![:p :p](/images/Smileys/tongue.gif)
Don't get me wrong, I like the new mechanic, but it has adversely affected the performance of HMG's in two ways.
1. Squads use cover better, thus harder to suppress. I have no issue with this at all to be fair.
2. HMG's clump up whilst using cover like most units, except unlike other units, they can't dodge nades. So if anything makes it into nade range, your HMG is kaput! Leads to a funny situation, where your probably better off not using cover with your HMG's as they'll stand a a better chance in the open and not clumped up.
I guess you could say support your HMG's better and make sure nothing makes it into nade range, but i'd say in practice that is map dependent and much harder to do in practice, take for example rifle nades, good luck stopping them, or in the case of the MG42, before it hits vet 2, you don't even need to flank it or use smoke, simply run two squads separated apart, the gun can't traverse fast enough to stop both squads.
If possible, i'd like to see HMG's use of cover adjusted next patch so they use it more intelligently. Otherwise, your better off in buildings or out in the open, which is an odd mechanic. Edit: Or just using mainline infantry instead of combined arms, which many already do.