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How are command points earned?

15 Dec 2014, 23:02 PM
#1
avatar of arkpku

Posts: 34

Can anybody tell me how exactly is a command point earned? Is it damage taken/ resource comsumption or probabily a combination?
16 Dec 2014, 00:48 AM
#2
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

building (units, buildings, not sure about callins) and taking/receiving damage.
16 Dec 2014, 02:12 AM
#3
avatar of minimitmit

Posts: 36

I think there is also a tiny constant flow to compensate if you for example need just a few xp for the next cp.
16 Dec 2014, 10:09 AM
#4
avatar of arkpku

Posts: 34

I think there is also a tiny constant flow to compensate if you for example need just a few xp for the next cp.


Agree. But not sure that's time or resources. In high resource game you begin with 2 CPs.
Is there any precise data?
16 Dec 2014, 10:11 AM
#5
avatar of arkpku

Posts: 34

building (units, buildings, not sure about callins) and taking/receiving damage.


Yes. By the way how is vehicle damage calculated? damage*armor?
16 Dec 2014, 10:39 AM
#6
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

i'm not sure. i think it's just straight damage though.
16 Dec 2014, 13:02 PM
#7
avatar of Highfiveeeee

Posts: 1740

It's simply damage. That's why PaKs and Volksgrens with Shrecks gain Vet so fast because they do a hell of damage.
16 Dec 2014, 15:47 PM
#8
avatar of arkpku

Posts: 34

It's simply damage. That's why PaKs and Volksgrens with Shrecks gain Vet so fast because they do a hell of damage.


i never understant that
a p4 has 640 hitpoints,
how can a pak deal more that a thousand damage hitting one p4?
16 Dec 2014, 15:52 PM
#9
avatar of Doomgunner

Posts: 74

It's simply damage. That's why PaKs and Volksgrens with Shrecks gain Vet so fast because they do a hell of damage.


I think it is ( % of attacked unit health damaged * attacked unit cost(mp+10*fuel))/attacking unit cost(mp+10* fuel), hence why AT guns(pre a recent patch which changed the MP cost proportion between AT gun and gun crew) and schreked Volks vet up so much faster b/c they are cheap and unit they damage are much more expensive.
16 Dec 2014, 16:49 PM
#10
avatar of arkpku

Posts: 34



I think it is ( % of attacked unit health damaged * attacked unit cost(mp+10*fuel))/attacking unit cost(mp+10* fuel), hence why AT guns(pre a recent patch which changed the MP cost proportion between AT gun and gun crew) and schreked Volks vet up so much faster b/c they are cheap and unit they damage are much more expensive.


Cool, that feels consistent with the game stats.
Where did you get this formula?
16 Dec 2014, 16:51 PM
#11
avatar of arkpku

Posts: 34



I think it is ( % of attacked unit health damaged * attacked unit cost(mp+10*fuel))/attacking unit cost(mp+10* fuel), hence why AT guns(pre a recent patch which changed the MP cost proportion between AT gun and gun crew) and schreked Volks vet up so much faster b/c they are cheap and unit they damage are much more expensive.


so a pak get 800 damage for each penetrating shot on a p4?
16 Dec 2014, 17:09 PM
#12
avatar of Erguvan

Posts: 273

Command points are earned by XPs you get on the field. When you build a structure or kill an enemy unit or lose an unit, you get XPs. It is not releated to damage taken or damage given.
17 Dec 2014, 04:47 AM
#13
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

dealing damage does give you CPs, as well as unit exp.
17 Dec 2014, 13:31 PM
#14
avatar of arkpku

Posts: 34

Not completely sure. If you farm warspoil you can see that Cp actually goes up without any combat taking place.

jump backJump back to quoted post16 Dec 2014, 17:09 PMErguvan
Command points are earned by XPs you get on the field. When you build a structure or kill an enemy unit or lose an unit, you get XPs. It is not releated to damage taken or damage given.
17 Dec 2014, 14:04 PM
#15
avatar of SlaYoU

Posts: 400

jump backJump back to quoted post17 Dec 2014, 13:31 PMarkpku
Not completely sure. If you farm warspoil you can see that Cp actually goes up without any combat taking place.



I think you earn CPs based on your income as well, so Units XP + Buildings + Off map damage done (not sure about that one)+ Resources income.
17 Dec 2014, 14:14 PM
#16
avatar of Erguvan

Posts: 273

jump backJump back to quoted post17 Dec 2014, 13:31 PMarkpku
Not completely sure. If you farm warspoil you can see that Cp actually goes up without any combat taking place.



There is flat point addition to the Command points in every seconds. That's why you get CP while farming. But it is small enough to ignore it when we mention about getting CPs.
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