I feel strongly, that this game would fare much better if it was called something like "The Eastern Front" and just delete the 'Company of Heroes' monicre from its name.
I don't "think" that this game has to be like vCoH to be successful, frankly my view is that vCoH will be the downfall for this game we call CoH2. I love it in its current form, and every single person I've asked in-game and after matches has thus far agreed.
So, forget talking about US vs Wehr, Britts vs PElite. This information as about as useful as discussing Eldar vs Orks, or Space Marines vs Chaos. Sure, the superficial similarities are there (squad-based combat, exp and levelling up for squads, hardcounters, soft counters, upkeep and pop cap, resource management et al) but what you're doing is using an example from one game, and force-feeding it into this one.
vCoH was "critically acclaimed." It was not "Hugely popular" nor did it earn Relic titles like "most-played game of the year", nor can Relic boast about it beating Starcraft, their defacto rival in the RTS genre when it comes to fighting over the player/genre base.
CoH2 needs to be as similar from vCoH, as it needs to be different. The overt arguments of both you and several "venerated" vCoH community spokespeople only serves to prove my point.
Your whole argument now seems to be "Oh, you didn't play vCoH? well hello, bro, this is Company of Heroes -two- meaning you need the experience from the first! D'oh" Yes I realize that is a strawman, but it very accurately portrays your argument, does it not?
This is not a sequel in terms of a continuation. This is a sequel to vCoH as much as Shogun 2 is a sequel to Rome Total War. Same studio, same genre, same stylistic approach and atleast equal amounts of hard work. But I reiterate: This is NOT a continuation of vCoH, it is an evolution of its basic principles and ideas.
CoH2 is not perfect, indeed if it is released in its current state (in terms of unit balance, and their roles) it would flop. That's just my view, though. This is not to say that the changes are inborn from being different from vCoH, quite the contrary. This game needs to be different purely to be fresh and to allow newcomers some leniancy on the learning curve.
1 - I never say "Bro"
and
2 - The fact you don't know what you're talking about - i.e. you have no appreciation for COH - basically makes your opinion worthless in a discussion of why COH2 is a failure IN COMPARISON to COH1.
Essentially it'd be me critiquing say a fictional DOW 3 - where you - as a DOW player - loved DOW and DOW 2 - yet you dislike DOW 3 - and me - with absolutely bugger all knowledge of DOW1 or 2 comes in and says how awesome DOW 3 is and that all the other DOW's are complete rubbish. That's the problem here - you don't have a grounding to make your assumptions upon - it's all simply your opinion - based on VERY LITTLE COH experience.
That said - game on and I hope you enjoy COH2.