Have Guard Rifles aged well?
Posts: 403
I plan on trying new tactics until conscripts stop having there annoying receaved acc % on them.
Posts: 2070
Posts: 403
Posts: 94
Posts: 8
as a soviet player i hardly ever use them.
they do okish vs standard units but unless you can land one of their pretty good grenades they will bleed you for a lot of manpower vs good infantery.
they have their use vs light vehicles if you spend the extra mun and button is still nice to have but to me its not worth it.
light vehicles can also be fought with anit tank nades and mines if you dont have a zis available.
Posts: 403
Posts: 587
Maybe their VET will save them, but they will get outgunned by Obersoldaten if there is any...
( their mosin is "almost" as good as Gren Kar 98k
http://www.coh2-stats.com/small_arms/guards_troops_mosin_nagant_rifle_mp
http://www.coh2-stats.com/small_arms/grenadier_kar_98k_rifle_mp )
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Posts: 344
Posts: 609
They suck currently and smoke screen make them useless.
This
Posts: 344
Posts: 1702
They would be a bit better if the player could choose to buy PTRS and/or DP lmg for ammo, like in Theater of War missions.
The problem with that idea is that everyone would just buy DP-28 since PTRS is useless.
If gaurd drops their PTRS currently, it's actually a good thing for them because they gain quite a bit of anti infantry for that.
Posts: 2070
Posts: 647
dont get me wrong, they need help definitely, maybe dp get fotm, better squad ai so they dont jump all over the place when ordered to attack. also they could be a little more tankier, like a innate 15% reduction in received accuracy fresh.
Posts: 33
And they are, as already stated, walking weapon boxes.
Posts: 344
They were really useful with button ability to support AT guns and tanks, now they are broken and useless. Button don't work at all on Panthers and when I used it on a Pz IV it killed 4 of 6 of my Guards models with the first shot, because tanks can now shoot while buttoned.
They don't deserve to be a call-in unit in the current state, compared to Shock Troops...
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