Scratched, I find that if you speed up the rate at which it goes through its cycle, (clicks the areas every 15 seconds or so with a 3 second delay between areas) that it launches the game faster in-between matches and what not lowering downtime and also works regardless of system spec's just need an extra button to close the load replays since it sometimes gets clicked.
using the simple old script
this has its advantages and disadvantages. it may be faster in some cases, but it means that you cant alttab out of the game at any point, so you cant use the 1 hour game time to do something different at your pc
Thank you so much for fixing this, just one question, when the script starts the game and sends engineers on vp is it suppose to leave it all alone and just wait for the end or does it need to click on the unit and move it around the map so the game thinks there is an active player?
it is supposed to leave them where they are. the -active in the commands is enough for the game to think that there is an active player fortunately