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10 december 2014 CoH2 still freezing

10 Dec 2014, 03:43 AM
#1
avatar of some one

Posts: 935

10 december 2014 CoH2 still freezing
10 Dec 2014, 03:56 AM
#2
avatar of luvnest
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Patrion 39

Posts: 1094 | Subs: 20

11 Dec 2014, 08:45 AM
#3
avatar of GuyFromTheSky

Posts: 229

Perhaps it's your connection? I have a crappy 3G connection and sometimes it freezes when i lose connection. It then reconnects and speeds up the game while i catch up.

I think this feature is great. If the match would just end when i got a temporary connection issue i wouldn't be able to play this game.
11 Dec 2014, 09:00 AM
#4
avatar of some one

Posts: 935

for sure Luvnest and I "first" day in the game so we "don't know" what we are talking about (I alread change not only connection, computer but the place where I live)
11 Dec 2014, 10:21 AM
#5
avatar of Lümmel
Patrion 14

Posts: 542 | Subs: 1

I have a router which priotisises my computer, especially coh2, still get the freezes.
Good computer, dsl 16.000. Why ffs the lags?
11 Dec 2014, 10:57 AM
#6
avatar of Imback88
Patrion 15

Posts: 67

I have 100.000 DSL and still freez.... This game is buggy...
I love this game really but it's a complete buggy game
11 Dec 2014, 11:27 AM
#7
avatar of ThoseDeafMutes

Posts: 1026

Yep new patch started and I got a couple of freezes briefly.

I also had someone playing against me accuse me of 'using a lag cheat' because they froze for a second while their unit was under fire.
11 Dec 2014, 11:33 AM
#8
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

Does someone else have input lags? I have to issue any command about 4 - 5 times until the game accepts it. Playing is nearly impossible for me at the moment.
11 Dec 2014, 11:40 AM
#9
avatar of Lümmel
Patrion 14

Posts: 542 | Subs: 1

jump backJump back to quoted post11 Dec 2014, 11:33 AMFanatic
Does someone else have input lags? I have to issue any command about 4 - 5 times until the game accepts it. Playing is nearly impossible for me at the moment.


I played 2 or 3 1v1 yesterday and i had kind of the same problem.
Gave the retreat command, exlamation mark appears, squad stays in cover for another whole second, gets whiped by a nade. Also, commands are executed a lot later. It's really really hard dodging nades like this.
11 Dec 2014, 12:13 PM
#10
avatar of Frost

Posts: 1024 | Subs: 1

11 Dec 2014, 13:47 PM
#11
avatar of Carronade

Posts: 48

Perhaps it's your connection? I have a crappy 3G connection and sometimes it freezes when i lose connection. It then reconnects and speeds up the game while i catch up.

I think this feature is great. If the match would just end when i got a temporary connection issue i wouldn't be able to play this game.


For me this "feature" is horrible. I get freezes in every match I play. Like many other players who get the freeze-speed ups, I have a decent cable internet connection (vDSL 25k) and no problems whatsoever with other online games such as CS:GO or Dota2. I played CoH1 pretty much throughout its lifetime, and never experienced anything like that.

So apparently CoH 2 requires many players with perfectly good hardware and internet connection to regularly freeze-speed up to stay connected to each other. How is this ready for Esports?

If the freeze-speed up is actually an intentional mechanism to keep people from disconnecting, I suggest Relic come up with something less frustrating and unfair.
It can decide whole matches due to missed retreats, or at least put the player experiencing the freezes at serious disadvantage.

However, considering that many reports of the freeze-speed ups are from single player, replays or people with good connections, I really doubt that the freeze-speed ups work as intended.

11 Dec 2014, 14:09 PM
#12
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post11 Dec 2014, 11:40 AMLümmel


I played 2 or 3 1v1 yesterday and i had kind of the same problem.
Gave the retreat command, exlamation mark appears, squad stays in cover for another whole second, gets whiped by a nade. Also, commands are executed a lot later. It's really really hard dodging nades like this.


It could also have gotten stuck on a crawling model on the ground, been losing squads to that BS lately.
11 Dec 2014, 14:22 PM
#13
avatar of Australian Magic

Posts: 4630 | Subs: 2

I remember when I launched CoH2 for the first time. I remember how big noob I was but I can't remember any freezes because there werent none. It's issue since last few months.
11 Dec 2014, 14:45 PM
#14
avatar of Mittens
Donator 11

Posts: 1276

Are your men not soviets, how could they be freezing?
11 Dec 2014, 15:42 PM
#15
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1


It could also have gotten stuck on a crawling model on the ground, been losing squads to that BS lately.


It's not just about retreating units, its every commando.
11 Dec 2014, 15:55 PM
#16
avatar of BartonPL

Posts: 2807 | Subs: 6

worse thing in this game - you reconnect twice even tho your internet is fine, didn't broke and then suddenly you realize that you lost half your army and you really couldn't do anything because of this freeze

#esports
11 Dec 2014, 16:06 PM
#17
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

well it is winter
11 Dec 2014, 17:05 PM
#18
avatar of redcloud

Posts: 22

I've seen some people say disabling replays can help, has anyone found that to be true?

I foolishly thought switching to a Solid State Drive might help this issue, I was so wrong...

I guess the growing pains of any e-sport include the community trying to work out the developer's technical issues
12 Dec 2014, 01:36 AM
#19
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

do we know the IP of the servers? trace routes would tell people if the issue is routing, which is out everyone's hands.
12 Dec 2014, 01:49 AM
#20
avatar of WhySooSerious

Posts: 1248

Guys its official Relic has reduced game performance this patch. MVGame
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