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russian armor

Help with a good BAR build for 1v1

30 Oct 2014, 12:15 PM
#1
avatar of ImSkemo

Posts: 444

Experts now that BAR is buffed can you guys suggest a good time when to get this upgrade

my usual opening is 3RF to LT to M20 after that i vary based on the situation but i usually rush to jackson/sherman most of the times so when do you guys get BARs?

I get M20 every time even against OKW going the repair truck(puma) as i am comfortable with it and I always win back map control when it arrives.
30 Oct 2014, 14:04 PM
#2
avatar of Esxile

Posts: 3602 | Subs: 1

I guess 1rst if you're going BARs, you're not going T2 but T3 to have some AT capabilities. Well it also depends on your dctrine choice.
30 Oct 2014, 14:04 PM
#3
avatar of theblitz6794

Posts: 395

How do I avoid Puma royally flushing me with M20?
30 Oct 2014, 15:10 PM
#4
avatar of ImSkemo

Posts: 444

jump backJump back to quoted post30 Oct 2014, 14:04 PMEsxile
I guess 1rst if you're going BARs, you're not going T2 but T3 to have some AT capabilities. Well it also depends on your dctrine choice.


yup does work get BAR and skip LT and get to captain, i tried with mechanized commander for that 0CP dodge it did work well to flank early HMG locks, i couldnt save poor dodgy as i wanted to use withdraw and refit.

Replay is below


30 Oct 2014, 15:12 PM
#5
avatar of ImSkemo

Posts: 444

How do I avoid Puma royally flushing me with M20?


You mean how do you avoid puma when you have M20 well use the classic mine bait

Always plant one mine when you get M20 and stay near it and retreat in its path.
31 Oct 2014, 12:58 PM
#6
avatar of kersal

Posts: 63

I have tried different BO combinations in Beta but the standard strategy 3RF-->Capt-->Tank is more versatile. Now I upgrade BAR only in late game if I have not choose Paratroopers doctrine.
31 Oct 2014, 15:48 PM
#7
avatar of JimmyC7A1

Posts: 94

I like to go rifle company. 3 rifles into M20, from there I get Captain and BAR. Then I build any manpower heavy units (AT guns, Pack Howi) and save fuel for Ez8. I also like to get grenades when I can.

Going airborne and getting BARs leaves me with too little munis.
31 Oct 2014, 20:02 PM
#8
avatar of ImSkemo

Posts: 444

I like to go rifle company. 3 rifles into M20, from there I get Captain and BAR. Then I build any manpower heavy units (AT guns, Pack Howi) and save fuel for Ez8. I also like to get grenades when I can.

Going airborne and getting BARs leaves me with too little munis.


Ez8 wont cut it against OKW if you give him even 1 fuel point and if he gets KT then Ez8s drop like flies i tried i had 4 Ez8s i sent them in 2 groups to surround KT he backed up into a 2 raketns most of Ez8s shots dint penetrate front some even side armor i even called in white phosphrus barrage to get his raketns but that damn thing doesnt kill it just lowers the health finally his KT survived with 80% health and my ez8s were kaput and in this confusion i lost my lone AT gun to obers :(

against ostheer Ez8s are good as i have had fair success with taking down Tigers with 3 Ez8s but against KT or panther im better of with Jacksons.
1 Nov 2014, 14:22 PM
#9
avatar of JimmyC7A1

Posts: 94

I find that they have decent pen, 2 can take on a panther no problem. KT is another issue though, best thing to do is harass other areas and if he pushes hit him in the arse. :) Even with a Jackson it is tricky (at least for me) because even though you can kite it a small mess up can set you back 125 fuel.
1 Nov 2014, 19:10 PM
#10
avatar of theblitz6794

Posts: 395

E8 is a good all around tank but...it's too versatile for its own good sometimes. Good gun but not great. Good armor but not great. Cheaper than a panther but still pricey. Good against infantry with the 50 cal...but not great.

As a result, in the late game, no matter what it's doing, it's probably not doing it efficiently for it's cost. The trade off is that it can do anything. So you gotta be aggressive and make a mess of things while you have it or OKW specialist units will overwhelm you.
1 Nov 2014, 21:53 PM
#11
avatar of JimmyC7A1

Posts: 94

E8 is a good all around tank but...it's too versatile for its own good sometimes. Good gun but not great. Good armor but not great. Cheaper than a panther but still pricey. Good against infantry with the 50 cal...but not great.

As a result, in the late game, no matter what it's doing, it's probably not doing it efficiently for it's cost. The trade off is that it can do anything. So you gotta be aggressive and make a mess of things while you have it or OKW specialist units will overwhelm you.


Still the best US tank IMO. You just have to make use of their speed, accuracy and Radio Net ability. 2 or more with Vet and pintle can be deadly. I also like that they can take a bit of a beating. And the idea is to have them on their back foot by the time they bring out the big guns.
2 Nov 2014, 21:14 PM
#12
avatar of JimmyC7A1

Posts: 94

I like to go rifle company. 3 rifles into M20, from there I get Captain and BAR. Then I build any manpower heavy units (AT guns, Pack Howi) and save fuel for Ez8. I also like to get grenades when I can.

Going airborne and getting BARs leaves me with too little munis.


Here's an example of me trying this, got flamers rather than BAR though.
3 Nov 2014, 04:56 AM
#13
avatar of ImSkemo

Posts: 444



Here's an example of me trying this, got flamers rather than BAR though.


I'll check it out but I am very afraid of rifle flamers as they seem to explode wiping squad too often compared to penals or pioneers... Only get 1 flamer if I see a lot of garrisons
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