The little "idle unit" indicator is really nice, as it would potentially help you identify units you might have accidentally forgotten about.
However i wouldnt really consider a unit capturing territory to be "idle" (same for units receiving healing and reinforcing). I get that theyre not moving, but theyre still doing something.
When non idle units show up as idle, then its a lot harder to find the units that really are idle.
suggestion: Idle icon should not be triggered by capturing
26 Jan 2015, 19:35 PM
#1
Posts: 365
26 Jan 2015, 20:40 PM
#2
4
Posts: 369
There's an idle unit indicator?
26 Jan 2015, 20:49 PM
#3
Posts: 3293
There's an idle unit indicator?
press spacebar it auto takes you to idle units.
26 Jan 2015, 21:02 PM
#4
15
Posts: 786
press spacebar it auto takes you to idle units.
spacebar cycles the camera to the latest events on the map.
alt+. cycles idling units
26 Jan 2015, 22:30 PM
#5
Posts: 4928
You can also just look at the unit bar, units with little clocks on their icon are idle.
Anyway units in the capture circle get marked as idle, but if you click on the capture point itself they won't go idle, but they do bunch up really badly. I think when they're in the circle, the game somehow doesn't recognise they're busy compared to when they're told to take the flag.
Anyway units in the capture circle get marked as idle, but if you click on the capture point itself they won't go idle, but they do bunch up really badly. I think when they're in the circle, the game somehow doesn't recognise they're busy compared to when they're told to take the flag.
26 Jan 2015, 22:57 PM
#6
Posts: 1802 | Subs: 1
Actually, while they are capturing following your command (clicking on the flag) they are not counted as idle, but when you just leave them in the capture zone, they are considers idle. Just wanted to clarify.
29 Jan 2015, 05:42 AM
#7
Posts: 365
ive noticed that too, but theres a big difference between standing in the capture zone and being actually idle.
there is also this same problem when healing or reinforcing squads
(which is actually the more annoying thing). if you have more than 1 squad at base reinforcing its bassically impossible to click him because retreating squads bunch up at the retreat point. Ideally id just click him in the top right section, but theres no way to figure out which squad is him because the idle indicator can mean lots of things.
the only way to select retreated squads is to drag select all squads at base and give them a move order so they spread out. Its annoying and difficult when im trying to focus in on the action. then click directly.
there is also this same problem when healing or reinforcing squads
(which is actually the more annoying thing). if you have more than 1 squad at base reinforcing its bassically impossible to click him because retreating squads bunch up at the retreat point. Ideally id just click him in the top right section, but theres no way to figure out which squad is him because the idle indicator can mean lots of things.
the only way to select retreated squads is to drag select all squads at base and give them a move order so they spread out. Its annoying and difficult when im trying to focus in on the action. then click directly.
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