: 559
I'm pretty sure Paratroopers could always fire their LMGs on the move.
Yes they do.
Posts: 322
-Ostheer Sturmpanzer IV's "Bunker Busting Barrage" ability can no longer be activated when the vehicle is in "Hull Down" mode.
That's stupid.. this unit is already not used and that is arguably not a bug.
Not to mention it cant rotate when hulled.
Posts: 1221 | Subs: 41
Damn, that ability was already border line OP, and on a commander without useless abilities(except maybe b4 in 1v1). Prepare for shocktroop blobs killing half the army on retreat every game against soviets.
Yes, this could potentially be very bad, god knows why they decided to do this...
Waiting for my horrible internet to actually download the patch, will check for meaningful omits when it finishes.
Posts: 1802 | Subs: 1
That's stupid.. this unit is already not used and that is arguably not a bug.
Not to mention it cant rotate when hulled.
Let's wait (and hope) for a balance patch then.
Posts: 4630 | Subs: 2
I'm pretty sure Paratroopers could always fire their LMGs on the move.
Paras can fire on the move but with 0.25 dps while Obers inflict 0.75 dps on the move...
#balance #loveOKW
Yes, this could potentially be very bad, god knows why they decided to do this...
Waiting for my horrible internet to actually download the patch, will check for meaningful omits when it finishes.
It is OP already.
Remember 2v2 game vs CaptainPrice when his mate made 2 shocks and about 5 cons + engi. It was like locust. 2 MGs, 3 Falsch and few Volks could not stop this blob.
Posts: 322
Yes, this could potentially be very bad, god knows why they decided to do this...
Waiting for my horrible internet to actually download the patch, will check for meaningful omits when it finishes.
In b4 FMR/FHQ spam in team games.
Posts: 4951 | Subs: 1
Posts: 2053
Prepare for even more dangerous B4 shots as well as FMR rapage.
Posts: 1664
does this mean it is still super easy to blow up if directly targeted due to target size? Just, if it has a crew units will shoot at them instead?
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Posts: 67
Posts: 322
lol, everyone is gonna be playing counter attack commander, hf with shocks melting your men even faster.
Yep and here comes CAS every time from Wehr players.
Posts: 2181
does not count for okw pak43
Posts: 670
This is some kind of obershit, I want to listen to them yapping about those stolen biscuits
and those lines about panzer crews always getting girls
relicwhy.jpg
Posts: 1157 | Subs: 2
Outside of that, it's nice to see a mass bug fix patch, even if most of them were cosmetic.
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